def readBoard(self): b = C.getBoard(self.token) # can be empty if nothing has changed # leave the previous board self.bchanged = b != None if b: self.b = b
return token def chooseCommand(b): commands = b['board']['you']['commands'] if len(commands) == 0: return None i = random.randrange(0, len(commands)) return commands[i]['command'] if __name__ == '__main__': random.seed() try: C.registerAutom() tokenp = registerNewGame() print(tokenp) tokena = joinGame() print(tokena) b = C.getBoard(tokenp) print(b) y = b['board']['you'] print(y) co = y['commands'] print(co) comm = chooseCommand(b) print(comm) item = C.itemizeCommand(tokena, comm) print(item) except Exception as e: print(e)