def test_badge_count(qtbot, num, text, visible): """Test MBadge init.""" label = QLabel('test') badge_1 = MBadge.count(count=num, widget=label) badge_2 = MBadge.count(num) main_widget = QWidget() main_lay = QVBoxLayout() main_widget.setLayout(main_lay) main_lay.addWidget(badge_1) main_lay.addWidget(badge_2) qtbot.addWidget(main_widget) main_widget.show() assert badge_1._badge_button.text() == text assert badge_1._badge_button.isVisible() == visible assert badge_2._badge_button.text() == text assert badge_2._badge_button.isVisible() == visible assert badge_1.get_dayu_dot() is None assert badge_2.get_dayu_dot() is None assert badge_1.get_dayu_text() is None assert badge_2.get_dayu_text() is None assert badge_1.get_dayu_count() == num assert badge_2.get_dayu_count() == num assert badge_1.get_dayu_overflow() == 99 assert badge_2.get_dayu_overflow() == 99
def test_divider_class_method(qtbot, text, visible_text): """Test MDivider class methods.""" main_widget = QWidget() main_lay = QVBoxLayout() main_widget.setLayout(main_lay) divider_left = MDivider.left(text) divider_center = MDivider.center(text) divider_right = MDivider.right(text) divider_ver = MDivider.vertical() main_lay.addWidget(divider_left) main_lay.addWidget(divider_center) main_lay.addWidget(divider_right) main_lay.addWidget(divider_ver) qtbot.addWidget(main_widget) main_widget.show() _asset_divider_perform(divider_left, True and visible_text, Qt.AlignLeft) _asset_divider_perform(divider_right, True and visible_text, Qt.AlignRight) _asset_divider_perform(divider_center, True and visible_text, Qt.AlignCenter) _asset_divider_perform(divider_ver, False, Qt.AlignCenter) assert divider_left.get_dayu_text() == text assert divider_right.get_dayu_text() == text assert divider_center.get_dayu_text() == text assert divider_ver.get_dayu_text() == ''
def test_cursor_mixin(qtbot): @mixin.cursor_mixin class _TestClass(QPushButton): def __init__(self, parent=None): super(_TestClass, self).__init__(parent) geo = QApplication.desktop().screenGeometry() self.setGeometry(geo.width() / 4, geo.height() / 4, geo.width() / 2, geo.height() / 2) main_widget = QWidget() button_test = _TestClass() button_normal = QPushButton() test_lay = QVBoxLayout() test_lay.addWidget(button_test) test_lay.addWidget(button_normal) main_widget.setLayout(test_lay) qtbot.addWidget(main_widget) main_widget.show() button_test.setEnabled(False) assert QApplication.overrideCursor() is None # Not override cursor qtbot.mouseMove(button_test) # mouse enter def check_cursor(): assert QApplication.overrideCursor() is not None assert QApplication.overrideCursor().shape() == Qt.ForbiddenCursor qtbot.waitUntil(check_cursor) qtbot.mouseMove(button_normal) # mouse leave def check_cursor(): assert QApplication.overrideCursor() is None # Restore override cursor qtbot.waitUntil(check_cursor) button_test.setEnabled(True) qtbot.mouseMove(button_test) # mouse enter def check_cursor(): assert QApplication.overrideCursor() is not None assert QApplication.overrideCursor().shape() == Qt.PointingHandCursor qtbot.waitUntil(check_cursor) qtbot.mouseMove(button_normal) # mouse leave def check_cursor(): assert QApplication.overrideCursor() is None # Restore override cursor qtbot.waitUntil(check_cursor)
def test_hover_shadow_mixin(qtbot): @mixin.hover_shadow_mixin class _TestClass(QPushButton): def __init__(self, parent=None): super(_TestClass, self).__init__(parent) geo = QApplication.desktop().screenGeometry() self.setGeometry(geo.width() / 4, geo.height() / 4, geo.width() / 2, geo.height() / 2) main_widget = QWidget() button_test = _TestClass() button_normal = QPushButton() test_lay = QVBoxLayout() test_lay.addWidget(button_test) test_lay.addWidget(button_normal) main_widget.setLayout(test_lay) qtbot.addWidget(main_widget) assert button_test.graphicsEffect() is None main_widget.show() qtbot.mouseMove(button_test) # mouse in def check_effect(): graphics_effect = button_test.graphicsEffect() assert graphics_effect is not None assert graphics_effect.isEnabled() assert isinstance(graphics_effect, QGraphicsDropShadowEffect) qtbot.waitUntil(check_effect) qtbot.mouseMove(button_normal) # mouse out def check_effect(): assert button_test.graphicsEffect() is not None assert not button_test.graphicsEffect().isEnabled() qtbot.waitUntil(check_effect) qtbot.mouseMove(button_test) # mouse in def check_effect(): assert button_test.graphicsEffect() is not None assert button_test.graphicsEffect().isEnabled() qtbot.waitUntil(check_effect)
def test_badge_overflow(qtbot, num, text, overflow): """Test MBadge init.""" badge = MBadge.count(num) badge.set_dayu_overflow(overflow) main_widget = QWidget() main_lay = QVBoxLayout() main_widget.setLayout(main_lay) main_lay.addWidget(badge) qtbot.addWidget(main_widget) main_widget.show() assert badge._badge_button.text() == text assert badge.get_dayu_dot() is None assert badge.get_dayu_text() is None assert badge.get_dayu_count() == num assert badge.get_dayu_overflow() == overflow
def test_badge_dot(qtbot, show, visible): """Test MBadge init.""" label = QLabel('test') badge_1 = MBadge.dot(show=show, widget=label) badge_2 = MBadge.dot(show) main_widget = QWidget() main_lay = QVBoxLayout() main_widget.setLayout(main_lay) main_lay.addWidget(badge_1) main_lay.addWidget(badge_2) qtbot.addWidget(main_widget) main_widget.show() assert badge_1._badge_button.isVisible() == visible assert badge_2._badge_button.isVisible() == visible assert badge_1.get_dayu_dot() == show assert badge_2.get_dayu_dot() == show assert badge_1.get_dayu_text() is None assert badge_2.get_dayu_text() is None assert badge_1.get_dayu_count() is None assert badge_2.get_dayu_count() is None
def test_label_elide_mode(qtbot, text, elide): """Test MLabel elide mode""" main_widget = QWidget() main_widget.setGeometry(0, 0, 30, 200) main_lay = QVBoxLayout() main_widget.setLayout(main_lay) label_left = MLabel() label_left.set_elide_mode(Qt.ElideLeft) label_left.setText(text) label_right = MLabel() label_right.set_elide_mode(Qt.ElideRight) label_right.setText(text) label_center = MLabel(text) label_center.set_elide_mode(Qt.ElideMiddle) label_center.setText(text) main_lay.addWidget(label_left) main_lay.addWidget(label_right) main_lay.addWidget(label_center) qtbot.addWidget(main_widget) main_widget.show() ellipsis = u'…' if elide: assert label_left.property('text').startswith(ellipsis) assert label_right.property('text').endswith(ellipsis) center_text = label_center.property('text') assert center_text.count(ellipsis) \ and not center_text.endswith(ellipsis) else: assert label_left.property('text') == label_left.text() assert label_right.property('text') == label_right.text() assert label_center.property('text') == label_center.text() assert label_left.get_elide_mode() == Qt.ElideLeft assert label_right.get_elide_mode() == Qt.ElideRight assert label_center.get_elide_mode() == Qt.ElideMiddle