def render(self, visibility, topMost): if self.gameStarted: return if self.items == []: return Scene.render(self, visibility, topMost) with self.engine.view.orthogonalProjection(normalize = True): self.engine.view.setViewport(1,0) w, h = self.engine.view.geometry[2:4] if self.img_background: drawImage(self.img_background, scale = (1.0, -1.0), coord = (w/2,h/2), stretched = FULL_SCREEN) if self.mode == 0: self.renderSetlist(visibility, topMost) if self.moreInfoTime > 0: self.engine.theme.setlist.renderMoreInfo(self) if self.miniLobbyTime > 0: self.engine.theme.setlist.renderMiniLobby(self) # I am unsure how I want to handle this for now. Perhaps as dialogs, perhaps in SCS. elif self.mode == 1: self.renderSpeedSelect(visibility, topMost) elif self.mode == 2: self.renderTimeSelect(visibility, topMost)