def change_contact_info(): team = cube.get_team_properties(app) cube.update_team( app, session["username"], { "teamId": session["username"], "teamName": team.get("teamName", ""), "headquarters": team.get("headquarters", ""), "email": request.form["email"], "primaryPhone": request.form["primaryPhone"], "secondaryPhone": request.form["secondaryPhone"], }) if request.referrer: return redirect(request.referrer) return redirect(url_for("index"))
def puzzle(puzzle_id): if (app.config["SITE_MODE"] if app.config["SITE_MODE"] else 'live') not in ['live']: abort(403) if not cube.is_puzzle_unlocked(app, puzzle_id): abort(403) if request.method == "POST": if "submission" in request.form: cube.create_submission(app, puzzle_id, request.form["submission"]) return redirect(url_for('puzzle', puzzle_id=puzzle_id)) elif "hintrequest" in request.form: cube.create_hint_request(app, puzzle_id, request.form["hintrequest"], request.form["hinttype"]) return redirect(url_for('puzzle', puzzle_id=puzzle_id)) elif "interactionrequest" in request.form: cube.create_interaction_request(app, puzzle_id, request.form["interactionrequest"]) return redirect(url_for('puzzle', puzzle_id=puzzle_id)) else: abort(400) submissions = cube.get_submissions(app, puzzle_id) puzzle = cube.get_puzzle(app, puzzle_id) visibility = cube.get_puzzle_visibility(app, puzzle_id) hints = cube.get_hints(app, puzzle_id) interactions = [ i for i in cube.get_interactions(app, puzzle_id) if i['invisible'] != 'YES' ] team_properties = cube.get_team_properties(app) url = "puzzle.html" r = make_response( render_template(url, puzzle_id=puzzle_id, puzzle=puzzle, submissions=submissions, visibility=visibility, hints=hints, interactions=interactions, team_properties=team_properties)) r.headers.set('Cache-Control', 'private, max-age=0, no-cache, no-store') return r
def puzzle(puzzle_id): if (app.config["SITE_MODE"] if app.config["SITE_MODE"] else 'live') not in ['live']: abort(403) if not cube.is_puzzle_unlocked(app, puzzle_id): abort(403) if request.method == "POST": if "submission" in request.form: cube.create_submission(app, puzzle_id, request.form["submission"]) return redirect(url_for('puzzle', puzzle_id = puzzle_id)) elif "hintrequest" in request.form: cube.create_hint_request(app, puzzle_id, request.form["hintrequest"]) return redirect(url_for('puzzle', puzzle_id = puzzle_id)) elif "interactionrequest" in request.form: cube.create_interaction_request(app, puzzle_id, request.form["interactionrequest"]) return redirect(url_for('puzzle', puzzle_id = puzzle_id)) else: abort(400) submissions = cube.get_submissions(app, puzzle_id) puzzle = cube.get_puzzle(app, puzzle_id) visibility = cube.get_puzzle_visibility(app, puzzle_id) hints = cube.get_hints(app, puzzle_id) interactions = cube.get_interactions(app, puzzle_id) team_properties = cube.get_team_properties(app) return render_template( "puzzle.html", puzzle_id=puzzle_id, puzzle=puzzle, submissions=submissions, visibility=visibility, hints=hints, interactions=interactions, team_properties=team_properties)
raise e flash("Failed to update submission: %s" % e.response.json()) return redirect(url_for("callqueue")) if request.form["status"] == "SUBMITTED": return redirect(url_for("callqueue")) else: abort(400) time.sleep(0.2) submission = cube.get_submission(app, submission_id) past_submissions = cube.get_submissions(app, submission['puzzleId'], submission['teamId']) past_submissions = [s for s in past_submissions if s['submissionId'] != submission_id] puzzle = cube.get_puzzle(app, submission['puzzleId']) team = cube.get_team_properties(app, team_id=submission['teamId']) return render_template( "submission.html", submission=submission, past_submissions=past_submissions, puzzle=puzzle, team=team) @app.route("/hintrequest/<int:hint_request_id>", methods=["GET", "POST"]) @login_required.writingteam def hintrequest(hint_request_id): if request.method == "POST": if "status" in request.form: response = "" if "response" in request.form: