def load_resources(): Zombie.img.clear() Zombie.img_gore_particles.clear() Zombie.img_gore_particles = core.load_spritesheet_alpha(core.Var.path_zombiegore, 64, 3, 2) Zombie.img = core.load_spritesheet_alpha(core.Var.path_zombie, 128, 2, 2) Devil.img = core.load_image_alpha(core.Var.path_devil) Devil.img_gore_particles = core.load_spritesheet_alpha(core.Var.path_zombiegore, 64, 3, 2) Devil.img_fireball = core.load_image_alpha(core.Var.path_fireball)
def load_resources(): imglist = core.load_spritesheet_alpha(core.Var.path_hero, 128, 3, 1) Hero.img_hero_body = imglist[0] Hero.img_hero_hands = [imglist[1], imglist[2]] Hero.img_flash = core.load_image_alpha(core.Var.path_flash) sabersprites = core.load_spritesheet_alpha(core.Var.path_starwars, 256, 3, 5)[0:14] Hero.img_saber = [sabersprites[0], sabersprites[7], sabersprites[1:7], sabersprites[8:14]] Hero.img_shell = core.load_spritesheet_alpha(core.Var.path_shell, 16, 2, 1)