def test_apply_tax(): new2nd = game.players[2]._replace(coins=8) summary = coup.Summary(Action.TAX, 2, '2nd') applied = coup.applyTax(game, 2) assert applied[0].players[2] == new2nd assert applied[1] == summary applied = coup.applyAction(game, 2, Action.TAX) assert applied[0].players[2] == new2nd assert applied[1] == summary
def test_apply_income(): new0th = game.players[0]._replace(coins=1) summary = coup.Summary(Action.INCOME, 0, '0th') applied = coup.applyIncome(game, 0) assert applied[0].players[0] == new0th assert applied[1] == summary applied = coup.applyAction(game, 0, Action.INCOME) assert applied[0].players[0] == new0th assert applied[1] == summary
def test_apply_foreign_aid(): new0th = game.players[0]._replace(coins=2) summary = coup.SummaryWSuccess(Action.FOREIGN_AID, 0, '0th', success=True) applied = coup.applyForeignAid(game, 0) # Can I verify that the selectReaction method was called on the agents? assert applied[0].players[0] == new0th assert applied[1] == summary applied = coup.applyAction(game, 0, Action.FOREIGN_AID) assert applied[0].players[0] == new0th assert applied[1] == summary
def test_apply_coup(): new1st = game.players[1]._replace(coins=2) new2nd = game.players[2]._replace(cards=[Role.DUKE]) summary = coup.SummaryWTarget(Action.COUP, 1, '1st', 2, '2nd') applied = coup.applyCoup(game, 1, 2) assert applied[0].players[1] == new1st assert applied[0].players[2] == new2nd assert applied[1] == summary applied = coup.applyAction(game, 1, Action.COUP, 2) assert applied[0].players[1] == new1st assert applied[0].players[2] == new2nd assert applied[1] == summary
def test_apply_assassinate(): new1st = game.players[1]._replace(coins=6) new2nd = game.players[2]._replace(cards=[Role.DUKE]) summary = coup.SummaryWTargetSuccess(Action.ASSASSINATE, 1, '1st', 2, '2nd', True) applied = coup.applyAssassinate(game, 1, 2) assert applied[0].players[1] == new1st assert applied[0].players[2] == new2nd assert applied[1] == summary applied = coup.applyAction(game, 1, Action.ASSASSINATE, 2) assert applied[0].players[1] == new1st assert applied[0].players[2] == new2nd assert applied[1] == summary
def test_apply_steal(): new0th = game.players[0]._replace(coins=2) new2nd = game.players[2]._replace(coins=3) summary = coup.SummaryWTargetSuccess(Action.STEAL, 0, '0th', 2, '2nd', True) applied = coup.applySteal(game, 0, 2) assert applied[0].players[0] == new0th assert applied[0].players[2] == new2nd assert applied[1] == summary applied = coup.applyAction(game, 0, Action.STEAL, 2) assert applied[0].players[0] == new0th assert applied[0].players[2] == new2nd assert applied[1] == summary