Example #1
0
File: stydd.py Project: olpa/tex
 def __init__(self, tex_file, sty_file, mode, digger=None):
   DD.DD.__init__(self)
   self.digger = digger
   self.tex_file = tex_file
   self.sty_file = os.path.basename(sty_file)
   self.last_run = None
   self.ocdf = OneCharDeltaFile(sty_file, mode)
   self.s_stub = generate_stub_from_sty(sty_file)
   self.decider = decider.decider()
   self.decider.extract_master_errors(self)
Example #2
0
File: stydd.py Project: olpa/tex
 def __init__(self, tex_file, sty_file, mode, digger=None):
     DD.DD.__init__(self)
     self.digger = digger
     self.tex_file = tex_file
     self.sty_file = os.path.basename(sty_file)
     self.last_run = None
     self.ocdf = OneCharDeltaFile(sty_file, mode)
     self.s_stub = generate_stub_from_sty(sty_file)
     self.decider = decider.decider()
     self.decider.extract_master_errors(self)
Example #3
0
 def __init__(self, env, fname, digger, chunker):
   DD.DD.__init__(self)
   self.env = env
   self.chunker = chunker
   self.base_fname = os.path.basename(fname)
   chunker.load_from_file(fname)
   if logger_deltas.isEnabledFor(logging.DEBUG):
     logger_deltas.debug("LatexDD:__init__: " + str(debug_prepare_deltas_for_print(chunker.get_deltas(), chunker)))
   self.last_run = None
   self.decider = decider.decider()
   self.decider.extract_master_errors(self)
Example #4
0
File: latexdd.py Project: olpa/tex
 def __init__(self, env, fname, digger, chunker):
   DD.DD.__init__(self)
   self.env = env
   self.chunker = chunker
   self.base_fname = os.path.basename(fname)
   chunker.load_from_file(fname)
   if logger_deltas.isEnabledFor(logging.DEBUG):
     logger_deltas.debug("LatexDD:__init__: " + str(debug_prepare_deltas_for_print(chunker.get_deltas(), chunker)))
   self.last_run = None
   self.decider = decider.decider()
   self.decider.extract_master_errors(self)
Example #5
0
	def activateCallLoop(self, config, vehicle):
		if config == '':
			pass
		else:
			currentConnect = connecter.connector(config)
		currentDecider = decider.decider()
		data = ''
		while(data != 'END'):
			if config == '':
				data = input('Input: ')
			else:
				data = [currentConnect.getData('x'), currentConnect.getData('y')]
			currentDecider.sendCommand(data, vehicle)
Example #6
0
def game_loop():
    choice = str(input("Throw!: "))
    anal_beads = random.randint(0, 200) % 3

    if choice.lower() != "d":
        decider(choice, anal_beads)
        game_loop()

    elif choice.lower() != "d":
        decider(choice, anal_beads)
        game_loop()

    elif choice.lower() != "d":
        decider(choice, anal_beads)
        game_loop()

    elif choice.lower() == "d":
        roll_out()

    else:
        print("Are you f*****g stupid? That's not even an option. Try again")
        game_loop()