def _advance(self, outcome): """Advance to the next yield in this coroutine. Args: outcome: The :any:`outcomes.Outcome` object to resume with. Returns: The object yielded from the coroutine Raises: CoroutineComplete: If the coroutine returns or throws an error, self._outcome is set, and :exc:`CoroutineComplete` is thrown. """ try: self._started = True return outcome.send(self._coro) except ReturnValue as e: self._outcome = outcomes.Value(e.retval) raise CoroutineComplete() except StopIteration as e: retval = getattr(e, 'value', None) # for python >=3.3 self._outcome = outcomes.Value(retval) raise CoroutineComplete() except BaseException as e: self._outcome = outcomes.Error(remove_traceback_frames(e, ['_advance', 'send'])) raise CoroutineComplete()
def wrapper(): try: _outcome = outcomes.Value((yield coro)) except BaseException as e: _outcome = outcomes.Error(e) event.outcome = _outcome event.set()
def _outcome(self): """The result that `await this_trigger` produces in a coroutine. The default is to produce the trigger itself, which is done for ease of use with :class:`~cocotb.triggers.First`. """ return outcomes.Value(self)
def execute_function(self, event): coro = cocotb.coroutine(self._func)(*args, **kwargs) try: _outcome = outcomes.Value((yield coro)) except BaseException as e: _outcome = outcomes.Error(e) event.outcome = _outcome event.set()
def _wait_callback(trigger, callback): """ Wait for a trigger, and call `callback` with the outcome of the yield """ try: ret = outcomes.Value((yield trigger)) except BaseException as exc: ret = outcomes.Error(exc) callback(ret)
def waiter(t=t): # capture the outcome of this trigger try: ret = outcomes.Value((yield t)) except BaseException as exc: ret = outcomes.Error(exc) completed.append(ret) e.set()
def kill(self): """Kill a coroutine.""" if self._outcome is not None: # already finished, nothing to kill return self.log.debug("kill() called on coroutine") # todo: probably better to throw an exception for anyone waiting on the coroutine self._outcome = outcomes.Value(None) cocotb.scheduler.unschedule(self)
def _wait_callback(trigger, callback): """ Wait for a trigger, and call `callback` with the outcome of the yield. """ try: ret = outcomes.Value((yield trigger)) except BaseException as exc: # hide this from the traceback ret = outcomes.Error(exc).without_frames(['_wait_callback']) callback(ret)
def add_test(self, test_coro): """Called by the regression manager to queue the next test""" if self._test is not None: raise InternalError("Test was added while another was in progress") self._test = test_coro self._resume_coro_upon( test_coro, NullTrigger(name="Start {!s}".format(test_coro), outcome=outcomes.Value(None)))
async def _wait_callback(trigger, callback): """ Wait for a trigger, and call `callback` with the outcome of the await. """ try: ret = outcomes.Value(await trigger) except BaseException as exc: # hide this from the traceback ret = outcomes.Error(remove_traceback_frames(exc, ["_wait_callback"])) callback(ret)
def _advance(self, outcome: outcomes.Outcome) -> typing.Any: """Advance to the next yield in this coroutine. Args: outcome: The :any:`outcomes.Outcome` object to resume with. Returns: The object yielded from the coroutine or None if coroutine finished """ try: self._started = True return outcome.send(self._coro) except ReturnValue as e: self._outcome = outcomes.Value(e.retval) except StopIteration as e: self._outcome = outcomes.Value(e.value) except BaseException as e: self._outcome = outcomes.Error( remove_traceback_frames(e, ["_advance", "send"]))
def _advance(self, outcome): """ Advance to the next yield in this coroutine :param outcome: The `outcomes.Outcome` object to resume with. :returns: The object yielded from the coroutine If the coroutine returns or throws an error, self._outcome is set, and this throws `CoroutineComplete`. """ try: self._started = True return outcome.send(self._coro) except ReturnValue as e: self._outcome = outcomes.Value(e.retval) raise CoroutineComplete() except StopIteration as e: retval = getattr(e, 'value', None) # for python >=3.3 self._outcome = outcomes.Value(retval) raise CoroutineComplete() except BaseException as e: self._outcome = outcomes.Error(e) raise CoroutineComplete()
async def wrapper(): # This function runs in the scheduler thread try: _outcome = outcomes.Value(await coro) except BaseException as e: _outcome = outcomes.Error(e) event.outcome = _outcome # Notify the current (scheduler) thread that we are about to wake # up the background (`@external`) thread, making sure to do so # before the background thread gets a chance to go back to sleep by # calling thread_suspend. # We need to do this here in the scheduler thread so that no more # coroutines run until the background thread goes back to sleep. t.thread_resume() event.set()
def _outcome(self): return outcomes.Value(self)
def schedule(self, coroutine, trigger=None): """Schedule a coroutine by calling the send method. Args: coroutine (cocotb.decorators.coroutine): The coroutine to schedule. trigger (cocotb.triggers.Trigger): The trigger that caused this coroutine to be scheduled. """ if trigger is None: send_outcome = outcomes.Value(None) else: send_outcome = trigger._outcome if _debug: self.log.debug("Scheduling with {}".format(send_outcome)) try: result = coroutine._advance(send_outcome) if _debug: self.log.debug("Coroutine %s yielded %s (mode %d)" % (coroutine.__name__, str(result), self._mode)) # TestComplete indication is game over, tidy up except TestComplete as test_result: # Tag that close down is needed, save the test_result # for later use in cleanup handler self.log.debug("TestComplete received: %s" % test_result.__class__.__name__) self.finish_test(test_result) return # Normal coroutine completion except cocotb.decorators.CoroutineComplete as exc: if _debug: self.log.debug("Coroutine completed: %s" % str(coroutine)) self.unschedule(coroutine) return # Don't handle the result if we're shutting down if self._terminate: return # Queue current routine to schedule when the nested routine exits yield_successful = False if isinstance(result, cocotb.decorators.RunningCoroutine): if not result.has_started(): self.queue(result) if _debug: self.log.debug("Scheduling nested coroutine: %s" % result.__name__) else: if _debug: self.log.debug("Joining to already running coroutine: %s" % result.__name__) new_trigger = result.join() self._coroutine_yielded(coroutine, [new_trigger]) yield_successful = True elif isinstance(result, Trigger): if _debug: self.log.debug("%s: is instance of Trigger" % result) self._coroutine_yielded(coroutine, [result]) yield_successful = True # If we get a list, make sure it's a list of triggers or coroutines. # For every coroutine, replace it with coroutine.join(). # This could probably be done more elegantly via list comprehension. elif isinstance(result, list): new_triggers = [] for listobj in result: if isinstance(listobj, Trigger): new_triggers.append(listobj) elif isinstance(listobj, cocotb.decorators.RunningCoroutine): if _debug: self.log.debug("Scheduling coroutine in list: %s" % listobj.__name__) if not listobj.has_started(): self.queue(listobj) new_trigger = listobj.join() new_triggers.append(new_trigger) else: # If we encounter something not a coroutine or trigger, # set the success flag to False and break out of the loop. yield_successful = False break # Make sure the lists are the same size. If they are not, it means # it contained something not a trigger/coroutine, so do nothing. if len(new_triggers) == len(result): self._coroutine_yielded(coroutine, new_triggers) yield_successful = True # If we didn't successfully yield anything, thrown an error. # Do it this way to make the logic in the list case simpler. if not yield_successful: msg = ( "Coroutine %s yielded something the scheduler can't handle" % str(coroutine)) msg += ("\nGot type: %s repr: %s str: %s" % (type(result), repr(result), str(result))) msg += "\nDid you forget to decorate with @cocotb.coroutine?" try: raise_error(self, msg) except Exception as e: self.finish_test(e) # We do not return from here until pending threads have completed, but only # from the main thread, this seems like it could be problematic in cases # where a sim might change what this thread is. def unblock_event(ext): @cocotb.coroutine def wrapper(): ext.event.set() yield PythonTrigger() if self._main_thread is threading.current_thread(): for ext in self._pending_threads: ext.thread_start() if _debug: self.log.debug("Blocking from %s on %s" % (threading.current_thread(), ext.thread)) state = ext.thread_wait() if _debug: self.log.debug( "Back from wait on self %s with newstate %d" % (threading.current_thread(), state)) if state == external_state.EXITED: self._pending_threads.remove(ext) self._pending_events.append(ext.event) # Handle any newly queued coroutines that need to be scheduled while self._pending_coros: self.add(self._pending_coros.pop(0)) while self._pending_callbacks: self._pending_callbacks.pop(0)()
def schedule(self, coroutine, trigger=None): """Schedule a coroutine by calling the send method. Args: coroutine (cocotb.decorators.coroutine): The coroutine to schedule. trigger (cocotb.triggers.Trigger): The trigger that caused this coroutine to be scheduled. """ if trigger is None: send_outcome = outcomes.Value(None) else: send_outcome = trigger._outcome if _debug: self.log.debug("Scheduling with {}".format(send_outcome)) try: result = coroutine._advance(send_outcome) if _debug: self.log.debug("Coroutine %s yielded %s (mode %d)" % (coroutine.__name__, str(result), self._mode)) # TestComplete indication is game over, tidy up except TestComplete as test_result: # Tag that close down is needed, save the test_result # for later use in cleanup handler self.log.debug("TestComplete received: %s" % test_result.__class__.__name__) self.finish_test(test_result) return # Normal coroutine completion except cocotb.decorators.CoroutineComplete as exc: if _debug: self.log.debug("Coroutine completed: %s" % str(coroutine)) self.unschedule(coroutine) return # Don't handle the result if we're shutting down if self._terminate: return # convert lists into `First` Waitables. if isinstance(result, list): result = cocotb.triggers.First(*result) # convert waitables into coroutines if isinstance(result, cocotb.triggers.Waitable): result = result._wait() # convert coroutinues into triggers if isinstance(result, cocotb.decorators.RunningCoroutine): if not result.has_started(): self.queue(result) if _debug: self.log.debug("Scheduling nested coroutine: %s" % result.__name__) else: if _debug: self.log.debug("Joining to already running coroutine: %s" % result.__name__) result = result.join() if isinstance(result, Trigger): if _debug: self.log.debug("%s: is instance of Trigger" % result) self._coroutine_yielded(coroutine, result) else: msg = ("Coroutine %s yielded something the scheduler can't handle" % str(coroutine)) msg += ("\nGot type: %s repr: %s str: %s" % (type(result), repr(result), str(result))) msg += "\nDid you forget to decorate with @cocotb.coroutine?" try: raise_error(self, msg) except Exception as e: self.finish_test(e) # We do not return from here until pending threads have completed, but only # from the main thread, this seems like it could be problematic in cases # where a sim might change what this thread is. def unblock_event(ext): @cocotb.coroutine def wrapper(): ext.event.set() yield PythonTrigger() if self._main_thread is threading.current_thread(): for ext in self._pending_threads: ext.thread_start() if _debug: self.log.debug("Blocking from %s on %s" % (threading.current_thread(), ext.thread)) state = ext.thread_wait() if _debug: self.log.debug("Back from wait on self %s with newstate %d" % (threading.current_thread(), state)) if state == external_state.EXITED: self._pending_threads.remove(ext) self._pending_events.append(ext.event) # Handle any newly queued coroutines that need to be scheduled while self._pending_coros: self.add(self._pending_coros.pop(0)) while self._pending_callbacks: self._pending_callbacks.pop(0)()
def kill(self): """Kill a coroutine.""" self.log.debug("kill() called on coroutine") # todo: probably better to throw an exception for anyone waiting on the coroutine self._outcome = outcomes.Value(None) cocotb.scheduler.unschedule(self)
def schedule(self, coroutine, trigger=None): """Schedule a coroutine by calling the send method. Args: coroutine (cocotb.decorators.coroutine): The coroutine to schedule. trigger (cocotb.triggers.Trigger): The trigger that caused this coroutine to be scheduled. """ with self._task_context(coroutine): if trigger is None: send_outcome = outcomes.Value(None) else: send_outcome = trigger._outcome if _debug: self.log.debug("Scheduling with {}".format(send_outcome)) coro_completed = False try: coroutine._trigger = None result = coroutine._advance(send_outcome) if _debug: self.log.debug("Coroutine %s yielded %s (mode %d)" % (coroutine._coro.__qualname__, str(result), self._mode)) except cocotb.decorators.CoroutineComplete: if _debug: self.log.debug("Coroutine {} completed with {}".format( coroutine, coroutine._outcome)) coro_completed = True # this can't go in the else above, as that causes unwanted exception # chaining if coro_completed: self.unschedule(coroutine) # Don't handle the result if we're shutting down if self._terminate: return if not coro_completed: try: result = self._trigger_from_any(result) except TypeError as exc: # restart this coroutine with an exception object telling it that # it wasn't allowed to yield that result = NullTrigger(outcome=outcomes.Error(exc)) self._resume_coro_upon(coroutine, result) # We do not return from here until pending threads have completed, but only # from the main thread, this seems like it could be problematic in cases # where a sim might change what this thread is. if self._main_thread is threading.current_thread(): for ext in self._pending_threads: ext.thread_start() if _debug: self.log.debug( "Blocking from %s on %s" % (threading.current_thread(), ext.thread)) state = ext.thread_wait() if _debug: self.log.debug( "Back from wait on self %s with newstate %d" % (threading.current_thread(), state)) if state == external_state.EXITED: self._pending_threads.remove(ext) self._pending_events.append(ext.event) # Handle any newly queued coroutines that need to be scheduled while self._pending_coros: self.add(self._pending_coros.pop(0))
def schedule(self, coroutine, trigger=None): """Schedule a coroutine by calling the send method. Args: coroutine (cocotb.decorators.coroutine): The coroutine to schedule. trigger (cocotb.triggers.Trigger): The trigger that caused this coroutine to be scheduled. """ if trigger is None: send_outcome = outcomes.Value(None) else: send_outcome = trigger._outcome if _debug: self.log.debug("Scheduling with {}".format(send_outcome)) try: result = coroutine._advance(send_outcome) if _debug: self.log.debug("Coroutine %s yielded %s (mode %d)" % (coroutine.__name__, str(result), self._mode)) # TestComplete indication is game over, tidy up except TestComplete as test_result: # Tag that close down is needed, save the test_result # for later use in cleanup handler self.log.debug("TestComplete received: %s" % test_result.__class__.__name__) self.finish_test(test_result) return # Normal coroutine completion except cocotb.decorators.CoroutineComplete as exc: if _debug: self.log.debug("Coroutine completed: %s" % str(coroutine)) self.unschedule(coroutine) return # Don't handle the result if we're shutting down if self._terminate: return try: result = self._trigger_from_any(result) except TypeError as exc: # restart this coroutine with an exception object telling it that # it wasn't allowed to yield that result = NullTrigger(outcome=outcomes.Error(exc)) self._coroutine_yielded(coroutine, result) # We do not return from here until pending threads have completed, but only # from the main thread, this seems like it could be problematic in cases # where a sim might change what this thread is. def unblock_event(ext): @cocotb.coroutine def wrapper(): ext.event.set() yield PythonTrigger() if self._main_thread is threading.current_thread(): for ext in self._pending_threads: ext.thread_start() if _debug: self.log.debug("Blocking from %s on %s" % (threading.current_thread(), ext.thread)) state = ext.thread_wait() if _debug: self.log.debug("Back from wait on self %s with newstate %d" % (threading.current_thread(), state)) if state == external_state.EXITED: self._pending_threads.remove(ext) self._pending_events.append(ext.event) # Handle any newly queued coroutines that need to be scheduled while self._pending_coros: self.add(self._pending_coros.pop(0))