def check_input(guess, word): voice = get_random_voice() if guess == word: color = 'FG_BOLD_GREEN' text = '\n{}\n'.format(assets.OK) print(Colorize.colorize(color, text)) say_phrase(get_phrase('correct'), voice) say_correct_spelling(word, voice) return True else: color = 'FG_BOLD_RED' text = '\n{}\n'.format(assets.X) print(Colorize.colorize(color, text)) say_phrase(get_phrase('wrong'), voice) return False
def check_input(guess, letter): pressed_phrase = get_phrase('pressed').format(guess) voice = get_random_voice() say_phrase(pressed_phrase, voice) if guess == letter: color = 'FG_BOLD_GREEN' text = '\n{}\n'.format(assets.OK) print(Colorize.colorize(color, text)) say_phrase(get_phrase('correct'), voice) return True else: color = 'FG_BOLD_RED' text = '\n{}\n'.format(assets.X) print(Colorize.colorize(color, text)) say_phrase(get_phrase('wrong'), voice) return False
def display_word(word): letters = get_letters_from_assets(word) color = get_random_color() text = '' for pos in range(6): for letter in letters: text += '{}'.format(letter[pos]) text += '\n' print(Colorize.colorize(color, text))
def display_letter(letter): color = get_random_color() text = '\n{}\n'.format(assets.BLOCKS[letter]) print(Colorize.colorize(color, text))