Example #1
0
def main():
    outie = dc.make_out(dc.outies.Rhino, "wayout")
    epw = fake_epw_data()
    minHr = 0
    maxHr = 8760
    origin = Point(10.0, 10.0, 0.0)
    recWidth = 10
    recHeight = 50
    
    for h in range(minHr, maxHr):
        db = epw[h]["DryBulbTemp"]
        rh = epw[h]["RelHumid"]
        recColor = Color.RGB(mapVal(db,0,365,0,1), mapVal(rh, 0,365, 0,1), .5)
        outie.put(rec(origin, recWidth, recHeight, recColor)) 
        origin=origin+Vec(0, recHeight)
        if h%24 ==0: origin=origin+Vec(recWidth, recHeight*-24)
    outie.draw()
Example #2
0
import decodes.core as dc
from decodes.core import *

import math, copy

outie = dc.make_out(dc.outies.Rhino, "basistest")
outie_red = dc.make_out(dc.outies.Rhino, "redstuff")
outie_red.set_color(1.0, 0, 0)

print "CS basis"
cs = CS(Point(5, 5), Vec(1, -1))
pts = [Point(t, math.sin(t), 0, basis=cs) for t in drange(0, math.pi * 2, 5)]
outie.put([cs, pts])
print "here are the points defined relative to their base:"
for p in pts:
    print p
print "here they are in world coords:"
for p in pts:
    print p.basis_applied()
print "you can also access point coords as you would expect, using the _x,_y, and _z attributes"
print "%s,%s,%s" % (pts[2]._x, pts[2]._y, pts[2]._z)
print "using the x,y and z attributes returns world coords"
print "%s,%s,%s" % (pts[2].x, pts[2].y, pts[2].z)

print "if we strip the basis off, points will default to the basis of R3:"
pts = [p.basis_stripped() for p in pts]
outie.put(pts)

print "CylCS basis"
print "let's plot the same points in two different bases..."
cylindrical_cs = CylCS(Point(-4, 0))
Example #3
0
import decodes.core as dc
from decodes.core import *

import math, copy


outie = dc.make_out(dc.outies.Rhino, "basistest")
outie_red = dc.make_out(dc.outies.Rhino, "redstuff")
outie_red.set_color(1.0,0,0)

print "CS basis"
cs = CS(Point(5,5),Vec(1,-1))
pts = [Point(t,math.sin(t),0,basis=cs) for t in drange(0,math.pi*2,5)]
outie.put([cs,pts])
print "here are the points defined relative to their base:"
for p in pts : print p
print "here they are in world coords:"
for p in pts : print p.basis_applied()
print "you can also access point coords as you would expect, using the _x,_y, and _z attributes"
print "%s,%s,%s" %(pts[2]._x,pts[2]._y,pts[2]._z)
print "using the x,y and z attributes returns world coords"
print "%s,%s,%s" %(pts[2].x,pts[2].y,pts[2].z)

print "if we strip the basis off, points will default to the basis of R3:"
pts = [p.basis_stripped() for p in pts]
outie.put(pts)


print "CylCS basis"
print "let's plot the same points in two different bases..."
cylindrical_cs = CylCS(Point(-4,0))
Example #4
0
import decodes.core as dc
from decodes.core import *

outie = dc.make_out(dc.outies.Rhino, "wayout")

o = Point(0,0,10)
vx = Vec(0,0,10)
vy = Vec(0,10,0)
cs1 = CS(o,vx,vy)
cs2 = CS(Point(),Vec(1,0),Vec(0,1))
for g in [cs1,cs2] : outie.put(g)


pa = Point(2,1,10)
pb = Point(2,1,11)
pc = Point(2,1,12)
cs3 = CS(pc+Vec(0,0,1))
for g in [pa,pb,pc,cs3] : outie.put(g)


xf = Xform.change_basis(cs1,cs2)
csx = cs3*xf
pax,pbx,pcx = map(lambda pt:pt*xf,[pa,pb,pc])
for g in [pax,pbx,pcx,csx] : outie.put(g)
# for g in parr : outie.put(g)

outie.draw()
Example #5
0
import decodes.core as dc
from decodes.core import *

outie = dc.make_out(dc.outies.Rhino, "wayout")

o = Point(0, 0, 10)
vx = Vec(0, 0, 10)
vy = Vec(0, 10, 0)
cs1 = CS(o, vx, vy)
cs2 = CS(Point(), Vec(1, 0), Vec(0, 1))
for g in [cs1, cs2]:
    outie.put(g)

pa = Point(2, 1, 10)
pb = Point(2, 1, 11)
pc = Point(2, 1, 12)
cs3 = CS(pc + Vec(0, 0, 1))
for g in [pa, pb, pc, cs3]:
    outie.put(g)

xf = Xform.change_basis(cs1, cs2)
csx = cs3 * xf
pax, pbx, pcx = map(lambda pt: pt * xf, [pa, pb, pc])
for g in [pax, pbx, pcx, csx]:
    outie.put(g)
# for g in parr : outie.put(g)

outie.draw()