def main(stdscr): """Initialises the Game object and basically gets out of the way""" # Make sure the screen is big enough for our amazing game (ywidth, xwidth) = stdscr.getmaxyx() if (ywidth < Constants.YRES or xwidth < Constants.XRES): stdscr.addstr("The terminal should be at least {} by {}".format(Constants.XRES, Constants.YRES)) stdscr.getch() return -1 # Set-up the colours we'll be using' curses.start_color() curses.init_pair(1, curses.COLOR_RED, curses.COLOR_BLACK) curses.init_pair(2, curses.COLOR_YELLOW, curses.COLOR_BLACK) curses.init_pair(3, curses.COLOR_GREEN, curses.COLOR_BLACK) curses.init_pair(5, curses.COLOR_BLUE, curses.COLOR_BLACK) Constants.initColours() # Make the window.. win = curses.newwin(Constants.YRES, Constants.XRES) win.bkgd(' ', curses.color_pair(0)) # Start the game, with the title screen. title = TitleScreen(win) title.execute()