Example #1
0
 def game(self):
     dealer = Dealer(self.players)
     dealer.deal()
     current_player = dealer.who_starts()
     cards = CardList([])
     while True:
         if (all(player.last_played_cards.type == HandType.PASS
                 for player in current_player.opponents(self.players)) and
                 current_player.last_played_cards.type != HandType.PASS):
             cards = CardList([])
         current_player.last_played_cards = self.turn(current_player, cards)
         if current_player.last_played_cards.type != HandType.PASS:
             cards = current_player.last_played_cards
         if len(current_player.hand) > 0:
             current_player = current_player.next_player(self.players)
         else:
             self.outputter.display_player(current_player, cards.cards)
             break
     self.outputter.display_message(
         f"Player {current_player.name}, wielding {current_player.bot.name}, is the winner!"
     )
Example #2
0
 def turn(self, player, last_played_cards):
     while True:
         self.outputter.display_player(player, last_played_cards.cards)
         self.outputter.display_cards(player.hand,
                                      self.outputter.width / 32,
                                      6 * self.outputter.height / 7)
         time.sleep(1)
         chosen_cards = (player.bot.choose_cards(
             last_played_cards, player.hand) if player.bot is not None else
                         self.outputter.choose_cards(player.hand))
         candidate_cards = CardList(chosen_cards)
         if candidate_cards.is_valid_play(player.hand, last_played_cards):
             self.outputter.display_cards(
                 candidate_cards.cards,
                 self.outputter.width / 2 - 2.5 * self.outputter.card_width,
                 self.outputter.height / 2 -
                 0.5 * self.outputter.card_height,
             )
             for card in candidate_cards.cards:
                 player.hand.remove(card)
             player.hand.sort(key=lambda card: card.number)
             return candidate_cards
Example #3
0
 def choose_cards(self, last_card_list, hand):
     num_hand = len(hand)
     num_played = last_card_list.length
     if num_played == 0:
         return [hand[0]]
     elif num_played > 3:
         pass
     else:
         for i in range(0, num_hand - num_played + 1):
             selected_cards = hand[i : i + num_played]
             if CardList(selected_cards).is_valid_play(hand, last_card_list):
                 return selected_cards
         return []
Example #4
0
        dealer = Dealer(self.players)
        dealer.deal()
        current_player = dealer.who_starts()
        cards = CardList([])
        while True:
            if (all(player.last_played_cards.type == HandType.PASS
                    for player in current_player.opponents(self.players)) and
                    current_player.last_played_cards.type != HandType.PASS):
                cards = CardList([])
            current_player.last_played_cards = self.turn(current_player, cards)
            if current_player.last_played_cards.type != HandType.PASS:
                cards = current_player.last_played_cards
            if len(current_player.hand) > 0:
                current_player = current_player.next_player(self.players)
            else:
                self.outputter.display_player(current_player, cards.cards)
                break
        self.outputter.display_message(
            f"Player {current_player.name}, wielding {current_player.bot.name}, is the winner!"
        )


if __name__ == "__main__":
    # App([Player("A", StupidBot()), Player("B", AlexBot())])
    dealer = Dealer([Player("A", None), Player("B", None)])
    dealer.deal()
    print(
        HandAnalyser(dealer.players[0].hand).find_possible_plays(CardList([])))
    #print(HandAnalyser([Card(i) for i in range(0, 18)]).find_possible_plays(CardList([])))
    print(dealer.players[0].hand)
Example #5
0
 def filter_valid(self, possible_plays, last_played_cards):
     return [
         play for play in possible_plays
         if CardList(play).is_valid_play(self.cards, last_played_cards)
     ]
Example #6
0
 def __init__(self, name, bot):
     self.hand = []
     self.last_played_cards = CardList([])
     self.name = name
     self.bot = bot