def load_font(self, name, path=None): """ Add a new font to this manager. Parameters ---------- name : :obj:`str` The name of the font. The font's metafile and texture filename's should also be this value with the appropriate file extensions. path : :obj:`str`, optional File path the font files. If not supplied will use the default `res/fonts/` path. """ if path is None: path = self._font_path # Load in the font texture atlas tex_file = path + name + ".png" image = self._app.tex_mgr.load_image(name, tex_file) builder = TextureBuilder().set_filtered(True).set_wrapped( GL_CLAMP_TO_EDGE) texture = self._app.tex_mgr.load_texture(name, image, builder) # Create the font object which automatically loades the font metadata font_file = path + name + ".fnt" font = Font(name, font_file, texture) # Add font to local caches and create loader obj self._fonts[font.name] = font self._loaders[font] = loader = TextLoader(font) self._texts[font] = [] font._loader = loader # Attempting to not expose a set option return font