def on_elim(arg, server): if data.match_started < 3: return # zakończ jeśli mecz nie został rozpoczęty global data db.increase_player_score(data.match_id, server.GetID(arg['player1']), "kills") db.increase_player_score(data.match_id, server.GetID(arg['player2']), "deaths") update_scores()
def on_cap(arg, server): if data.match_started < 3: return global data db.increase_player_score(data.match_id, server.GetID(arg['player']), "caps") update_scores()