Example #1
0
    def init_mesh(self, n=1, meshtype='tet'):
        node = np.array([[-1, -1, -1], [1, -1, -1], [1, 1, -1], [-1, 1, -1],
                         [-1, -1, 1], [1, -1, 1], [1, 1, 1], [-1, 1, 1]],
                        dtype=np.float)

        cell = np.array([[0, 1, 2, 6], [0, 5, 1, 6], [0, 4, 5, 6],
                         [0, 7, 4, 6], [0, 3, 7, 6], [0, 2, 3, 6]],
                        dtype=np.int)
        mesh = TetrahedronMesh(node, cell)
        mesh.uniform_refine(n)
        return mesh
Example #2
0
    def init_mesh(self, n=1, meshtype='tet'):
        node = np.array([
            [-1, -1, -1],
            [1, -1, -1],
            [1, 1, -1],
            [-1, 1, -1],
            [-1, -1, 1],
            [1, -1, 1],
            [1, 1, 1],
            [-1, 1, 1]], dtype=np.float)

        cell = np.array([
            [0, 1, 2, 6],
            [0, 5, 1, 6],
            [0, 4, 5, 6],
            [0, 7, 4, 6],
            [0, 3, 7, 6],
            [0, 2, 3, 6]], dtype=np.int)
        mesh = TetrahedronMesh(node, cell)
        mesh.uniform_refine(n)

        NN = mesh.number_of_nodes()
        node = mesh.entity('node')
        cell = mesh.entity('cell')
        bc = mesh.entity_barycenter('cell')
        isDelCell = ((bc[:, 0] > 0) & (bc[:, 1] < 0))
        cell = cell[~isDelCell]
        isValidNode = np.zeros(NN, dtype=np.bool)
        isValidNode[cell] = True
        node = node[isValidNode]

        idxMap = np.zeros(NN, dtype=mesh.itype)
        idxMap[isValidNode] = range(isValidNode.sum())
        cell = idxMap[cell]
        mesh = TetrahedronMesh(node, cell)

        return mesh
Example #3
0
import numpy as np
import mpl_toolkits.mplot3d as a3
import pylab as pl

from fealpy.mesh.TetrahedronMesh import TetrahedronMesh

node = np.array([[-1, -1, -1], [1, -1, -1], [1, 1, -1], [-1, 1, -1],
                 [-1, -1, 1], [1, -1, 1], [1, 1, 1], [-1, 1, 1]],
                dtype=np.float)

cell = np.array([[0, 1, 2, 6], [0, 5, 1, 6], [0, 4, 5, 6], [0, 7, 4, 6],
                 [0, 3, 7, 6], [0, 2, 3, 6]],
                dtype=np.int)

mesh = TetrahedronMesh(node, cell)
mesh.uniform_refine(2)
mesh.print()
fig = pl.figure()
axes = a3.Axes3D(fig)
mesh.add_plot(axes)
mesh.find_node(axes, showindex=True)
pl.show()
Example #4
0
import pylab as pl

from fealpy.mesh.TetrahedronMesh import TetrahedronMesh

#point = np.array([
#    [0, 0, 0],
#    [1, 0, 0],
#    [0, 1, 0],
#    [0, 0, 1]], dtype=np.float)
#
#cell = np.array([
#    [0, 1, 2, 3]], dtype=np.int)

point = np.array([[-1, -1, -1], [1, -1, -1], [1, 1, -1], [-1, 1, -1],
                  [-1, -1, 1], [1, -1, 1], [1, 1, 1], [-1, 1, 1]],
                 dtype=np.float)

cell = np.array([[0, 1, 2, 6], [0, 5, 1, 6], [0, 4, 5, 6], [0, 7, 4, 6],
                 [0, 3, 7, 6], [0, 2, 3, 6]],
                dtype=np.int)

mesh = TetrahedronMesh(point, cell)
for i in range(3):
    angle = mesh.dihedral_angle()
    print("max:", np.max(angle))
    print("min:", np.min(angle))
    mesh.uniform_refine()
ax0 = a3.Axes3D(pl.figure())
mesh.add_plot(ax0)
pl.show()