def _init_data(self, proxy): """根据 proxy 的返回值,初始化本地城池数据 """ self.union = UniqueData("unionunion", proxy.get_result("unionunion", self.id)) self.member_list = DataSet("unionmember", proxy.get_all_result("unionmember")) self.application_list = DataSet("unionapplication", proxy.get_all_result("unionapplication")) self.aid_list = DataSet("unionaid", proxy.get_all_result("unionaid")) self.season = UniqueData("unionseason", proxy.get_result("unionseason", self.id)) self.battle_list = DataSet("unionbattle", proxy.get_all_result("unionbattle")) self.battle_node_list = DataSet("unionbattle_node", proxy.get_all_result("unionbattle_node")) self.battle_record_list = DataSet("unionbattle_record", proxy.get_all_result("unionbattle_record")) self.donate_box_list = DataSet("uniondonatebox", proxy.get_all_result("uniondonatebox")) self.donate_record_list = DataSet("uniondonaterecord", proxy.get_all_result("uniondonaterecord")) self.union_boss_list = DataSet("unionboss", proxy.get_all_result("unionboss")) self.check_validation() assert self._valid return self
def _create_data(self): """ 创建一份全新的数据 """ self.init = UniqueData("basicinit") self.activity_list = DataSet("basicactivity") self.activity_step_list = DataSet("basicactivitystep") self.activity_hero_reward_list = DataSet("basicactivityheroreward") self.worldboss_list = DataSet("basicworldboss") self._valid = False return self
def _create_data(self): """ 创建一份全新的数据 """ self.console = UniqueData("commonconsole") self.broadcast_list = DataSet("commonbroadcast") self.anneal_record_list = DataSet("commonannealrecord") self.worldboss = UniqueData("commonworldboss") self.exchange = UniqueData("commonexchange") self.transfer_list = DataSet("commontransfer") self.country = UniqueData("commoncountry") self.cat_list = DataSet("commoncat") self._valid = False return self
def _create_data(self): """ 创建一份全新的数据 """ self.city = UniqueData("unitcity") self.position_list = DataSet("unitposition") self._valid = False return self
def _init_data(self, proxy): """根据 proxy 的返回值,初始化数据 """ self.init = UniqueData("basicinit", proxy.get_result("basicinit", self.id)) self.activity_list = DataSet("basicactivity", proxy.get_all_result("basicactivity")) self.activity_step_list = DataSet( "basicactivitystep", proxy.get_all_result("basicactivitystep")) self.activity_hero_reward_list = DataSet( "basicactivityheroreward", proxy.get_all_result("basicactivityheroreward")) self.worldboss_list = DataSet("basicworldboss", proxy.get_all_result("basicworldboss")) self.check_validation() assert self._valid return self
def _init_data(self, proxy): """根据 proxy 的返回值,初始化本地城池数据 """ self.city = UniqueData("unitcity", proxy.get_result("unitcity", self.id)) self.position_list = DataSet("unitposition", proxy.get_all_result("unitposition")) self.check_validation() assert self._valid return self
def _init_data(self, proxy): """根据 proxy 的返回值,初始化本地城池数据 """ self.console = UniqueData("commonconsole", proxy.get_result("commonconsole", self.id)) self.broadcast_list = DataSet("commonbroadcast", proxy.get_all_result("commonbroadcast")) self.anneal_record_list = DataSet( "commonannealrecord", proxy.get_all_result("commonannealrecord")) self.worldboss = UniqueData( "commonworldboss", proxy.get_result("commonworldboss", self.id)) self.exchange = UniqueData("commonexchange", proxy.get_result("commonexchange", self.id)) self.transfer_list = DataSet("commontransfer", proxy.get_all_result("commontransfer")) self.country = UniqueData("commoncountry", proxy.get_result("commoncountry", self.id)) # self.cat = UniqueData("commoncat", # proxy.get_result("commoncat", self.id)) self.cat_list = DataSet("commoncat", proxy.get_all_result("commoncat")) self.check_validation() assert self._valid return self
def _create_data(self): """ 创建一份全新的数据 """ self.union = UniqueData("unionunion") self.member_list = DataSet("unionmember") self.application_list = DataSet("unionapplication") self.aid_list = DataSet("unionaid") self.season = UniqueData("unionseason") self.battle_list = DataSet("unionbattle") self.battle_node_list = DataSet("unionbattle_node") self.battle_record_list = DataSet("unionbattle_record") self.donate_box_list = DataSet("uniondonatebox") self.donate_record_list = DataSet("uniondonaterecord") self.union_boss_list = DataSet("unionboss") self._valid = False return self
def _create_data(self): """ 创建一份全新的数据 """ self.user = UniqueData("user") self.resource = UniqueData("resource") self.hero_list = DataSet("hero") self.team_list = DataSet("team") self.guard_list = DataSet("guard") self.item_list = DataSet("item") self.soldier_list = DataSet("soldier") self.technology_list = DataSet("technology") self.herostar_list = DataSet("herostar") self.city_list = DataSet("city") self.building_list = DataSet("building") self.conscript_list = DataSet("conscript") self.defense_list = DataSet("defense") self.map = UniqueData("map") self.energy = UniqueData("energy") self.node_list = DataSet("node") self.battle_list = DataSet("battle") self.rival_list = DataSet("rival") self.visit_list = DataSet("visit") self.question = UniqueData("question") self.dungeon = UniqueData("dungeon") self.arena = UniqueData("arena") self.arena_record_list = DataSet("arena_record") self.melee = UniqueData("melee") self.melee_record_list = DataSet("melee_record") self.exploitation = UniqueData("exploitation") self.transfer = UniqueData("transfer") self.transfer_record_list = DataSet("transfer_record") self.pray = UniqueData("pray") self.legendcity_list = DataSet("legendcity") self.legendcity_record_list = DataSet("legendcity_record") self.union = UniqueData("union") self.userdonatebox_list = DataSet("userdonatebox") self.unionboss_list = DataSet("userunionboss") self.draw = UniqueData("draw") self.pay = UniqueData("pay") self.pay_record_list = DataSet("pay_record") self.shop_list = DataSet("shop") self.activity_list = DataSet("activity") self.sign = UniqueData("sign") self.mission_list = DataSet("mission") self.postoffice = UniqueData("postoffice") self.mail_list = DataSet("mail") self.statistics = UniqueData("statistics") self.battle_score = UniqueData("battle_score") self.trainer = UniqueData("trainer") self.chest = UniqueData("chest") self.anneal = UniqueData("anneal") self.worldboss = UniqueData("worldboss") self.expand_dungeon_list = DataSet("expand_dungeon") self.plunder = UniqueData("plunder") self.plunder_record_list = DataSet("plunder_record") self.friend_list = DataSet("friend") self.message_list = DataSet("message") self._valid = False return self