Example #1
0
    def declare_and_load(self):
        """Declares and loads the resource file. Typically used when a script
        is loaded.

        """
        es.loadevents('declare', str(self))
        es.loadevents(str(self))
Example #2
0
    def declare_and_load(self):
        """Declares and loads the resource file. Typically used when a script
        is loaded.

        """
        es.loadevents('declare', str(self))
        es.loadevents(str(self))
Example #3
0
def loadevents(argv):
  es.loadevents(*argv)
Example #4
0
def loadevents(argv):
    es.loadevents(*argv)
Example #5
0
def es_map_start(event_var):
    es.loadevents('addons/eventscripts/wcs/wcsevents/wcsevents')
Example #6
0
def load():
    es.loadevents('declare', 'addons/eventscripts/wcs/wcsevents/wcsevents.res')
    es.loadevents('addons/eventscripts/wcs/wcsevents/wcsevents.res')
Example #7
0
    def load(self):
        """Loads the resource file. Typically used on map start and when a
        script is loaded.

        """
        es.loadevents(str(self))
Example #8
0
def es_map_start(ev):
    es.loadevents('addons/eventscripts/rpg/Events/rpg_events.res')
Example #9
0
def load():
    es.loadevents('declare', 'addons/eventscripts/rpg/Events/rpg_events.res')
    es.loadevents('addons/eventscripts/rpg/Events/rpg_events.res') 
Example #10
0
    def load(self):
        """Loads the resource file. Typically used on map start and when a
        script is loaded.

        """
        es.loadevents(str(self))