Example #1
0
def edit_play_list(screen, play_list_name):
    paint_screen(gl.BLACK)
    keep_going = 1
    play_list = gl.DATA_DIR + play_list_name
    f = open(play_list)
    file_names = f.readlines()
    f.close()
    if len(file_names) < 1:
        play_list_options_msg(screen, "Can't edit %s, it is empty" %\
        play_list)
        keep_going = 0
    for count in range(len(file_names)):
        file_names[count] = file_names[count].replace('\n', '')
    normal_cursor()
    if keep_going:
        (list_names, play_list_item, x, my_string) = command_file_master(screen,\
        file_names, "Click item to delete it from play list", 47, 0, 1, "do again")
        file_names = delete_item(screen, play_list_item, play_list)
        if x == "do again":
            while 1:
                if len(file_names) < 1:
                    break
                (list_names, play_list_item, x, my_string) = command_file_master(screen,\
                file_names,    "Click to delete another item from play list", 47, 0, 1,\
                "do again")
                file_names = delete_item(screen, play_list_item, play_list)
                if x != "do again":
                    break
Example #2
0
def command_add_to_play_list(screen, filename):
    paint_screen(gl.BLACK)
    normal_cursor()
    gl.SORT_HIT = 1
    small_font = pygame.font.Font(gl.FONT_NAME, 10)
    f = open(gl.IMGV_PLAYLISTS)
    file_names = f.readlines()
    if len(file_names) == 0:
        return (file_names, None, None, None, None)
    f.close()
    file_names.sort(lambda x, y: cmp(x.lower(), y.lower()))
    for count in range(len(file_names)):
        file_names[count] = file_names[count].replace('\n', '')
    (list_names, play_list_name, x, my_string) = command_file_master(screen,\
    file_names, "LEFT-CLICK list name to add to list", 25, 0, 1, 0)
    if (list_names == None):
        return
    play_list = gl.DATA_DIR + play_list_name
    f = open(play_list, 'a')
    if os.path.isdir(filename):
        filez = dir_nav.get_imgs(os.getcwd(), 0)
        filez.sort(lambda x, y: cmp(x.lower(), y.lower()))
        for file in filez:
            f.write(file + "\n")
    else:
        if os.sep not in filename and filename.startswith("http:") != 1:
            filename = os.getcwd() + os.sep + filename + "\n"
        f.write(filename + "\n")
    f.close()
    normal_cursor()
Example #3
0
def command_img_names(screen, new_img, img, file, rect):
    num_imgs = len(gl.files)
    (screen, before_winsize, not_accepted) = adjust_screen(screen)
    paint_screen(gl.BLACK)
    normal_cursor()
    gl.SORT_HIT = 0
    (list_names, filename, x, my_string) = command_file_master(screen, gl.files,\
    "(%d Images)" % len(gl.files), 15, 0, 1, 0)
    wait_cursor()
    screen = restore_screen(screen, before_winsize, not_accepted, new_img, file, rect)
    if not filename == None:
        if num_imgs > 1:
            file = gl.files.index(filename)
        new_img = load_img(gl.files[file])
        rect = get_center(screen, new_img)
        my_update_screen(new_img, rect, file)
    normal_cursor()
    rect = get_center(screen, new_img)
    my_update_screen(new_img, rect, file)
    return (new_img, new_img, new_img, file, rect)
Example #4
0
def play_list_options(screen, file):
    normal_cursor()
    f = open(gl.IMGV_PLAYLISTS)
    file_names = f.readlines()
    f.close()
    file_names.sort(lambda x, y: cmp(x.lower(), y.lower()))
    gl.SORT_HIT = 1
    for count in range(len(file_names)):
        file_names[count] = file_names[count].replace('\n', '')
    (list_names, play_list_name, x, my_string) = command_file_master(screen, file_names, "There are %d Play Lists. (LEFT-CLICK list name to use. RIGHT-CLICK to edit. CTRL+LEFT-CLICK to delete)" % len(file_names), 5, 1, 0, 0)
    wait_cursor()
    if x == "deleteit":
        return ("deleteit", play_list_name)
    if x == "rclicked":
        return ("rclicked", play_list_name)
    if my_string != None and my_string != "\n":
        my_string = str(''.join(my_string))
        new_list = gl.DATA_DIR + my_string
        f = open(gl.IMGV_PLAYLISTS, 'a')
        new_list_name = os.path.basename(new_list + "\n")
        if new_list_name != "\n": # no blank lists (user just hit RETURN)
            f.write(new_list_name)
            f.close()
            open(new_list, 'w')
        return (file, None)
    if (play_list_name == None):
        return (file, None)
    play_list = gl.DATA_DIR + play_list_name
    try:
        f = open(play_list)
        tmp_files = f.readlines()
        if len(tmp_files) > 0:
            gl.files = tmp_files
            for count in range(len(gl.files)):
                gl.files[count] = gl.files[count].replace('\n', '')
            f.close()
            gl.PLAY_LIST_NAME = os.path.basename(play_list)
            return (0, None)
        return (file, "\"%s\" is empty or not in %s" % (os.path.basename(play_list), gl.DATA_DIR))
    except IOError:
        return (file, "\"%s\" is empty or not in %s" % (os.path.basename(play_list), gl.DATA_DIR))