def display(self): for i in range(len(self.meshes)): mesh = self.meshes[i] polygons = [] for fkey in mesh.faces(): color_front = self.colors[i] color_back = (0.2, 0.2, 0.2, 1.0) polygons.append({ 'points': mesh.face_coordinates(fkey), 'color.front': color_front, 'color.back': color_back }) lines = [] for u, v in mesh.wireframe(): lines.append({ 'start': mesh.vertex_coordinates(u), 'end': mesh.vertex_coordinates(v), 'color': (0.1, 0.1, 0.1), 'width': 1. }) xdraw_polygons(polygons) xdraw_lines(lines)
def display(self): polygons = [] for ckey in self.volmesh.cells(): for fkey in self.volmesh.cell_halffaces(ckey): vkeys = self.volmesh.halfface_vertices(fkey, ordered=True) points = [ self.volmesh.vertex_coordinates(vkey) for vkey in vkeys ] color_front = (0.7, 0.7, 0.7, 1.0) color_back = (0.0, 0.0, 0.0, 1.0) polygons.append({ 'points': points, 'color.front': color_front, 'color.back': color_back }) lines = [] for u, v in self.volmesh.edges(): lines.append({ 'start': self.volmesh.vertex_coordinates(u), 'end': self.volmesh.vertex_coordinates(v), 'color': (0.1, 0.1, 0.1), 'width': 3. }) points = [] for u in self.volmesh.vertices(): points.append({ 'pos': self.volmesh.vertex_coordinates(u), 'size': 10., 'color': (0.0, 1.0, 0.0), }) xdraw_polygons(polygons) xdraw_lines(lines) xdraw_points(points)
def display(self): xyz = { key: self.mesh.vertex_coordinates(key) for key in self.mesh.vertices() } lines = [] for u, v in self.mesh.wireframe(): lines.append({ 'start': xyz[u], 'end': xyz[v], 'color': (0.1, 0.1, 0.1), 'width': 1. }) points = [] for key in self.mesh.vertices(): points.append({ 'pos': xyz[key], 'color': (0.0, 1.0, 0.0), 'size': 10.0 }) xdraw_lines(lines) xdraw_points(points) if self.subd: xyz = { key: self.subd.vertex_coordinates(key) for key in self.subd.vertices() } front = (0.7, 0.7, 0.7, 1.0) back = (0.2, 0.2, 0.2, 1.0) poly = [] for fkey in self.subd.faces(): poly.append({ 'points': self.subd.face_coordinates(fkey), 'color.front': front, 'color.back': back }) lines = [] for u, v in self.subd.wireframe(): lines.append({ 'start': xyz[u], 'end': xyz[v], 'color': (0.1, 0.1, 0.1), 'width': 1. }) xdraw_polygons(poly) xdraw_lines(lines)
def display(self): polygons = [] for fkey in self.mesh.faces(): points = self.mesh.face_coordinates(fkey) color_front = self.mesh.get_face_attribute(fkey, 'color', (0.8, 0.8, 0.8, 1.0)) color_back = (0.2, 0.2, 0.2, 1.0) polygons.append({ 'points': points, 'color.front': color_front, 'color.back': color_back }) lines = [] for u, v in self.mesh.edges(): lines.append({ 'start': self.mesh.vertex_coordinates(u), 'end': self.mesh.vertex_coordinates(v), 'color': (0.1, 0.1, 0.1), 'width': 1. }) points = [] for key in self.mesh.vertices(): points.append({ 'pos': self.mesh.vertex_coordinates(key), 'color': (0.4, 0.4, 0.4), 'size': 5.0 }) # normals = [] # for fkey in self.mesh.faces(): # n = self.mesh.face_normal(fkey, unitized=True) # sp = self.mesh.face_centroid(fkey) # ep = [sp[axis] + n[axis] for axis in (0, 1, 2)] # normals.append({ # 'start' : sp, # 'end' : ep, # 'color' : (0.0, 1.0, 0.0), # 'width' : 2.0 # }) xdraw_polygons(polygons) xdraw_lines(lines) xdraw_points(points)
def display(self): points = [] vcolor = self.network.attributes['color.vertex'] vcolor = vcolor or self.default_vertexcolor vcolor = color_to_rgb(vcolor, True) for key, attr in self.network.vertices(True): points.append({ 'pos': (attr['x'], attr['y'], attr['z']), 'size': 6.0, 'color': vcolor, }) lines = [] ecolor = self.network.attributes['color.vertex'] ecolor = ecolor or self.default_edgecolor ecolor = color_to_rgb(ecolor, True) for u, v in self.network.edges(): lines.append({ 'start': self.network.vertex_coordinates(u), 'end': self.network.vertex_coordinates(v), 'color': ecolor, 'width': 1.0 }) # loads = [] # for key, attr in self.network.vertices(True): # if attr['is_fixed']: # continue # if 'p' in attr: # p = attr['p'] # l = sqrt(p[0] ** 2 + p[1] ** 2 + p[2] ** 2) # if l: # start = self.network.vertex_coordinates(key) # end = [start[i] + p[i] for i in range(3)] # loads.append({ # 'start': start, # 'end' : end, # 'color': (0, 1.0, 0), # 'width': 3.0 # }) xdraw_points(points) xdraw_lines(lines)