def __init__(self): objs1 = tg.Select(color=sg.random_color(), when=sg.random_when()) a2 = sg.random_shape() a1 = tg.GetShape(objs1) if random.random() > 0.5: self._operator = tg.IsSame(a1, a2) else: self._operator = tg.IsSame(a2, a1)
def __init__(self): color1, color2 = sg.sample_color(2) objs1 = tg.Select(color=color1, when=sg.random_when()) objs2 = tg.Select(color=color2, when=sg.random_when()) shape11 = tg.GetShape(objs1) shape21 = tg.GetShape(objs2) shape12, shape22 = sg.random_shape(), sg.random_shape() if random.random() > 0.5: bool1 = tg.IsSame(shape11, shape12) else: bool1 = tg.IsSame(shape11, shape12) if random.random() > 0.5: bool2 = tg.IsSame(shape21, shape22) else: bool2 = tg.IsSame(shape21, shape22) self._operator = tg.And(bool1, bool2)
def __init__(self): color1, color2 = sg.sample_color(2) when1 = sg.random_when() a2 = sg.random_shape() shape1, shape2 = sg.sample_shape(2) objs1 = tg.Select(color=color1, when=when1) a1 = tg.GetShape(objs1) if random.random() > 0.5: bool1 = tg.IsSame(a1, a2) else: bool1 = tg.IsSame(a2, a1) objs2 = tg.Select(color=color2, shape=shape1) objs3 = tg.Select(color=color2, shape=shape2) go1 = tg.Go(objs2) go2 = tg.Go(objs3) self._operator = tg.Switch(bool1, go1, go2, both_options_avail=True)
def generate_objset(self, n_epoch, n_distractor=1, average_memory_span=2): """Generate object set.""" if n_epoch < 4: raise ValueError( 'Number of epoch {:d} is less than 4'.format(n_epoch)) shape1, shape2 = sg.sample_shape(2) shape3 = sg.random_shape() objset = sg.ObjectSet(n_epoch=n_epoch) sample1 = sg.Object([self._color1, shape1], when='now') distractor1 = sg.Object([self._color3, shape3], when='now') test1 = sg.Object([self._color2, shape1], when='now') test2 = sg.Object([self._color2, shape2], when='now') objset.add(sample1, epoch_now=1) # sample epoch objset.add(distractor1, epoch_now=2) # delay epoch objset.add(test1, epoch_now=3) # test epoch objset.add(test2, epoch_now=3) # test epoch return objset
def __init__(self): self._shape1 = sg.random_shape() objs1 = tg.Select(shape=self._shape1, when='now') color1 = tg.GetColor(objs1) objs2 = tg.Select(color=color1, shape=self._shape1, when='last1') self._operator = tg.Exist(objs2)
def __init__(self): color1 = sg.random_color() shape1 = sg.random_shape() when1 = sg.random_when() objs1 = tg.Select(color=color1, shape=shape1, when=when1) self._operator = tg.Go(objs1)
def __init__(self): shape1 = sg.random_shape() when1 = sg.random_when() objs1 = tg.Select(shape=shape1, when=when1) self._operator = tg.Go(objs1)
def __init__(self): objs1 = tg.Select(shape=sg.random_shape(), when='now') self._operator = tg.Exist(objs1)
def __init__(self): when = sg.random_when() shape = sg.random_shape() objs1 = tg.Select(shape=shape, when=when) self._operator = tg.GetColor(objs1)