Example #1
0
def control_car(data):

    try:
        frame = CvBridge().imgmsg_to_cv2(data, "passthrough")

    except CvBridgeError as e:
        print(e)

    frame = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
    frame = pygame.image.frombuffer(frame.tostring(), frame.shape[1::-1],
                                    "RGB")
    display_surface.blit(frame, (0, 0))

    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            os._exit(0)

    pressed = pygame.key.get_pressed()

    if np.count_nonzero(pressed) > 0:

        if pressed[pygame.K_UP]:
            SEND_COMMAND = UP

        elif pressed[pygame.K_DOWN]:
            SEND_COMMAND = DOWN

        elif pressed[pygame.K_LEFT]:
            SEND_COMMAND = LEFT

        elif pressed[pygame.K_RIGHT]:
            SEND_COMMAND = RIGHT

        elif pressed[pygame.K_SPACE]:
            SEND_COMMAND = STOP

        else:
            SEND_COMMAND = STOP

        print(SEND_COMMAND)
        s.send(SEND_COMMAND)

    pygame.display.flip()
    pygame.display.update()