def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) self.questItemIds = [SuspiciousTotem,GemstoneKey,TotemDoll,Dress]
def __init__(self, id, name, descr): JQuest.__init__(self, id, name, descr)
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) self.questItemIds = [YinSword, YangSword, SoulPieceWater, SoulPieceAir]
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onAdvEvent(self,event,npc,player):
def __init__(self, id, name, descr): JQuest.__init__(self, id, name, descr) self.questItemIds = [SuspiciousTotem, GemstoneKey, TotemDoll, Dress]
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
def __init__(self, id, name, descr): JQuest.__init__(self, id, name, descr) self.questItemIds = [Fang]
def __init__(self, id, name, descr): JQuest.__init__(self, id, name, descr) def onTalk(self,npc,player):
def __init__(self, id, name, descr): JQuest.__init__(self, id, name, descr) self.questItemIds = [YinSword, YangSword, SoulPieceWater, SoulPieceAir]
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) self.questItemIds = [Scroll,red,blue,green]
def __init__(self, id, name, descr): JQuest.__init__(self, id, name, descr) self.questItemIds = [Introduction]
def __init__(self, id, name, descr): JQuest.__init__(self, id, name, descr) self.questItemIds = [Scroll, red, blue, green]
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) self.questItemIds = [Letter]
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) self.questItemIds = [Introduction]