def setUp(self): create_fixtures() self.client = Client() self.assertTrue(self.client.login(username="******", password="******")) user = User.objects.get(username="******") mission = Mission.objects.untranslated().get(pk=1) activity_type = PlayerActivityType.objects.get(type="single_response") self.single_response = PlayerActivity.objects.language('en-us').create( creationUser=user, mission=mission, type=activity_type)
def setUp(self): create_fixtures() self.client = Client() self.assertTrue(self.client.login(username="******", password="******")) user = User.objects.get(username="******") mission = Mission.objects.untranslated().get(pk=1) activity_type = PlayerActivityType.objects.get(type="map") self.map = PlayerActivity.objects.language('en-us').create( creationUser=user, mission=mission, type=activity_type) # Attention: to make the tests pass we need both PlayerActivity and PlayerMapActivity # Is this correct? PlayerMapActivity.objects.language('en-us').create(creationUser=user, mission=mission, type=activity_type)
def setUp(self): create_fixtures() self.client = Client() self.assertTrue(self.client.login(username="******", password="******"))
def setUp(self): create_fixtures()