def __init_components(self): self.titlebar = Titlebar() self.sleep_timer = SleepTimer() self.speed = PlaybackSpeed() player.init() self.titlebar.activate() if player.get_current_track() is None: self.block_ui_buttons(True) self._importer.add_listener(self._on_importer_event)
def __init_components(self): self.titlebar = Titlebar() self.sleep_timer = SleepTimer() self.speed = PlaybackSpeed() self.settings = Settings() self.book_overview = BookOverview() self.fs_monitor = fs_monitor.FilesystemMonitor() self.offline_cache = offline_cache.OfflineCache() player.init() self.titlebar.activate() if player.get_current_track() is None: self.block_ui_buttons(True)
class CozyUI(metaclass=Singleton): """ CozyUI is the main ui class. """ # The book that is currently loaded in the player current_book = None # Current book ui element current_book_element = None # Current track ui element current_track_element = None # Is currently an dialog open? dialog_open = False is_initialized = False first_play = True __inhibit_cookie = None def __init__(self, pkgdatadir, app, version): super().__init__() self.pkgdir = pkgdatadir self.app = app self.version = version def activate(self): self.first_play = True self.__init_window() self.__init_components() self.auto_import() self.refresh_content() self.check_for_tracks() self.__load_last_book() self.is_initialized = True def startup(self): self.__init_resources() self.__init_css() self.__init_actions() report.info("main", "startup") def __init_resources(self): """ Initialize all resources like gresource and glade windows. """ resource = Gio.resource_load( os.path.join(self.pkgdir, 'com.github.geigi.cozy.ui.gresource')) Gio.Resource._register(resource) resource = Gio.resource_load( os.path.join(self.pkgdir, 'com.github.geigi.cozy.img.gresource')) Gio.Resource._register(resource) self.window_builder = Gtk.Builder.new_from_resource( "/de/geigi/cozy/main_window.ui") self.about_builder = Gtk.Builder.new_from_resource( "/de/geigi/cozy/about.ui") def __init_css(self): """ Initialize the main css files and providers. Add css classes to the default screen style context. """ main_cssProviderFile = Gio.File.new_for_uri( "resource:///de/geigi/cozy/application.css") main_cssProvider = Gtk.CssProvider() main_cssProvider.load_from_file(main_cssProviderFile) if Gtk.get_minor_version() > 18: log.debug("Fanciest design possible") cssProviderFile = Gio.File.new_for_uri( "resource:///de/geigi/cozy/application_default.css") else: log.debug("Using legacy css file") cssProviderFile = Gio.File.new_for_uri( "resource:///de/geigi/cozy/application_legacy.css") cssProvider = Gtk.CssProvider() cssProvider.load_from_file(cssProviderFile) # add the bordered css class to the default screen for the borders around album art screen = Gdk.Screen.get_default() styleContext = Gtk.StyleContext() styleContext.add_provider_for_screen(screen, main_cssProvider, Gtk.STYLE_PROVIDER_PRIORITY_USER) styleContext.add_provider_for_screen(screen, cssProvider, Gtk.STYLE_PROVIDER_PRIORITY_USER) styleContext.add_class("bordered") def __init_window(self): """ Add fields for all ui objects we need to access from code. Initialize everything we can't do from glade like events and other stuff. """ log.info("Initialize main window") self.window: Gtk.Window = self.window_builder.get_object("app_window") self.window.set_default_size(1100, 700) self.window.set_application(self.app) self.window.show_all() self.window.present() self.window.connect("delete-event", self.on_close) self.window.connect("drag_data_received", self.__on_drag_data_received) self.window.drag_dest_set( Gtk.DestDefaults.MOTION | Gtk.DestDefaults.HIGHLIGHT | Gtk.DestDefaults.DROP, [Gtk.TargetEntry.new("text/uri-list", 0, 80)], Gdk.DragAction.COPY) self.window.title = "Cozy" # resizing the progress bar for older gtk versions if not Gtk.get_minor_version() > 18: self.window.connect("check-resize", self.__window_resized) self.author_box = self.window_builder.get_object("author_box") self.reader_box = self.window_builder.get_object("reader_box") self.book_box = self.window_builder.get_object("book_box") self.book_scroller = self.window_builder.get_object("book_scroller") self.sort_stack = self.window_builder.get_object("sort_stack") self.sort_stack.connect("notify::visible-child", self.__on_sort_stack_changed) self.sort_box = self.window_builder.get_object("sort_box") self.import_box = self.window_builder.get_object("import_box") self.position_box = self.window_builder.get_object("position_box") self.main_stack = self.window_builder.get_object("main_stack") self.toolbar_revealer = self.window_builder.get_object( "toolbar_revealer") self.back_button = self.window_builder.get_object("back_button") self.back_button.connect("clicked", self.__on_back_clicked) self.category_toolbar = self.window_builder.get_object( "category_toolbar") self.sort_stack_revealer = self.window_builder.get_object( "sort_stack_revealer") # This fixes a bug where otherwise expand is # somehow set to true internally # but is still showing false in the inspector self.sort_stack_revealer.props.expand = True self.sort_stack_revealer.props.expand = False self.sort_stack_switcher = self.window_builder.get_object( "sort_stack_switcher") self.no_media_file_chooser = self.window_builder.get_object( "no_media_file_chooser") self.no_media_file_chooser.connect("file-set", self.__on_no_media_folder_changed) self.external_switch = self.window_builder.get_object( "external_switch") self.auto_scan_switch = self.window_builder.get_object( "auto_scan_switch") # some visual stuff self.category_toolbar_separator = self.window_builder.get_object( "category_toolbar_separator") if tools.is_elementary(): self.category_toolbar.set_visible(False) # get about dialog self.about_dialog = self.about_builder.get_object("about_dialog") self.about_dialog.set_transient_for(self.window) self.about_dialog.connect("delete-event", self.hide_window) self.about_dialog.set_version(self.version) # shortcuts self.accel = Gtk.AccelGroup() # sorting and filtering self.author_box.connect("row-selected", self.__on_listbox_changed) self.reader_box.connect("row-selected", self.__on_listbox_changed) self.book_box.set_sort_func(self.__sort_books, None, False) self.book_box.set_filter_func(self.__filter_books, None, False) try: about_close_button = self.about_builder.get_object( "button_box").get_children()[2] if about_close_button: about_close_button.connect("clicked", self.__about_close_clicked) except Exception as e: log.info("Not connecting about close button.") player.add_player_listener(self.__player_changed) def __init_actions(self): """ Init all app actions. """ self.accel = Gtk.AccelGroup() help_action = Gio.SimpleAction.new("help", None) help_action.connect("activate", self.help) self.app.add_action(help_action) about_action = Gio.SimpleAction.new("about", None) about_action.connect("activate", self.about) self.app.add_action(about_action) quit_action = Gio.SimpleAction.new("quit", None) quit_action.connect("activate", self.quit) self.app.add_action(quit_action) self.app.set_accels_for_action("app.quit", ["<Control>q", "<Control>w"]) pref_action = Gio.SimpleAction.new("prefs", None) pref_action.connect("activate", self.show_prefs) self.app.add_action(pref_action) self.app.set_accels_for_action("app.prefs", ["<Control>comma"]) self.scan_action = Gio.SimpleAction.new("scan", None) self.scan_action.connect("activate", self.scan) self.app.add_action(self.scan_action) self.play_pause_action = Gio.SimpleAction.new("play_pause", None) self.play_pause_action.connect("activate", self.play_pause) self.app.add_action(self.play_pause_action) self.app.set_accels_for_action("app.play_pause", ["space"]) back_action = Gio.SimpleAction.new("back", None) back_action.connect("activate", self.back) self.app.add_action(back_action) self.app.set_accels_for_action("app.back", ["Escape"]) self.hide_offline_action = Gio.SimpleAction.new_stateful( "hide_offline", None, GLib.Variant.new_boolean( tools.get_glib_settings().get_boolean("hide-offline"))) self.hide_offline_action.connect("change-state", self.__on_hide_offline) self.app.add_action(self.hide_offline_action) def __init_components(self): self.titlebar = Titlebar() self.sleep_timer = SleepTimer() self.speed = PlaybackSpeed() self.search = Search() self.settings = Settings() self.settings.add_listener(self.__on_settings_changed) self.book_overview = BookOverview() self.fs_monitor = fs_monitor.FilesystemMonitor() self.offline_cache = offline_cache.OfflineCache() player.init() self.titlebar.activate() if player.get_current_track() is None: self.block_ui_buttons(True) def __load_last_book(self): """ Loads the last book into the player """ player.load_last_book() if player.get_current_track(): self.titlebar.load_last_book() def get_object(self, name): return self.window_builder.get_object(name) def help(self, action, parameter): """ Show app help. """ webbrowser.open("https://github.com/geigi/cozy/issues", new=2) def quit(self, action, parameter): """ Quit app. """ self.on_close(None) self.app.quit() def about(self, action, parameter): """ Show about window. """ self.about_dialog.show() def show_prefs(self, action, parameter): """ Show preferences window. """ self.settings.show() def hide_window(self, widget, data=None): """ Hide a given window. This is used for the about and settings dialog as they will never be closed only hidden. param widget: The widget that will be hidden. """ widget.hide() # we handeled the close event so the window must not get destroyed. return True def play(self): if self.current_book_element is None: self.track_changed() self.current_book_element.set_playing(True) def play_pause(self, action, parameter): player.play_pause(None) def pause(self): self.current_book_element.set_playing(False) def stop(self): """ Remove all information about a playing book from the ui. """ if self.current_book_element: self.current_book_element.set_playing(False) def block_ui_buttons(self, block, scan=False): """ Makes the buttons to interact with the player insensetive. :param block: Boolean """ sensitive = not block self.play_pause_action.set_enabled(sensitive) self.titlebar.block_ui_buttons(block, scan) if scan: self.scan_action.set_enabled(sensitive) self.hide_offline_action.set_enabled(sensitive) self.settings.block_ui_elements(block) self.book_overview.block_ui_elements(block) def get_ui_buttons_blocked(self): """ Are the UI buttons currently blocked? """ return self.titlebar.get_ui_buttons_blocked( ), self.settings.get_storage_elements_blocked() def switch_to_working(self, message, first, block=True): """ Switch the UI state to working. This is used for example when an import is currently happening. This blocks the user from doing some stuff like starting playback. """ self.titlebar.switch_to_working(message, first) if block: self.block_ui_buttons(True, True) self.window.props.window.set_cursor( Gdk.Cursor.new_from_name(self.window.get_display(), "progress")) def switch_to_playing(self): """ Switch the UI state back to playing. This enables all UI functionality for the user. """ self.titlebar.switch_to_playing() if self.main_stack.props.visible_child_name != "book_overview" and self.main_stack.props.visible_child_name != "nothing_here" and self.main_stack.props.visible_child_name != "no_media": self.main_stack.props.visible_child_name = "main" if self.main_stack.props.visible_child_name != "no_media" and self.main_stack.props.visible_child_name != "book_overview": self.category_toolbar.set_visible(True) if player.get_current_track(): self.block_ui_buttons(False, True) else: # we want to only block the player controls self.block_ui_buttons(False, True) self.block_ui_buttons(True, False) self.window.props.window.set_cursor(None) def check_for_tracks(self): """ Check if there are any imported files. If there aren't display a welcome screen. """ if books().count() < 1: path = "" if Storage.select().count() > 0: path = Storage.select().where( Storage.default == True).get().path if not path: path = os.path.join(os.path.expanduser("~"), _("Audiobooks")) if not os.path.exists(path): os.mkdir(path) Storage.create(path=path, default=True) self.no_media_file_chooser.set_current_folder(path) self.main_stack.props.visible_child_name = "no_media" self.block_ui_buttons(True) self.titlebar.stop() self.category_toolbar.set_visible(False) else: self.main_stack.props.visible_child_name = "main" # This displays the placeholder if there is not a recent book yet self.__on_sort_stack_changed(None, None) def scan(self, action, first_scan, force=False): """ Start the db import in a seperate thread """ self.switch_to_working(_("Importing Audiobooks"), first_scan) thread = Thread(target=importer.update_database, args=( self, force, ), name="UpdateDatabaseThread") thread.start() def auto_import(self): if tools.get_glib_settings().get_boolean("autoscan"): self.scan(None, False) def back(self, action, parameter): self.__on_back_clicked(None) def filter_author_reader(self, hide_offline): """ This method filters unavailable (offline) author and readers from the list boxes. """ offline_authors = [] offline_readers = [] online_authors = [] online_readers = [] if hide_offline: for b in books(): if not self.fs_monitor.is_book_online(b) and not b.downloaded: offline_authors.append(b.author) offline_readers.append(b.reader) else: online_authors.append(b.author) online_readers.append(b.reader) offline_authors = sorted(list(set(offline_authors))) offline_readers = sorted(list(set(offline_readers))) online_authors = sorted(list(set(online_authors))) online_readers = sorted(list(set(online_readers))) authors = [i for i in offline_authors if i not in online_authors] readers = [i for i in offline_readers if i not in online_readers] for row in self.author_box.get_children(): if not isinstance(row, ListBoxRowWithData): continue if any(row.data == x for x in authors): row.set_visible(False) else: row.set_visible(True) for row in self.reader_box.get_children(): if not isinstance(row, ListBoxRowWithData): continue if any(row.data == x for x in readers): row.set_visible(False) else: row.set_visible(True) else: for row in self.author_box: row.set_visible(True) for row in self.reader_box: row.set_visible(True) def populate_author_reader(self): tools.remove_all_children(self.author_box) tools.remove_all_children(self.reader_box) # Add the special All element all_row = ListBoxRowWithData(_("All"), False) all_row.set_tooltip_text(_("Display all books")) self.author_box.add(all_row) self.author_box.add(ListBoxSeparatorRow()) self.author_box.select_row(all_row) all_row = ListBoxRowWithData(_("All"), False) all_row.set_tooltip_text(_("Display all books")) self.reader_box.add(all_row) self.reader_box.add(ListBoxSeparatorRow()) self.reader_box.select_row(all_row) for book in authors(): row = ListBoxRowWithData(book.author, False) self.author_box.add(row) for book in readers(): row = ListBoxRowWithData(book.reader, False) self.reader_box.add(row) # this is required to see the new items self.author_box.show_all() self.reader_box.show_all() def refresh_content(self): """ Refresh all content. """ # First clear the boxes childs = self.book_box.get_children() for element in childs: self.book_box.remove(element) self.populate_author_reader() self.filter_author_reader( tools.get_glib_settings().get_boolean("hide-offline")) for b in books(): self.book_box.add(BookElement(b)) self.book_box.show_all() return False def refresh_recent(self): if self.titlebar.current_book: book_element = next( filter(lambda x: x.book.id == self.titlebar.current_book.id, self.book_box.get_children()), None) book_element.refresh_book_object() if self.sort_stack.props.visible_child_name == "recent": self.book_box.invalidate_sort() def get_playback_start_position(self): """ Returns the position where to start playback of the current track. This checks for the automatic replay option. :return: Position in ns """ pos = player.get_current_track().position if self.first_play: self.first_play = False if tools.get_glib_settings().get_boolean("replay"): amount = 30 * 1000000000 if pos < amount: pos = 0 else: pos = pos - amount return pos def display_failed_imports(self, files): """ Displays a dialog with a list of files that could not be imported. """ dialog = ImportFailedDialog(files) dialog.show() def jump_to_author(self, book): """ Jump to the given book author. This is used from the search popover. """ row = next( filter( lambda x: type(x.get_children()[0]) is Gtk.Label and x. get_children()[0].get_text() == book.author, self.author_box.get_children()), None) self.sort_stack.props.visible_child_name = "author" self.__on_sort_stack_changed(None, None) self.author_box.select_row(row) self.book_box.invalidate_filter() self.book_box.invalidate_sort() self.toolbar_revealer.set_reveal_child(True) self.search.close() def jump_to_reader(self, book): """ Jump to the given book reader. This is used from the search popover. """ row = next( filter( lambda x: type(x.get_children()[0]) is Gtk.Label and x. get_children()[0].get_text() == book.reader, self.reader_box.get_children()), None) self.sort_stack.props.visible_child_name = "reader" self.__on_sort_stack_changed(None, None) self.reader_box.select_row(row) self.book_box.invalidate_filter() self.book_box.invalidate_sort() self.toolbar_revealer.set_reveal_child(True) self.search.close() def jump_to_book(self, book): """ Open book overview with the given book. """ # first update track ui book = Book.select().where(Book.id == book.id).get() self.book_overview.set_book(book) # then switch the stacks self.main_stack.props.visible_child_name = "book_overview" self.toolbar_revealer.set_reveal_child(False) self.search.close() def __on_hide_offline(self, action, value): """ Show/Hide offline books action handler. """ action.set_state(value) tools.get_glib_settings().set_boolean("hide-offline", value.get_boolean()) self.book_box.invalidate_filter() self.filter_author_reader(value.get_boolean()) def __on_drag_data_received(self, widget, context, x, y, selection, target_type, timestamp): """ We want to import the files that are dragged onto the window. inspired by https://stackoverflow.com/questions/24094186/drag-and-drop-file-example-in-pygobject """ if target_type == 80: self.switch_to_working("copying new files…", False) thread = Thread(target=importer.copy, args=( self, selection, ), name="DragDropImportThread") thread.start() def __on_no_media_folder_changed(self, sender): """ Get's called when the user changes the audiobook location from the no media screen. Now we want to do a first scan instead of a rebase. """ location = self.no_media_file_chooser.get_file().get_path() external = self.external_switch.get_active() Storage.delete().where(Storage.path != "").execute() Storage.create(path=location, default=True, external=external) self.main_stack.props.visible_child_name = "import" self.scan(None, True) self.settings._init_storage() self.fs_monitor.init_offline_mode() def __on_sort_stack_changed(self, widget, page): """ Switch to author selection """ page = self.sort_stack.props.visible_child_name if page == "recent": self.sort_stack_revealer.set_reveal_child(False) if Book.select().where(Book.last_played > 0).count() < 1: self.main_stack.props.visible_child_name = "nothing_here" else: self.sort_stack_revealer.set_reveal_child(True) self.main_stack.props.visible_child_name = "main" self.__on_listbox_changed(None, None) def track_changed(self): """ The track loaded in the player has changed. Refresh the currently playing track and mark it in the track overview popover. """ # also reset the book playing state if self.current_book_element: self.current_book_element.set_playing(False) curr_track = player.get_current_track() self.current_book_element = next( filter(lambda x: x.book.id == curr_track.book.id, self.book_box.get_children()), None) self.block_ui_buttons(False, True) def __player_changed(self, event, message): """ Listen to and handle all gst player messages that are important for the ui. """ if event == "stop": if self.__inhibit_cookie: self.app.uninhibit(self.__inhibit_cookie) self.stop() self.titlebar.stop() self.sleep_timer.stop() elif event == "play": self.play() self.titlebar.play() self.sleep_timer.start() self.refresh_recent() self.__inhibit_cookie = self.app.inhibit( self.window, Gtk.ApplicationInhibitFlags.SUSPEND, "Playback of audiobook") elif event == "pause": if self.__inhibit_cookie: self.app.uninhibit(self.__inhibit_cookie) self.pause() self.titlebar.pause() self.sleep_timer.stop() elif event == "track-changed": self.track_changed() if self.sort_stack.props.visible_child_name == "recent": self.book_box.invalidate_filter() self.book_box.invalidate_sort() elif event == "error": if self.dialog_open: return if "Resource not found" in str(message): current_track = player.get_current_track() if is_external(current_track.book): player.stop() player.unload() player.emit_event("stop") else: self.dialog_open = True dialog = FileNotFoundDialog(current_track.file) dialog.show() def __window_resized(self, window): """ Resize the progress scale to expand to the window size for older gtk versions. """ width, height = self.window.get_size() value = width - 850 if value < 80: value = 80 self.titlebar.set_progress_scale_width(value) def __about_close_clicked(self, widget): self.about_dialog.hide() def __on_back_clicked(self, widget): self.book_box.unselect_all() self.main_stack.props.visible_child_name = "main" self.toolbar_revealer.set_reveal_child(True) def on_close(self, widget, data=None): """ Close and dispose everything that needs to be when window is closed. """ log.info("Closing.") self.titlebar.close() self.fs_monitor.close() if self.sleep_timer.is_running(): self.sleep_timer.stop() # save current position when still playing if player.get_gst_player_state() == Gst.State.PLAYING: Track.update(position=player.get_current_duration()).where( Track.id == player.get_current_track().id).execute() player.stop() player.dispose() close_db() report.close() log.info("Closing app.") self.app.quit() log.info("App closed.") def __on_listbox_changed(self, sender, row): """ Refresh the filtering on author/reader selection. """ self.book_box.invalidate_filter() self.book_box.invalidate_sort() def __sort_books(self, book_1, book_2, data, notify_destroy): """ Sort books alphabetically by name. """ selected_stack = self.sort_stack.props.visible_child_name if selected_stack == "recent": return book_1.book.last_played < book_2.book.last_played else: return book_1.book.name.lower() > book_2.book.name.lower() def __filter_books(self, book, data, notify_destroy): """ Filter the books in the book view according to the selected author/reader or "All". """ selected_stack = self.sort_stack.props.visible_child_name if tools.get_glib_settings().get_boolean("hide-offline"): if not self.fs_monitor.is_book_online(book.book): offline_available = Book.get( Book.id == book.book.id).downloaded else: offline_available = True else: offline_available = True if selected_stack == "author": row = self.author_box.get_selected_row() elif selected_stack == "reader": row = self.reader_box.get_selected_row() if selected_stack == "author" or selected_stack == "reader": if row is None: return True and offline_available field = row.data if field is None or field == _("All"): return True and offline_available else: if selected_stack == "author": return True and offline_available if book.book.author == field else False if selected_stack == "reader": return True and offline_available if book.book.reader == field else False elif selected_stack == "recent": return True and offline_available if book.book.last_played > 0 else False def set_book_overview(self, book): # first update track ui self.book_overview.set_book(book) # then switch the stacks self.main_stack.props.visible_child_name = "book_overview" self.toolbar_revealer.set_reveal_child(False) self.book_overview.play_book_button.grab_remove() self.book_overview.scroller.grab_focus() def __on_settings_changed(self, event, message): """ This method reacts to storage settings changes. """ pass
class CozyUI(EventSender, metaclass=Singleton): """ CozyUI is the main ui class. """ # The book that is currently loaded in the player current_book = None # Current book ui element current_book_element = None # Current track ui element current_track_element = None # Is currently an dialog open? dialog_open = False is_initialized = False __inhibit_cookie = None fs_monitor = inject.attr(fs_monitor.FilesystemMonitor) offline_cache = inject.attr(OfflineCache) settings = inject.attr(Settings) application_settings = inject.attr(ApplicationSettings) _importer: Importer = inject.attr(Importer) _settings: SettingsModel = inject.attr(SettingsModel) _files: Files = inject.attr(Files) def __init__(self, pkgdatadir, app, version): super().__init__() self.pkgdir = pkgdatadir self.app = app self.version = version self._library_view: LibraryView = None def activate(self, library_view: LibraryView): self.first_play = True self.__init_actions() self.__init_components() self._library_view = library_view from cozy.ui.settings import Settings as UISettings self.auto_import() self.refresh_content() self.check_for_tracks() self.__load_last_book() self.is_initialized = True def startup(self): self.__init_resources() self.__init_css() self.__init_window() def __init_resources(self): """ Initialize all resources like gresource and glade windows. """ resource = Gio.resource_load( os.path.join(self.pkgdir, 'com.github.geigi.cozy.ui.gresource')) Gio.Resource._register(resource) resource = Gio.resource_load( os.path.join(self.pkgdir, 'com.github.geigi.cozy.img.gresource')) Gio.Resource._register(resource) self.window_builder = Gtk.Builder.new_from_resource( "/com/github/geigi/cozy/main_window.ui") self.about_builder = Gtk.Builder.new_from_resource( "/com/github/geigi/cozy/about.ui") def __init_css(self): """ Initialize the main css files and providers. Add css classes to the default screen style context. """ main_cssProviderFile = Gio.File.new_for_uri( "resource:///com/github/geigi/cozy/application.css") main_cssProvider = Gtk.CssProvider() main_cssProvider.load_from_file(main_cssProviderFile) if Gtk.get_minor_version() > 18: log.debug("Fanciest design possible") cssProviderFile = Gio.File.new_for_uri( "resource:///com/github/geigi/cozy/application_default.css") else: log.debug("Using legacy css file") cssProviderFile = Gio.File.new_for_uri( "resource:///com/github/geigi/cozy/application_legacy.css") cssProvider = Gtk.CssProvider() cssProvider.load_from_file(cssProviderFile) # add the bordered css class to the default screen for the borders around album art screen = Gdk.Screen.get_default() styleContext = Gtk.StyleContext() styleContext.add_provider_for_screen(screen, main_cssProvider, Gtk.STYLE_PROVIDER_PRIORITY_USER) styleContext.add_provider_for_screen(screen, cssProvider, Gtk.STYLE_PROVIDER_PRIORITY_USER) styleContext.add_class("bordered") def __init_window(self): """ Add fields for all ui objects we need to access from code. Initialize everything we can't do from glade like events and other stuff. """ log.info("Initialize main window") self.window: Gtk.Window = self.window_builder.get_object("app_window") self.window.set_default_size(1100, 700) self.window.set_application(self.app) self.window.show_all() self.window.present() self.window.connect("delete-event", self.on_close) self.window.connect("drag_data_received", self.__on_drag_data_received) self.window.drag_dest_set( Gtk.DestDefaults.MOTION | Gtk.DestDefaults.HIGHLIGHT | Gtk.DestDefaults.DROP, [Gtk.TargetEntry.new("text/uri-list", 0, 80)], Gdk.DragAction.COPY) self.window.title = "Cozy" # resizing the progress bar for older gtk versions if not Gtk.get_minor_version() > 18: self.window.connect("check-resize", self.__window_resized) self.author_box = self.window_builder.get_object("author_box") self.reader_box = self.window_builder.get_object("reader_box") self.book_box = self.window_builder.get_object("book_box") self.book_scroller = self.window_builder.get_object("book_scroller") self.sort_stack = self.window_builder.get_object("sort_stack") self.sort_box = self.window_builder.get_object("sort_box") self.import_box = self.window_builder.get_object("import_box") self.position_box = self.window_builder.get_object("position_box") self.main_stack: Gtk.Stack = self.window_builder.get_object( "main_stack") self.category_toolbar = self.window_builder.get_object( "category_toolbar") self.sort_stack_revealer = self.window_builder.get_object( "sort_stack_revealer") # This fixes a bug where otherwise expand is # somehow set to true internally # but is still showing false in the inspector self.sort_stack_revealer.props.expand = True self.sort_stack_revealer.props.expand = False self.sort_stack_switcher = self.window_builder.get_object( "sort_stack_switcher") self.no_media_file_chooser = self.window_builder.get_object( "no_media_file_chooser") self.no_media_file_chooser.connect("file-set", self.__on_no_media_folder_changed) self.external_switch = self.window_builder.get_object( "external_switch") self.auto_scan_switch = self.window_builder.get_object( "auto_scan_switch") # some visual stuff self.category_toolbar_separator = self.window_builder.get_object( "category_toolbar_separator") if tools.is_elementary(): self.category_toolbar.set_visible(False) # get about dialog self.about_dialog = self.about_builder.get_object("about_dialog") self.about_dialog.set_transient_for(self.window) self.about_dialog.connect("delete-event", self.hide_window) self.about_dialog.set_version(self.version) # shortcuts self.accel = Gtk.AccelGroup() try: about_close_button = self.about_builder.get_object( "button_box").get_children()[2] if about_close_button: about_close_button.connect("clicked", self.__about_close_clicked) except Exception as e: log.info("Not connecting about close button.") player.add_player_listener(self.__player_changed) def __init_actions(self): """ Init all app actions. """ self.accel = Gtk.AccelGroup() help_action = Gio.SimpleAction.new("help", None) help_action.connect("activate", self.help) self.app.add_action(help_action) about_action = Gio.SimpleAction.new("about", None) about_action.connect("activate", self.about) self.app.add_action(about_action) quit_action = Gio.SimpleAction.new("quit", None) quit_action.connect("activate", self.quit) self.app.add_action(quit_action) self.app.set_accels_for_action("app.quit", ["<Control>q", "<Control>w"]) pref_action = Gio.SimpleAction.new("prefs", None) pref_action.connect("activate", self.show_prefs) self.app.add_action(pref_action) self.app.set_accels_for_action("app.prefs", ["<Control>comma"]) self.scan_action = Gio.SimpleAction.new("scan", None) self.scan_action.connect("activate", self.scan) self.app.add_action(self.scan_action) self.play_pause_action = Gio.SimpleAction.new("play_pause", None) self.play_pause_action.connect("activate", self.play_pause) self.app.add_action(self.play_pause_action) self.app.set_accels_for_action("app.play_pause", ["space"]) back_action = Gio.SimpleAction.new("back", None) back_action.connect("activate", self.back) self.app.add_action(back_action) self.app.set_accels_for_action("app.back", ["Escape"]) self.hide_offline_action = Gio.SimpleAction.new_stateful( "hide_offline", None, GLib.Variant.new_boolean(self.application_settings.hide_offline)) self.hide_offline_action.connect("change-state", self.__on_hide_offline) self.app.add_action(self.hide_offline_action) def __init_components(self): self.titlebar = Titlebar() self.sleep_timer = SleepTimer() self.speed = PlaybackSpeed() player.init() self.titlebar.activate() if player.get_current_track() is None: self.block_ui_buttons(True) self._importer.add_listener(self._on_importer_event) def __load_last_book(self): """ Loads the last book into the player """ player.load_last_book() if player.get_current_track(): self.titlebar.load_last_book() def get_object(self, name): return self.window_builder.get_object(name) def help(self, action, parameter): """ Show app help. """ webbrowser.open("https://github.com/geigi/cozy/issues", new=2) def quit(self, action, parameter): """ Quit app. """ self.on_close(None) self.app.quit() def about(self, action, parameter): """ Show about window. """ self.about_dialog.show() def show_prefs(self, action, parameter): """ Show preferences window. """ self.settings.show() def hide_window(self, widget, data=None): """ Hide a given window. This is used for the about and settings dialog as they will never be closed only hidden. param widget: The widget that will be hidden. """ widget.hide() # we handeled the close event so the window must not get destroyed. return True def play(self): if self.current_book_element is None: self.track_changed() self.current_book_element.set_playing(True) def play_pause(self, action, parameter): player.play_pause(None) def pause(self): self.current_book_element.set_playing(False) def stop(self): """ Remove all information about a playing book from the ui. """ if self.current_book_element: self.current_book_element.set_playing(False) def block_ui_buttons(self, block, scan=False): """ Makes the buttons to interact with the player insensetive. :param block: Boolean """ sensitive = not block self.play_pause_action.set_enabled(sensitive) self.titlebar.block_ui_buttons(block, scan) if scan: self.scan_action.set_enabled(sensitive) self.hide_offline_action.set_enabled(sensitive) self.settings.block_ui_elements(block) def get_ui_buttons_blocked(self): """ Are the UI buttons currently blocked? """ return self.titlebar.get_ui_buttons_blocked( ), self.settings.get_storage_elements_blocked() def switch_to_working(self, message, first, block=True): """ Switch the UI state to working. This is used for example when an import is currently happening. This blocks the user from doing some stuff like starting playback. """ self.titlebar.switch_to_working(message, first) if block: self.block_ui_buttons(True, True) self.window.props.window.set_cursor( Gdk.Cursor.new_from_name(self.window.get_display(), "progress")) self.emit_event_main_thread("working", True) def switch_to_playing(self): """ Switch the UI state back to playing. This enables all UI functionality for the user. """ self.titlebar.switch_to_playing() if self.main_stack.props.visible_child_name != "book_overview" and self.main_stack.props.visible_child_name != "nothing_here" and self.main_stack.props.visible_child_name != "no_media": self.main_stack.props.visible_child_name = "main" if self.main_stack.props.visible_child_name != "no_media" and self.main_stack.props.visible_child_name != "book_overview": self.category_toolbar.set_visible(True) if player.get_current_track(): self.block_ui_buttons(False, True) else: # we want to only block the player controls self.block_ui_buttons(False, True) self.block_ui_buttons(True, False) self.window.props.window.set_cursor(None) self.emit_event_main_thread("working", False) def check_for_tracks(self): """ Check if there are any imported files. If there aren't display a welcome screen. """ if books().count() < 1: path = "" if Storage.select().count() > 0: path = Storage.select().where( Storage.default == True).get().path if not path: path = os.path.join(os.path.expanduser("~"), _("Audiobooks")) if not os.path.exists(path): os.mkdir(path) Storage.create(path=path, default=True) self.no_media_file_chooser.set_current_folder(path) self.main_stack.props.visible_child_name = "no_media" self.block_ui_buttons(True) self.titlebar.stop() self.category_toolbar.set_visible(False) def scan(self, _, __): thread = Thread(target=self._importer.scan, name="ScanMediaThread") thread.start() def auto_import(self): if self.application_settings.autoscan: self.scan(None, None) def back(self, action, parameter): self.emit_event("open_view", OpenView.LIBRARY) def refresh_content(self): """ Refresh all content. """ # First clear the boxes childs = self.book_box.get_children() for element in childs: self.book_box.remove(element) self._library_view.populate_author() self._library_view.populate_reader() self._library_view.populate_book_box() self.book_box.show_all() return False def refresh_recent(self): if self.titlebar.current_book: book_element = next( filter(lambda x: x.book.id == self.titlebar.current_book.id, self.book_box.get_children()), None) if self.sort_stack.props.visible_child_name == "recent": self.book_box.invalidate_sort() def display_failed_imports(self, files): """ Displays a dialog with a list of files that could not be imported. """ dialog = ImportFailedDialog(files) dialog.show() def __on_hide_offline(self, action, value): """ Show/Hide offline books action handler. """ action.set_state(value) self.application_settings.hide_offline = value.get_boolean() def __on_drag_data_received(self, widget, context, x, y, selection, target_type, timestamp): """ We want to import the files that are dragged onto the window. inspired by https://stackoverflow.com/questions/24094186/drag-and-drop-file-example-in-pygobject """ if target_type == 80: self.switch_to_working("copying new files…", False) thread = Thread(target=self._files.copy, args=[selection], name="DragDropImportThread") thread.start() def __on_no_media_folder_changed(self, sender): """ Get's called when the user changes the audiobook location from the no media screen. Now we want to do a first scan instead of a rebase. """ location = self.no_media_file_chooser.get_file().get_path() external = self.external_switch.get_active() Storage.delete().where(Storage.path != "").execute() Storage.create(path=location, default=True, external=external) self._settings.invalidate() self.main_stack.props.visible_child_name = "import" self.scan(None, None) self.settings._init_storage() self.fs_monitor.init_offline_mode() def track_changed(self): """ The track loaded in the player has changed. Refresh the currently playing track and mark it in the track overview popover. """ # also reset the book playing state if self.current_book_element: self.current_book_element.set_playing(False) curr_track = player.get_current_track() self.current_book_element = next( filter(lambda x: x.book.id == curr_track.book.id, self.book_box.get_children()), None) self.block_ui_buttons(False, True) def __player_changed(self, event, message): """ Listen to and handle all gst player messages that are important for the ui. """ if event == "stop": if self.__inhibit_cookie: self.app.uninhibit(self.__inhibit_cookie) self.stop() self.titlebar.stop() self.sleep_timer.stop() elif event == "play": self.play() self.titlebar.play() self.sleep_timer.start() self.refresh_recent() self.__inhibit_cookie = self.app.inhibit( self.window, Gtk.ApplicationInhibitFlags.SUSPEND, "Playback of audiobook") elif event == "pause": if self.__inhibit_cookie: self.app.uninhibit(self.__inhibit_cookie) self.pause() self.titlebar.pause() self.sleep_timer.stop() elif event == "track-changed": self.track_changed() if self.sort_stack.props.visible_child_name == "recent": self.book_box.invalidate_filter() self.book_box.invalidate_sort() elif event == "resource-not-found": if self.dialog_open: return self.dialog_open = True dialog = FileNotFoundDialog(message.file) dialog.show() def __window_resized(self, window): """ Resize the progress scale to expand to the window size for older gtk versions. """ width, height = self.window.get_size() value = width - 850 if value < 80: value = 80 self.titlebar.set_progress_scale_width(value) def __about_close_clicked(self, widget): self.about_dialog.hide() def on_close(self, widget, data=None): """ Close and dispose everything that needs to be when window is closed. """ log.info("Closing.") self.titlebar.close() self.fs_monitor.close() if self.sleep_timer.is_running(): self.sleep_timer.stop() # save current position when still playing if player.get_gst_player_state() == Gst.State.PLAYING: Track.update(position=player.get_current_duration()).where( Track.id == player.get_current_track().id).execute() player.stop() player.dispose() close_db() report.close() log.info("Closing app.") self.app.quit() log.info("App closed.") def get_builder(self): return self.window_builder def _on_importer_event(self, event: str, message): if event == "scan" and message == ScanStatus.STARTED: self.switch_to_working(_("Importing Audiobooks"), False) elif event == "scan" and message == ScanStatus.SUCCESS: self.switch_to_playing() self.check_for_tracks()