def _set_step(self, step): # int() will give floor() casted to an Int try: self.numPoints = int( (self.stop - self.start) / floatbits.prevfloat(step)) + 1 except ValueError, e: print("ERROR: Sweep named %s issue computing Num. Points: %s" % (self.label, e))
def validate_sweepLib(): errors = [] for key in sweeps.keys(): if isinstance(sweeps[key],Sweeps.PointsSweep): try: numPoints = int((sweeps[key].stop - sweeps[key].start)/floatbits.prevfloat(sweeps[key].step)) + 1 except ValueError, e: errors.append("Sweep named %s issue computing Num. Points: %s" % (sweeps[key].label,e))
def _set_step(self, step): # int() will give floor() casted to an Int try: self.numPoints = int((self.stop - self.start)/floatbits.prevfloat(step)) + 1 except ValueError, e: print("ERROR: Sweep named %s issue computing Num. Points: %s" % (self.label,e))
def _set_step(self, step): # int() will give floor() casted to an Int self.numPoints = int( (self.stop - self.start) / floatbits.prevfloat(step)) + 1
def _set_step(self, step): # int() will give floor() casted to an Int self.numPoints = int((self.stop - self.start)/floatbits.prevfloat(step)) + 1