class Display(QPygletWidget): def on_init(self): #res = pyglet.media.load("R:/adachi.webm") #animation = pyglet.image.load_animation("adachi.gif") #animation = res.get_animation() #bin = pyglet.image.atlas.TextureBin() #animation.add_to_texture_bin(bin) #self.sprite = pyglet.sprite.Sprite(animation) #self.sprite.base_width = self.sprite.width #self.sprite.base_height = self.sprite.height #self.player = pyglet.media.Player() #self.player.queue(res) #self.player.on_player_next_source = lambda: self.player.queue(res) #self.player.loop = True #self.player.play() char = core.asset.Character('123456') char.load() self.scene = Scene() char._open_tars() print(char.content_tars) self.scene.layers['background'] = core.pylget_loader.load_animation( char.emotes[0].idle, char.content_tars[char.files[char.emotes[0].idle.filename]]) char._close_tars() self.label = pyglet.text.Label( text="This is a pyglet label rendered in a Qt widget :)", x=self.width() / 2, y=self.height() / 2, anchor_x='center', anchor_y='center') self.base_width = 256 self.base_height = 192 self.setMinimumSize(QSize(256, 192)) #self.setMaximumSize(QSize(256, 192)) self.enable_alpha() def on_draw(self): pyglet.app.event_loop.idle() self.label.draw() self.scene.draw() #self.player.texture.blit(0, 0, width=self.base_width, height=self.base_height) #self.sprite.draw() def on_resize(self, w, h): super().on_resize(w, h) self.label.x = w / 2 self.label.y = h / 2 scale = min(w // self.base_width, h // self.base_height) gl.glLoadIdentity() gl.glTexParameteri(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_MAG_FILTER, gl.GL_NEAREST) gl.glScalef(scale, scale, scale) def enable_alpha(self): gl.glEnable(gl.GL_BLEND) gl.glBlendFunc(gl.GL_SRC_ALPHA, gl.GL_ONE_MINUS_SRC_ALPHA)