def __init__(self, download_item, bucket): """""" DownloaderBase.__init__(self, download_item, bucket) #Threading stuff self.lock1 = threading.Lock() # lock to write file. self.lock2 = threading.Lock() self.chunks = download_item.chunks[:] if download_item.chunks else [] # shallow copy self.chunks_control = [] self.first_flag = True self.conn_count = 0 self.max_conn = conf.get_max_conn()
def __init__(self, download_item, bucket): """""" DownloaderBase.__init__(self, download_item, bucket) #Threading stuff self.lock1 = threading.Lock() # lock to write file. self.lock2 = threading.Lock() self.chunks = download_item.chunks[:] if download_item.chunks else [ ] # shallow copy self.chunks_control = [] self.first_flag = True self.conn_count = 0 self.max_conn = conf.get_max_conn()
def load(self): self.retries_box.setValue(conf.get_retries_limit()) if conf.get_html_dl(): self.html_box.toggle() self.conn_box.setValue(conf.get_max_conn())