def fill_commands_handler(self):
     self.commands_handler.append(commands.GetCurrentChallengeCommand(self))
     self.commands_handler.append(commands.GetChallengeSolutionCommand(self))
     self.commands_handler.append(commands.RegisterWalletCommand(self))
     self.commands_handler.append(commands.SubmissionCommand(self))
     self.commands_handler.append(commands.GetTransactionsCommand(self))
     self.commands_handler.append(commands.CreateTransactionCommand(self))
     self.commands_handler.append(commands.CaServerInfoCommand(self))
     self.commands_handler.append(commands.CloseCommand(self))
Example #2
0
 def disconnect_application(self):
     if not self.is_app_running(self.APP_BACKDROP):
         self.socket.send(commands.CloseCommand(destination_id=False))
         start_time = time.time()
         while not self.is_app_running(None):
             self.socket.send_and_wait(commands.StatusCommand())
             current_time = time.time()
             if current_time - start_time > self.timeout:
                 raise TimeoutException()
             time.sleep(self.WAIT_INTERVAL)
     else:
         logger.debug('Closing not necessary. Backdrop is running ...')
Example #3
0
 def disconnect_application(self):
     if not self.is_app_running(self.APP_BACKDROP):
         self.socket.send(commands.CloseCommand(destination_id=False))
         try:
             retries = 0
             while not self.is_app_running(self.APP_BACKDROP):
                 if retries > self.max_retries:
                     return False
                 self.socket.send_and_wait(commands.StatusCommand())
                 time.sleep(1)
                 retries += 1
             return True
         except ChannelClosedException:
             logger.info('Connection was closed. I guess another '
                         'client has attached to it.')
             return True
     else:
         logger.debug('Closing not necessary. Backdrop is running ...')
         return True
Example #4
0
 def disconnect_channel(self, destination_id):
     self.socket.send(commands.CloseCommand(destination_id))
     self.channels.remove(destination_id)