def at_cmdset_creation(self): "Populates the cmdset" # Player-specific commands self.add(player.CmdOOCLook()) self.add(player.CmdIC()) self.add(player.CmdOOC()) self.add(player.CmdCharCreate()) self.add(player.CmdCharDelete()) #self.add(player.CmdSessions()) self.add(player.CmdWho()) self.add(player.CmdOption()) self.add(player.CmdQuit()) self.add(player.CmdPassword()) self.add(player.CmdColorTest()) self.add(player.CmdQuell()) # testing self.add(building.CmdExamine()) # Help command self.add(help.CmdHelp()) # system commands self.add(system.CmdReload()) self.add(system.CmdReset()) self.add(system.CmdShutdown()) self.add(system.CmdPy()) # Admin commands self.add(admin.CmdDelPlayer()) self.add(admin.CmdNewPassword())
def at_cmdset_creation(self): "Populates the cmdset" # Player-specific commands self.add(player.CmdOOCLook()) self.add(player.CmdIC()) self.add(player.CmdOOC()) self.add(player.CmdCharCreate()) self.add(player.CmdCharDelete()) #self.add(player.CmdSessions()) self.add(player.CmdWho()) self.add(player.CmdOption()) self.add(player.CmdQuit()) self.add(player.CmdPassword()) self.add(player.CmdColorTest()) self.add(player.CmdQuell()) # testing self.add(building.CmdExamine()) # Help command self.add(help.CmdHelp()) # system commands self.add(system.CmdReload()) self.add(system.CmdReset()) self.add(system.CmdShutdown()) self.add(system.CmdPy()) # Admin commands self.add(admin.CmdDelPlayer()) self.add(admin.CmdNewPassword()) # Comm commands self.add(comms.CmdAddCom()) self.add(comms.CmdDelCom()) self.add(comms.CmdAllCom()) self.add(comms.CmdChannels()) self.add(comms.CmdCdestroy()) self.add(comms.CmdChannelCreate()) self.add(comms.CmdClock()) self.add(comms.CmdCBoot()) self.add(comms.CmdCemit()) self.add(comms.CmdCWho()) self.add(comms.CmdCdesc()) self.add(comms.CmdPage()) self.add(comms.CmdIRC2Chan()) self.add(comms.CmdIRCStatus()) self.add(comms.CmdRSS2Chan())
def test_char_create(self): self.call( player.CmdCharCreate(), "Test1=Test char", "Created new character Test1. Use @ic Test1 to enter the game", caller=self.player)