def executeModule(self, character): print "<You set out from the village of Werchter via the North gate. According to the Old Man's map, this will lead you to the forest>" sleep(2) print print "<Along the way you are attacked by a Bandit!>" sleep(1) enemy = Bandit() standard_encounter(character, enemy) print
def executeModule(self, character): print "<You carry on along the dirt path towards the woods, night dawns soon.>" sleep(1) print print "<Thunder cracks heavily as you approach the woods, the glow of moonlight approaches and the sun bids its good byes. Best find some shelter>" sleep(1) print print "<You settle down in a nearby cave. This seems a good enough place to camp for the night>" sleep(1) print print "Bear: Grrrrr" print "<Oh No, a Wild Bear>" sleep(1) enemy = Bear() standard_encounter(character, enemy) print