def test_jxks_play_case(self): """验证玩法""" ha = HomePage_lelun(self.driver) hb = HaobcChooseNumber_lelun(self.driver) hb1 = SingleFootChooseNumber_lelun(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.single_basketball_link() ##点击竞篮单关 hb.Play_f() ###点击玩法 hb.Play_mix() ###点击混合投注 a = hb1.Play_dgp_text() ###读取显示的玩法文本 self.assertEqual('混合投注', a) hb.Play_f() ###点击玩法 hb.Play_sf() ###点击胜负 b = hb1.Play_dgp_text() ###读取显示的玩法文本 self.assertEqual('胜负', b) hb.Play_f() ###点击玩法 hb.Play_rfsf() ###点击让分胜负 c = hb1.Play_dgp_text() ###读取显示的玩法文本 self.assertEqual('让分胜负', c) hb.Play_f() ###点击玩法 hb.Play_sfc() ###点击让胜分差 d = hb1.Play_dgp_text() ###读取显示的玩法文本 self.assertEqual('胜分差', d) hb.Play_f() ###点击玩法 hb.Play_dxf() ###点击大小分 e = hb1.Play_dgp_text() ###读取显示的玩法文本 self.assertEqual('大小分', e)
def test_immediately_sorce_lottery_case(self): '''在投注选号页面,点击右上角即时比分,打开赛事分析数据,点击页面下方的投注竞彩足球按钮,页面跳转到选号页,选择两场比赛,提交订单''' hp = HomePage_lelun(self.driver) pbcn = PaintBallChooseNumber_lelun(self.driver) l = Login_lelun(self.driver) sos = SubmitOrderSuccess_lelun(self.driver) t = There_D_choosenumber_lelun(self.driver) hb = HaobcChooseNumber_lelun(self.driver) hc = ConfirmLottery_lelun(self.driver) hc1 = PaintBallConfirm_lelun(self.driver) hl = Login_lelun(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.My_lottery_ticket() # 点击我的彩票 l.login_lelun() # 点击登录 hp.homepage_link() # 点击首页 hp.single_basketball_link() ##点击竞篮单关 t.Instruct() # 点击右上角的。。。 pbcn.immediately() #点击即时比分 aa = pbcn.enter_analysis_page() #点击进入赛事分析 if aa == 1: hb.Race_basketball() #点击【投注竞彩蓝球】 aa = hb.Basketball_mix_nus_X(2) ###随机点击8场比赛 if aa > 0: hb.confirm_match() ###点击已选N场比赛 hc.submit_order_to_station_owner_button() ####点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付 text1 = sos.submit_order_success() #获取提交订单成功文本 self.assertEqual('订单提交成功', text1)
def test_delete_one_event_case(self): ###BUG修复中 """验证单个删除赛事X按钮,流程测试""" ha = HomePage_lelun(self.driver) hb = PaintBallChooseNumber_lelun(self.driver) hb1 = HaobcChooseNumber_lelun(self.driver) hc = ConfirmLottery_lelun(self.driver) hc1 = PaintBallConfirm_lelun(self.driver) hl = Login_lelun(self.driver) hd = SubmitOrderSuccess_lelun(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.My_lottery_ticket() # 点击我的彩票 hl.login_lelun() # 点击登录 ha.homepage_link() # 点击首页 ha.single_basketball_link() ##点击竞篮单关 hb.Play_f() # 选择玩法 hb.Play_mix() ###点击混合投注 aa = hb1.Basketball_sfc_nus_X(3) ###随机点击4场比赛 if aa == 3: hb.confirm_match() ###点击已选N场比赛 a = hc1.NN() ###读取删除前有多少个X按钮 hc1.Del_n(1) ##点击删除第一场赛事 a1 = hc1.NN() ###读取删除后有多少个X按钮 self.assertEqual(a - 1, a1) hc.submit_order_to_station_owner_button() # 提交订单给站主 hc.confirm_and_pay_button() # 点击确认支付 text1 = hd.submit_order_success() # 获取提交订单成功文本 self.assertEqual('订单提交成功', text1)
def test_eight_note_Times_input(self): """任选8场比赛,在投注确认页面,修改倍数为10000倍""" ha = HomePage_lelun(self.driver) hb = HaobcChooseNumber_lelun(self.driver) hc2 = SingleFootConfirmLottery_lelun(self.driver) hc = ConfirmLottery_lelun(self.driver) hc1 = PaintBallConfirm_lelun(self.driver) hl = Login_lelun(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.single_basketball_link() ##点击竞篮单关 hb.Play_f() ####点击玩法 hb.Play_mix() # 点击胜分差玩法 aa = hb.Basketball_sfc_nus_X(8) ###随机点击4场比赛 if aa > 0: hb.confirm_match() ###点击已选N场比赛 hc1.Times_input(10000) #####修改倍数为3 mul = hc2.Lottery_dgp() ###获取倍数 a = 24 * aa * 10000 self.assertEqual('共%d元' % a, mul) hc.submit_order_to_station_owner_button() ####点击提交给站主 # hl.new_user_login_tab() # 点击新登录 hl.login_lelun() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_continue_toggle_play_case(self): """胜负玩法,点击编辑赛事,回到选号选号页面,切换玩法为混合投注""" ha = HomePage_lelun(self.driver) hb = PaintBallChooseNumber_lelun(self.driver) hb1 = HaobcChooseNumber_lelun(self.driver) hc = ConfirmLottery_lelun(self.driver) hc1 = PaintBallConfirm_lelun(self.driver) hc2 = HaobcConfirm_lelun(self.driver) hl = Login_lelun(self.driver) hd = SubmitOrderSuccess_lelun(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.My_lottery_ticket() # 点击我的彩票 hl.login_lelun() # 点击登录 ha.homepage_link() # 点击首页 ha.single_basketball_link() ##点击竞篮单关 hb.Play_f() # 选择玩法 hb1.Play_sf() # 选择胜负 aa = hb1.sf_choose(2) # 选择比赛 if aa == 2: hb.confirm_match() ###点击已选N场比赛 hc2.edit_event() ###点击编辑/添加赛事 hb.Play_f() # 选择玩法 hb.Play_mix() ###点击混合投注 aa = hb1.Basketball_sfc_nus_X(2) ###随机点击4场比赛 if aa == 2: hb.confirm_match() ###点击已选N场比赛 hc.submit_order_to_station_owner_button() # 提交订单给站主 hc.confirm_and_pay_button() # 点击确认支付 text1 = hd.submit_order_success() # 获取提交订单成功文本 self.assertEqual('订单提交成功', text1)
def test_single_basketball_sf_edit_event_case(self): '''验证投注确认页编辑赛事按钮测试流程''' hp = HomePage_lelun(self.driver) hcn = HaobcChooseNumber_lelun(self.driver) sbcn = SingleBasketballChooseNumber_lelun(self.driver) hc = HaobcConfirm_lelun(self.driver) cl = ConfirmLottery_lelun(self.driver) pbc = PaintBallConfirm_lelun(self.driver) l = Login_lelun(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.single_basketball_link() ##点击竞篮单关 hcn.Play_f() # 选择玩法 hcn.Play_sf() # 选择胜负 aa = sbcn.jldg_sf_choose(1) # 选择比赛 if aa == 2: hcn.confirm_match() # 点击确认赛事 hc.edit_event() #点击编辑赛事 bb = sbcn.jldg_sf_edit_event(1) #选择1场比赛 if bb == 1: print("暂无赛事,已返回") ###返回首页的检查点 if bb == 2: hcn.confirm_match() # 点击确认赛事 #投注页获取注数的检查点,应该为2注1倍 if bb == 0: #只有一场的时候 print("我已进入竞足单关")
def test_Play_mix_Pf_del_icon(self): """验证删除选择的全部赛事图标,支付流程""" ha = HomePage_lelun(self.driver) hb = HaobcChooseNumber_lelun(self.driver) hb1 = PaintBallChooseNumber_lelun(self.driver) hc = ConfirmLottery_lelun(self.driver) hc1 = PaintBallConfirm_lelun(self.driver) hl = Login_lelun(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.single_basketball_link() ##点击竞篮单关 hb.Play_f() ####点击玩法 hb.Play_mix() # 点击胜分差玩法 aa = hb.Basketball_sfc_nus_X(4) ###随机点击4场比赛 if aa > 0: hb.confirm_match() ###点击已选N场比赛 hc1.down_bf() hc1.Pf_del_icon() hc.confirm_delete_button() hb.Basketball_sfc_nus_X(4) mul = hb.Text_confirm_loc() self.assertEqual('已选%d场比赛' % aa, mul) hb.confirm_match() ###点击已选N场比赛 hc.submit_order_to_station_owner_button() ####点击提交给站主 # hl.new_user_login_tab() # 点击新登录 hl.login_lelun() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_Event_analysis_data_case(self): """竞蓝选号页,点击对阵左边下拉三角,展开赛事分析数据,点击页面下方的投注竞彩篮球按钮,页面跳转到选号页""" ha = HomePage_lelun(self.driver) hb = PaintBallChooseNumber_lelun(self.driver) hb1 = HaobcChooseNumber_lelun(self.driver) hc = ConfirmLottery_lelun(self.driver) hc1 = PaintBallConfirm_lelun(self.driver) hl = Login_lelun(self.driver) hd = SubmitOrderSuccess_lelun(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.My_lottery_ticket() # 点击我的彩票 hl.login_lelun() # 点击登录 ha.homepage_link() # 点击首页 ha.single_basketball_link() ##点击竞篮单关 a = hb1.Event_analysis_data() ##点击赛事向下箭头 if a == 1: hb1.Event_analysis_data_click() ###点击数据分析 hb1.Race_basketball() # 点击【投注竞彩蓝球】 hb1.Basketball_mix_nus_X(2) ###随机点击8场比赛 hb.confirm_match() ###点击已选N场比赛 hc.submit_order_to_station_owner_button() ####点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付 text1 = hd.submit_order_success() # 获取提交订单成功文本 self.assertEqual('订单提交成功', text1)
def test_Play_mix_Btn_hundred(self): """验证100倍按钮功能,支付流程""" ha = HomePage_lelun(self.driver) hb = HaobcChooseNumber_lelun(self.driver) hb1 = PaintBallChooseNumber_lelun(self.driver) hc = ConfirmLottery_lelun(self.driver) hc1 = PaintBallConfirm_lelun(self.driver) hc2 = SingleFootConfirmLottery_lelun(self.driver) hl = Login_lelun(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.single_basketball_link() ##点击竞篮单关 hb.Play_f() ####点击玩法 hb.Play_mix() # 点击胜分差玩法 aa = hb.Basketball_sfc_nus_X(4) ###随机点击4场比赛 if aa > 0: hb.confirm_match() ###点击已选N场比赛 hc1.Times_input_click() #####点击倍数输入框 hc1.Times_number(100) ####点击100倍 mul = hc2.Lottery_dgp() ###获取倍数 self.assertEqual('共9600元', mul) hc.submit_order_to_station_owner_button() ####点击提交给站主 # hl.new_user_login_tab() # 点击新登录 hl.login_lelun() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_Play_mix_Add_event(self): """验证添加/编辑赛事按钮,支付流程""" ha = HomePage_lelun(self.driver) hb = HaobcChooseNumber_lelun(self.driver) hb1 = PaintBallChooseNumber_lelun(self.driver) hc = ConfirmLottery_lelun(self.driver) hc1 = HaobcConfirm_lelun(self.driver) hl = Login_lelun(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.single_basketball_link() ##点击竞篮单关 hb.Play_f() ####点击玩法 hb.Play_mix() # 点击胜分差玩法 aa = hb.Basketball_sfc_nus_X(4) ###随机点击4场比赛 if aa > 0: hb.confirm_match() ###点击已选N场比赛 hc1.edit_event() ###点击编辑/添加赛事 mul = hb.Play_fb() ###读取文本 self.assertEqual('玩\n法', mul) hb.confirm_match() ###点击已选N场比赛 hc.submit_order_to_station_owner_button() ####点击提交给站主 # hl.new_user_login_tab() # 点击新登录 hl.login_lelun() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_Play_mix_N_del(self): """验证删除赛事X按钮,支付流程""" ha = HomePage_lelun(self.driver) hb = HaobcChooseNumber_lelun(self.driver) hb1 = PaintBallChooseNumber_lelun(self.driver) hc = ConfirmLottery_lelun(self.driver) hc1 = PaintBallConfirm_lelun(self.driver) hl = Login_lelun(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.single_basketball_link() ##点击竞篮单关 hb.Play_f() ####点击玩法 hb.Play_mix() # 点击胜分差玩法 aa = hb.Basketball_sfc_nus_X(4) ###随机点击4场比赛 if aa > 0: hb.confirm_match() ###点击已选N场比赛 a = hc1.NN() ###读取删除前有多少个X按钮 hc1.Del_n(1) ##点击第1场赛事的X按钮 a1 = hc1.NN() ###读取删除后有多少个X按钮 self.assertEqual(a - 1, a1) hc.submit_order_to_station_owner_button() ####点击提交给站主 # hl.new_user_login_tab() # 点击新登录 hl.login_lelun() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_single_basketball_sf_10_case(self): '''选择一天中所有比赛场次流程测试''' ###点击进入双色球选号页面### hp = HomePage_lelun(self.driver) hcn = HaobcChooseNumber_lelun(self.driver) sbcn = SingleBasketballChooseNumber_lelun(self.driver) hp.open() hp.Moveable_float_close() hp.single_basketball_link() ##点击竞篮单关 hcn.Play_f() #选择玩法 hcn.Play_sf() #选择胜负 sbcn.jldg_sf_choose(10) #选择比赛
def test_single_basketball_sf_click_all(self): '''点击页面展示所有比赛,测试流程''' hp = HomePage_lelun(self.driver) hcn = HaobcChooseNumber_lelun(self.driver) sbcn = SingleBasketballChooseNumber_lelun(self.driver) cl = ConfirmLottery_lelun(self.driver) hp.open() hp.Moveable_float_close() hp.single_basketball_link() ##点击竞篮单关 hcn.Play_f() # 选择玩法 hcn.Play_sf() # 选择胜负 sbcn.jldg_click_all() # 选择比赛
def test_single_basketball_sf_8_case(self): '''选择8场比赛,流程测试''' ###点击进入双色球选号页面### hp = HomePage_lelun(self.driver) hcn = HaobcChooseNumber_lelun(self.driver) sbcn = SingleBasketballChooseNumber_lelun(self.driver) cl = ConfirmLottery_lelun(self.driver) hp.open() hp.Moveable_float_close() hp.single_basketball_link() ##点击竞篮单关单关 hcn.Play_f() #选择玩法 hcn.Play_sf() #选择胜负 aa = sbcn.jldg_sf_choose(8) #选择比赛 if aa > 0: hcn.confirm_match() #确认所选场次 cl.submit_order_to_station_owner_button() #提交订单给站主
def test_play_instruction_open_close_case(self): ########mj20171215 '''在投注选号页面,点击右上角玩法说明,可以打开和关闭''' ha = HomePage_lelun(self.driver) hb = HaobcChooseNumber_lelun(self.driver) hb1 = PaintBallChooseNumber_lelun(self.driver) l = Login_lelun(self.driver) t = There_D_choosenumber_lelun(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.My_lottery_ticket() # 点击我的彩票 l.login_lelun() # 点击登录 ha.homepage_link() # 点击首页 ha.single_basketball_link() ##点击竞篮单关 hb1.three_clock() #点击右上角的。。。 hb.Play_instruction() # 点击玩法说明 t.There_D_know() # 点击我知道了
def test_immediately_reture_homepage(self): '''在投注选号页面,点击右上角即时比分,可以打开并返回首页''' hp = HomePage_lelun(self.driver) pbcn = PaintBallChooseNumber_lelun(self.driver) cl = ConfirmLottery_lelun(self.driver) pbc = PaintBallConfirm_lelun(self.driver) l = Login_lelun(self.driver) t = There_D_choosenumber_lelun(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.My_lottery_ticket() # 点击我的彩票 l.login_lelun() # 点击登录 hp.homepage_link() # 点击首页 hp.single_basketball_link() ##点击竞篮单关 t.Instruct() # 点击右上角的。。。 pbcn.immediately() # 点击即时比分 pbcn.immediately_page_return_homepage() # 点击返回首页
def test_single_basketball_sf_choose_num_clear_button_case(self): '''选号页面清除所选比赛流程测试''' hp = HomePage_lelun(self.driver) hcn = HaobcChooseNumber_lelun(self.driver) sbcn = SingleBasketballChooseNumber_lelun(self.driver) pbc = PaintBallConfirm_lelun(self.driver) cl = ConfirmLottery_lelun(self.driver) l = Login_lelun(self.driver) hp.open() hp.Moveable_float_close() hp.single_basketball_link() ##点击竞篮单关 hcn.Play_f() # 选择玩法 hcn.Play_sf() # 选择胜负 aa = sbcn.jldg_sf_choose(2) # 选择比赛 if aa > 0: hcn.clear_button() #点击清除按钮 sbcn.jldg_sf_choose(3) #选择3场比赛 hcn.confirm_match() #确认所选场次
def test_single_basketball_sf_throw_sub_btn_case(self): '''点击投注倍数的-按钮流程测试''' hp = HomePage_lelun(self.driver) hcn = HaobcChooseNumber_lelun(self.driver) sbcn = SingleBasketballChooseNumber_lelun(self.driver) cl = ConfirmLottery_lelun(self.driver) pbc = PaintBallConfirm_lelun(self.driver) l = Login_lelun(self.driver) hp.open() hp.Moveable_float_close() hp.single_basketball_link() ##点击竞篮单关 hcn.Play_f() # 选择玩法 hcn.Play_sf() # 选择胜负 aa = sbcn.jldg_sf_choose(2) # 选择比赛 if aa == 2: hcn.confirm_match() # 点击确认赛事 pbc.Btn_less() #点击-按钮 text = cl.throw_time_text() self.assertIn('4', text)
def test_single_basketball_sf_input_throw_times_case(self): '''输入投注3倍测试流程''' hp = HomePage_lelun(self.driver) hcn = HaobcChooseNumber_lelun(self.driver) sbcn = SingleBasketballChooseNumber_lelun(self.driver) cl = ConfirmLottery_lelun(self.driver) pbc = PaintBallConfirm_lelun(self.driver) hp.open() hp.Moveable_float_close() hp.single_basketball_link() ##点击竞篮单关 hcn.Play_f() # 选择玩法 hcn.Play_sf() # 选择胜负 aa = sbcn.jldg_sf_choose(2) # 选择比赛 if aa == 2: hcn.confirm_match() # 点击确认赛事 pbc.Times_input_click() #点击投注倍数输入框 pbc.Times_input(3) #输入投注3倍 text = cl.throw_time_text() self.assertIn('3', text)
def test_single_basketball_sf_9_case(self): '''选择九场比赛,获取“最大场次限制8场”提示,测试流程''' ###点击进入双色球选号页面### hp = HomePage_lelun(self.driver) hcn = HaobcChooseNumber_lelun(self.driver) sbcn = SingleBasketballChooseNumber_lelun(self.driver) cl = ConfirmLottery_lelun(self.driver) hp.open() hp.Moveable_float_close() hp.single_basketball_link() ##点击竞篮单关 hcn.Play_f() #选择玩法 hcn.Play_sf() #选择胜负 aa = sbcn.jldg_sf_choose(9) # 选择比赛 if aa != 0 and aa != 3: try: hcn.know() except ElementNotVisibleException: print("当前场次小于8场") hcn.confirm_match() #确认赛事
def test_single_basketball_dxf_throw50_case(self): '''选择投50倍流程测试''' hp = HomePage_lelun(self.driver) hcn = HaobcChooseNumber_lelun(self.driver) sbcn = SingleBasketballChooseNumber_lelun(self.driver) cl = ConfirmLottery_lelun(self.driver) pbc = PaintBallConfirm_lelun(self.driver) l = Login_lelun(self.driver) hp.open() hp.Moveable_float_close() hp.single_basketball_link() ##点击竞篮单关 hcn.Play_f() # 选择玩法 hcn.Play_dxf() # 选择大小分 aa = sbcn.jldg_sf_choose(2) # 选择比赛 if aa == 2: hcn.confirm_match() # 点击确认赛事 pbc.Times_input_click() # 点击投注倍数 pbc.throw_times(50) # 点击投注50倍 text = cl.throw_time_text() self.assertIn('50', text)
def test_seven_color_Del_all_nu_ok_case(self): """验证确认投注页面,点击删除选号,点击确定""" ha = HomePage_lelun(self.driver) hb = PaintBallChooseNumber_lelun(self.driver) hb1 = HaobcChooseNumber_lelun(self.driver) hc = ConfirmLottery_lelun(self.driver) hb2 = There_D_choosenumber_lelun(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.single_basketball_link() ##点击竞篮单关 hb.Play_f() # 选择玩法 hb.Play_mix() ###点击混合投注 aa = hb1.Basketball_sfc_nus_X(3) ###随机点击4场比赛 if aa == 3: hb.confirm_match() ###点击已选N场比赛 hc.delete_all_num_button() ###点击清除所有选号 hc.confirm_delete_button() # 点击确定 mur = hb.Play_fb() self.assertEqual('玩\n法', mur)
def test_single_basketball_sf_throw_way_case(self): '''改变默认投注过关方式流程测试''' hp = HomePage_lelun(self.driver) hcn = HaobcChooseNumber_lelun(self.driver) sbcn = SingleBasketballChooseNumber_lelun(self.driver) cl = ConfirmLottery_lelun(self.driver) pbc = PaintBallConfirm_lelun(self.driver) hp.open() hp = HomePage_lelun(self.driver) hp.Moveable_float_close() hp.Moveable_float_close() hp.single_basketball_link() ##点击竞篮单关 hcn.Play_f() # 选择玩法 hcn.Play_sf() # 选择胜负 aa = sbcn.jldg_sf_choose(8) # 选择比赛 if aa == 2: hcn.confirm_match() # 点击确认赛事 pbc.Pf_pass() #点击过关方式 mul = pbc.Pf_pass_nu() ###读取点击的过关方式 a = pbc.Pf_pass_text() ###读取展示的过关方式 self.assertEqual(a, mul)
def test_Play_mix_choosenumber_nine_case(self): """验证选号页面点击9场赛事,支付流程,若运行不成功,查看是否点击重复的场次""" ha = HomePage_lelun(self.driver) hb = HaobcChooseNumber_lelun(self.driver) hb1 = PaintBallChooseNumber_lelun(self.driver) hc = ConfirmLottery_lelun(self.driver) hl = Login_lelun(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.single_basketball_link() ##点击竞篮单关 hb.Play_f() ####点击玩法 hb.Play_mix() ##点击点击胜分差玩法 aa = hb.Basketball_sfc_nus_X(9) ####随机点击8场赛事 if aa > 0: hb.confirm_match() ###点击已选N场比赛 hc.submit_order_to_station_owner_button() ####点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lelun() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_single_basketball_sf_delete_one_event_case(self): """验证单个删除赛事X按钮,流程测试""" hp = HomePage_lelun(self.driver) hcn = HaobcChooseNumber_lelun(self.driver) sbcn = SingleBasketballChooseNumber_lelun(self.driver) cl = ConfirmLottery_lelun(self.driver) pbc = PaintBallConfirm_lelun(self.driver) hl = Login_lelun(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.single_basketball_link() ##点击竞彩足球 hcn.Play_f() ###点击玩法 hcn.Play_sf() ##点击胜负 aa = sbcn.jldg_sf_choose(3) ###随机点击3场比赛 sleep(3) if aa == 2: hcn.confirm_match() ###点击确认赛事 a = pbc.NN() ###读取删除前有多少个X按钮 pbc.N_del(1) ##点击删除第一场赛事 a1 = pbc.NN() ###读取删除后有多少个X按钮 self.assertEqual(a - 1, a1)
def test_single_basketball_sf_2_case(self): '''选择两场比赛流程测试''' ###点击进入竞篮单关选号页面### hp = HomePage_lelun(self.driver) hcn = HaobcChooseNumber_lelun(self.driver) sbcn = SingleBasketballChooseNumber_lelun(self.driver) pbc = PaintBallConfirm_lelun(self.driver) hc = HaobcConfirm_lelun(self.driver) cl = ConfirmLottery_lelun(self.driver) l = Login_lelun(self.driver) hp.open() hp.Moveable_float_close() hp.single_basketball_link() ##点击竞篮单关 hcn.Play_f() #选择玩法 hcn.Play_sf() #选择胜负 aa = sbcn.jldg_sf_choose(2) #选择比赛 if aa > 0: hcn.confirm_match() #确认所选场次 cl.submit_order_to_station_owner_button() #提交订单给站主 l.login_lelun() #点击登录 cl.submit_order_to_station_owner_button() # 提交订单给站主 cl.confirm_and_pay_button() #确认支付
def test_Play_mix_choosenumber_case(self): """验证选号页面点击全部赛事结果,支付流程""" ha = HomePage_lelun(self.driver) hb = HaobcChooseNumber_lelun(self.driver) hb1 = PaintBallChooseNumber_lelun(self.driver) hc = ConfirmLottery_lelun(self.driver) hl = Login_lelun(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.single_basketball_link() ##点击竞蓝单关 hb.Play_f() ####点击玩法 hb.Play_mix() ##点击让分胜负玩法 aa = hb.Basketball_sfc_ba() if aa == 1: hb.Basketball_sfc_bas(2) hb1.confirm_match() ###点击已选择N场赛事 hc.submit_order_to_station_owner_button() ####点击提交给站主 # hl.new_user_login_tab() # 点击新登录 hl.login_lelun() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_single_basketball_sf_delete_all_event_case(self): """验证删除选择的全部赛事图标,流程测试""" hp = HomePage_lelun(self.driver) hcn = HaobcChooseNumber_lelun(self.driver) sbcn = SingleBasketballChooseNumber_lelun(self.driver) cl = ConfirmLottery_lelun(self.driver) pbc = PaintBallConfirm_lelun(self.driver) hl = Login_lelun(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.single_basketball_link() ##点击竞彩足球 hcn.Play_f() ###点击玩法 hcn.Play_sf() ##点击胜负 aa = sbcn.jldg_sf_choose(2) ###随机点击2场比赛 if aa > 0: hcn.confirm_match() ###点击确认赛事 pbc.Pf_del_icon() #点击删除图标 cl.confirm_delete_button() #点击确认删除按钮 sbcn.jldg_sf_choose(4) #选择4场比赛 hcn.confirm_match() ###点击确认赛事 text = pbc.Pf_pass_text() # 获取过关方式文本 self.assertIn("4串1", text)
def test_Play_mix_emptying(self): """验证选号页面清空按钮功能,支付流程""" ha = HomePage_lelun(self.driver) hb = HaobcChooseNumber_lelun(self.driver) hb1 = PaintBallChooseNumber_lelun(self.driver) hc = ConfirmLottery_lelun(self.driver) hl = Login_lelun(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.single_basketball_link() ##点击竞篮单关 hb.Play_f() ####点击玩法 hb.Play_mix() #点击胜分差玩法 aa = hb.Basketball_sfc_nus_X(4) ###随机点击4场比赛 if aa > 0: hb.Emptying() ##点击清除 hb.confirm_match() ###点击已选N场比赛 hb.Basketball_sfc_nus_X(5) ###随机点击5场比赛 hb.confirm_match() ###点击已选N场比赛 hc.submit_order_to_station_owner_button() ####点击提交给站主 # hl.new_user_login_tab() # 点击新登录 hl.login_lelun() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付