def __init__(self, name, state=None): Id.__init__(self) Schedule.__init__(self) AnimationModifierList.__init__(self) self.name = name self.type = 'Animation' self.second_type = 'A' self.state = state
def __init__(self, uid): Id.__init__(self) Schedule.__init__(self) Position.__init__(self) self.type = 'ScanCode' self.uid = uid # This uid is used for any post-processing of the uid # The original uid is maintained in case it is needed self.updated_uid = None
def __init__(self, uid): Id.__init__(self) Schedule.__init__(self) Position.__init__(self) self.type = 'ScanCode' self.uid = uid # By default, interconnect_id of 0 # Will be set during the merge process if it needs to change self.interconnect_id = 0
def __init__( self, uid ): Id.__init__( self ) Schedule.__init__( self ) Position.__init__( self ) self.type = 'ScanCode' self.uid = uid # By default, interconnect_id of 0 # Will be set during the merge process if it needs to change self.interconnect_id = 0
def __init__(self, type, uid): ''' @param type: String type of the Id @param uid: Unique integer identifier for the Id ''' Id.__init__(self) Schedule.__init__(self) self.type = type self.uid = uid # Set secondary type self.second_type = self.secondary_types[self.type] # Set kll type self.kll_type = self.kll_types[self.type]
def __init__( self, type, uid ): ''' @param type: String type of the Id @param uid: Unique integer identifier for the Id ''' Id.__init__( self ) Schedule.__init__( self ) self.type = type self.uid = uid # Set secondary type self.second_type = self.secondary_types[ self.type ] # Set kll type self.kll_type = self.kll_types[ self.type ]
def __init__(self, idcode, uid): Id.__init__(self) Schedule.__init__(self) self.type = 'GenericTrigger' self.uid = uid self.idcode = idcode
def __init__(self, type, layer): Id.__init__(self) Schedule.__init__(self) self.type = type self.uid = layer