def cure_enablers_purity(line, time, backrefs): if player.combat_class != 'magi': return #if time - player.last_purity >= 17: cures.enable_cure_triggers() player.last_purity = time
def cure_enablers_hallelujah(line, time, backrefs): if time - player.last_hallelujah >= 7: cures.enable_cure_triggers() line = input.buffer[0] for trigger in core.triggers['cures'].values(): trigger.match(line) player.last_hallelujah = time
def cure_enablers_angel_care(line, time, backrefs): if player.combat_class != 'priest': return if time - player.last_angel_care >= 9: cures.enable_cure_triggers() line = input.buffer[0] for trigger in core.triggers['cures'].values(): trigger.match(line) player.last_angel_care = time
def cure_enablers_dagaz(line, time, backrefs): cures.enable_cure_triggers()
def cure_enablers_healing_rite(line, time, backrefs): if time - player.last_healing_rite >= 7: cures.enable_cure_triggers() player.last_healing_rite = time