Example #1
0
    def move(self, direction: Direction) -> (Point, bool, bool):

        # move the snake in a new direction
        snake_head = self.snake.move(direction, self.ate_food)

        self._n_steps += 1

        if self.snake.touches_tail() or self.__is_touching_wall():
            self.game_over()
            return Point.from_numpy(
                snake_head), self.ate_food, self.is_game_over()

        # check if the snake touches food
        if self.__is_touching_food():
            self.ate_food = True
            self._n_food_eaten += 1
            self._n_steps_without_food = 0
            print("Ate food")
            self.__random_food()
        else:
            self.ate_food = False
            self._n_steps_without_food += 1

        if self._n_steps_without_food > 1000:
            self.game_over()
            return Point.from_numpy(
                snake_head), self.ate_food, self.is_game_over()

        self.__draw_snake()
        self.__draw_food()

        return Point.from_numpy(snake_head), self.ate_food, self.is_game_over()
Example #2
0
    def move(self, direction: Direction) -> (Point, bool, bool):
        snake_head = self.grid.move_snake(direction, self.ate_food)
        self._n_steps += 1

        if self.grid.snake().touches_tail(
        ) or self.grid.snake_is_touching_wall():
            self.game_over()
            return Point.from_numpy(
                snake_head), self.ate_food, self.is_game_over()

        # check if the snake touches food
        if self.grid.snake_is_touching_food():
            self.ate_food = True
            self._n_food_eaten += 1
            self._n_steps_without_food = 0
            self.grid.random_food()
        else:
            self.ate_food = False
            self._n_steps_without_food += 1

        if self._n_steps_without_food > 1000:
            self.game_over()

        return Point.from_numpy(snake_head), self.ate_food, self.is_game_over()
Example #3
0
 def food_position(self) -> Point:
     return Point.from_numpy(self.grid.food().position())
Example #4
0
 def snake_head(self) -> Point:
     return Point.from_numpy(self.grid.snake().head())
Example #5
0
 def __is_touching_food(self) -> bool:
     return Point.from_numpy(self.snake.head()) == self.food_position()