def _fade_render_complete(clip_path): global transition_render_data clip_index, fade_type, clip, track, length = transition_render_data fade_clip = current_sequence().create_rendered_transition_clip(clip_path, fade_type) data = {"fade_clip":fade_clip, "index":clip_index, "track":track, "length":length} if fade_type == mlttransitions.RENDERED_FADE_IN: action = edit.add_rendered_fade_in_action(data) action.do_edit() else: # mlttransitions.RENDERED_FADE_OUT action = edit.add_rendered_fade_out_action(data) action.do_edit()