def on_check_for_update(self): self.setCursor(Qt.WaitCursor) current_version = get_current_version_name() try: latest_version = get_latest_version_name() except ValueError as ve: QMessageBox.critical(self, "Error while checking for updates", f"Error: {ve}") return if current_version != latest_version: latest_release_url = f"{releases_link}/tag/{latest_version}" go_to_github_button = QPushButton(icon("external-link.svg"), "Go to latest release") go_to_github_button.clicked.connect( lambda: open_url(latest_release_url)) info_box = QMessageBox( QMessageBox.Information, "New release available", f"New Version {latest_version} is available.") info_box.addButton(QMessageBox.Cancel) info_box.addButton(go_to_github_button, QMessageBox.AcceptRole) info_box.exec_() else: QMessageBox.information( self, "No newer release", f"Version {current_version} is up to date.") self.setCursor(Qt.ArrowCursor)
def __init__(self, path_to_rom=""): super(MainWindow, self).__init__() self.setWindowIcon(icon("foundry.ico")) file_menu = QMenu("File") open_rom_action = file_menu.addAction("&Open ROM") open_rom_action.triggered.connect(self.on_open_rom) self.open_m3l_action = file_menu.addAction("&Open M3L") self.open_m3l_action.triggered.connect(self.on_open_m3l) file_menu.addSeparator() self.save_rom_action = file_menu.addAction("&Save ROM") self.save_rom_action.triggered.connect(self.on_save_rom) self.save_rom_as_action = file_menu.addAction("&Save ROM as ...") self.save_rom_as_action.triggered.connect(self.on_save_rom_as) """ file_menu.AppendSeparator() """ self.save_m3l_action = file_menu.addAction("&Save M3L") self.save_m3l_action.triggered.connect(self.on_save_m3l) """ file_menu.Append(ID_SAVE_LEVEL_TO, "&Save Level to", "") file_menu.AppendSeparator() file_menu.Append(ID_APPLY_IPS_PATCH, "&Apply IPS Patch", "") file_menu.AppendSeparator() file_menu.Append(ID_ROM_PRESET, "&ROM Preset", "") """ file_menu.addSeparator() settings_action = file_menu.addAction("&Settings") settings_action.triggered.connect(show_settings) file_menu.addSeparator() exit_action = file_menu.addAction("&Exit") exit_action.triggered.connect(lambda _: self.close()) self.menuBar().addMenu(file_menu) """ edit_menu = wx.Menu() edit_menu.Append(ID_EDIT_LEVEL, "&Edit Level", "") edit_menu.Append(ID_EDIT_OBJ_DEFS, "&Edit Object Definitions", "") edit_menu.Append(ID_EDIT_PALETTE, "&Edit Palette", "") edit_menu.Append(ID_EDIT_GRAPHICS, "&Edit Graphics", "") edit_menu.Append(ID_EDIT_MISC, "&Edit Miscellaneous", "") edit_menu.AppendSeparator() edit_menu.Append(ID_FREE_FORM_MODE, "&Free form Mode", "") edit_menu.Append(ID_LIMIT_SIZE, "&Limit Size", "") """ self.level_menu = QMenu("Level") self.select_level_action = self.level_menu.addAction("&Select Level") self.select_level_action.triggered.connect(self.open_level_selector) self.reload_action = self.level_menu.addAction("&Reload Level") self.reload_action.triggered.connect(self.reload_level) self.level_menu.addSeparator() self.edit_header_action = self.level_menu.addAction("&Edit Header") self.edit_header_action.triggered.connect(self.on_header_editor) self.edit_autoscroll = self.level_menu.addAction("Edit Autoscrolling") self.edit_autoscroll.triggered.connect(self.on_edit_autoscroll) self.menuBar().addMenu(self.level_menu) self.object_menu = QMenu("Objects") view_blocks_action = self.object_menu.addAction("&View Blocks") view_blocks_action.triggered.connect(self.on_block_viewer) view_objects_action = self.object_menu.addAction("&View Objects") view_objects_action.triggered.connect(self.on_object_viewer) self.object_menu.addSeparator() view_palettes_action = self.object_menu.addAction( "View Object Palettes") view_palettes_action.triggered.connect(self.on_palette_viewer) self.menuBar().addMenu(self.object_menu) self.view_menu = QMenu("View") self.view_menu.triggered.connect(self.on_menu) action = self.view_menu.addAction("Mario") action.setProperty(ID_PROP, ID_MARIO) action.setCheckable(True) action.setChecked(SETTINGS["draw_mario"]) action = self.view_menu.addAction("&Jumps on objects") action.setProperty(ID_PROP, ID_JUMP_OBJECTS) action.setCheckable(True) action.setChecked(SETTINGS["draw_jump_on_objects"]) action = self.view_menu.addAction("Items in blocks") action.setProperty(ID_PROP, ID_ITEM_BLOCKS) action.setCheckable(True) action.setChecked(SETTINGS["draw_items_in_blocks"]) action = self.view_menu.addAction("Invisible items") action.setProperty(ID_PROP, ID_INVISIBLE_ITEMS) action.setCheckable(True) action.setChecked(SETTINGS["draw_invisible_items"]) action = self.view_menu.addAction("Autoscroll Path") action.setProperty(ID_PROP, ID_AUTOSCROLL) action.setCheckable(True) action.setChecked(SETTINGS["draw_autoscroll"]) self.view_menu.addSeparator() action = self.view_menu.addAction("Jump Zones") action.setProperty(ID_PROP, ID_JUMPS) action.setCheckable(True) action.setChecked(SETTINGS["draw_jumps"]) action = self.view_menu.addAction("&Grid lines") action.setProperty(ID_PROP, ID_GRID_LINES) action.setCheckable(True) action.setChecked(SETTINGS["draw_grid"]) action = self.view_menu.addAction("Resize Type") action.setProperty(ID_PROP, ID_RESIZE_TYPE) action.setCheckable(True) action.setChecked(SETTINGS["draw_expansion"]) self.view_menu.addSeparator() action = self.view_menu.addAction("&Block Transparency") action.setProperty(ID_PROP, ID_TRANSPARENCY) action.setCheckable(True) action.setChecked(SETTINGS["block_transparency"]) self.view_menu.addSeparator() self.view_menu.addAction( "&Save Screenshot of Level").triggered.connect(self.on_screenshot) """ self.view_menu.Append(ID_BACKGROUND_FLOOR, "&Background & Floor", "") self.view_menu.Append(ID_TOOLBAR, "&Toolbar", "") self.view_menu.AppendSeparator() self.view_menu.Append(ID_ZOOM, "&Zoom", "") self.view_menu.AppendSeparator() self.view_menu.Append(ID_USE_ROM_GRAPHICS, "&Use ROM Graphics", "") self.view_menu.Append(ID_PALETTE, "&Palette", "") self.view_menu.AppendSeparator() self.view_menu.Append(ID_MORE, "&More", "") """ self.menuBar().addMenu(self.view_menu) help_menu = QMenu("Help") """ help_menu.Append(ID_ENEMY_COMPATIBILITY, "&Enemy Compatibility", "") help_menu.Append(ID_TROUBLESHOOTING, "&Troubleshooting", "") help_menu.AppendSeparator() help_menu.Append(ID_PROGRAM_WEBSITE, "&Program Website", "") help_menu.Append(ID_MAKE_A_DONATION, "&Make a Donation", "") help_menu.AppendSeparator() """ update_action = help_menu.addAction("Check for updates") update_action.triggered.connect(self.on_check_for_update) help_menu.addSeparator() video_action = help_menu.addAction("Feature Video on YouTube") video_action.triggered.connect(lambda: open_url(feature_video_link)) github_action = help_menu.addAction("Github Repository") github_action.triggered.connect(lambda: open_url(github_link)) discord_action = help_menu.addAction("SMB3 Rom Hacking Discord") discord_action.triggered.connect(lambda: open_url(discord_link)) help_menu.addSeparator() about_action = help_menu.addAction("&About") about_action.triggered.connect(self.on_about) self.menuBar().addMenu(help_menu) self.block_viewer = None self.object_viewer = None self.level_ref = LevelRef() self.level_ref.data_changed.connect(self._on_level_data_changed) self.context_menu = ContextMenu(self.level_ref) self.context_menu.triggered.connect(self.on_menu) self.level_view = LevelView(self, self.level_ref, self.context_menu) self.scroll_panel = QScrollArea() self.scroll_panel.setWidgetResizable(True) self.scroll_panel.setWidget(self.level_view) self.setCentralWidget(self.scroll_panel) self.spinner_panel = SpinnerPanel(self, self.level_ref) self.spinner_panel.zoom_in_triggered.connect(self.level_view.zoom_in) self.spinner_panel.zoom_out_triggered.connect(self.level_view.zoom_out) self.spinner_panel.object_change.connect(self.on_spin) self.object_list = ObjectList(self, self.level_ref, self.context_menu) self.object_dropdown = ObjectDropdown(self) self.object_dropdown.object_selected.connect( self._on_placeable_object_selected) self.level_size_bar = LevelSizeBar(self, self.level_ref) self.enemy_size_bar = EnemySizeBar(self, self.level_ref) self.jump_list = JumpList(self, self.level_ref) self.jump_list.add_jump.connect(self.on_jump_added) self.jump_list.edit_jump.connect(self.on_jump_edit) self.jump_list.remove_jump.connect(self.on_jump_removed) splitter = QSplitter(self) splitter.setOrientation(Qt.Vertical) splitter.addWidget(self.object_list) splitter.setStretchFactor(0, 1) splitter.addWidget(self.jump_list) splitter.setChildrenCollapsible(False) level_toolbar = QToolBar("Level Info Toolbar", self) level_toolbar.setContextMenuPolicy(Qt.PreventContextMenu) level_toolbar.setSizePolicy(QSizePolicy.Maximum, QSizePolicy.Maximum) level_toolbar.setOrientation(Qt.Horizontal) level_toolbar.setFloatable(False) level_toolbar.addWidget(self.spinner_panel) level_toolbar.addWidget(self.object_dropdown) level_toolbar.addWidget(self.level_size_bar) level_toolbar.addWidget(self.enemy_size_bar) level_toolbar.addWidget(splitter) level_toolbar.setAllowedAreas(Qt.LeftToolBarArea | Qt.RightToolBarArea) self.addToolBar(Qt.RightToolBarArea, level_toolbar) self.object_toolbar = ObjectToolBar(self) self.object_toolbar.object_selected.connect( self._on_placeable_object_selected) object_toolbar = QToolBar("Object Toolbar", self) object_toolbar.setContextMenuPolicy(Qt.PreventContextMenu) object_toolbar.setSizePolicy(QSizePolicy.Maximum, QSizePolicy.Maximum) object_toolbar.setFloatable(False) object_toolbar.addWidget(self.object_toolbar) object_toolbar.setAllowedAreas(Qt.LeftToolBarArea | Qt.RightToolBarArea) self.addToolBar(Qt.LeftToolBarArea, object_toolbar) self.menu_toolbar = QToolBar("Menu Toolbar", self) self.menu_toolbar.setOrientation(Qt.Horizontal) self.menu_toolbar.setIconSize(QSize(20, 20)) self.menu_toolbar.addAction( icon("settings.svg"), "Editor Settings").triggered.connect(show_settings) self.menu_toolbar.addSeparator() self.menu_toolbar.addAction( icon("folder.svg"), "Open ROM").triggered.connect(self.on_open_rom) self.menu_toolbar.addAction( icon("save.svg"), "Save Level").triggered.connect(self.on_save_rom) self.menu_toolbar.addSeparator() self.undo_action = self.menu_toolbar.addAction(icon("rotate-ccw.svg"), "Undo Action") self.undo_action.triggered.connect(self.level_ref.undo) self.undo_action.setEnabled(False) self.redo_action = self.menu_toolbar.addAction(icon("rotate-cw.svg"), "Redo Action") self.redo_action.triggered.connect(self.level_ref.redo) self.redo_action.setEnabled(False) self.menu_toolbar.addSeparator() play_action = self.menu_toolbar.addAction(icon("play-circle.svg"), "Play Level") play_action.triggered.connect(self.on_play) play_action.setWhatsThis( "Opens an emulator with the current Level set to 1-1.\nSee Settings." ) self.menu_toolbar.addSeparator() self.menu_toolbar.addAction(icon("zoom-out.svg"), "Zoom Out").triggered.connect( self.level_view.zoom_out) self.menu_toolbar.addAction(icon("zoom-in.svg"), "Zoom In").triggered.connect( self.level_view.zoom_in) self.menu_toolbar.addSeparator() header_action = self.menu_toolbar.addAction(icon("tool.svg"), "Edit Level Header") header_action.triggered.connect(self.on_header_editor) header_action.setWhatsThis( "<b>Header Editor</b><br/>" "Many configurations regarding the level are done in its header, like the length of " "the timer, or where and how Mario enters the level.<br/>") self.jump_destination_action = self.menu_toolbar.addAction( icon("arrow-right-circle.svg"), "Go to Jump Destination") self.jump_destination_action.triggered.connect( self._go_to_jump_destination) self.jump_destination_action.setWhatsThis( "Opens the level, that can be reached from this one, e.g. by entering a pipe." ) self.menu_toolbar.addSeparator() whats_this_action = QWhatsThis.createAction() whats_this_action.setWhatsThis( "Click on parts of the editor, to receive help information.") whats_this_action.setIcon(icon("help-circle.svg")) whats_this_action.setText("Starts 'What's this?' mode") self.menu_toolbar.addAction(whats_this_action) self.menu_toolbar.addSeparator() self.warning_list = WarningList(self, self.level_ref) warning_action = self.menu_toolbar.addAction( icon("alert-triangle.svg"), "Warning Panel") warning_action.setWhatsThis("Shows a list of warnings.") warning_action.triggered.connect(self.warning_list.show) warning_action.setDisabled(True) self.warning_list.warnings_updated.connect(warning_action.setEnabled) self.addToolBar(Qt.TopToolBarArea, self.menu_toolbar) self.status_bar = ObjectStatusBar(self, self.level_ref) self.setStatusBar(self.status_bar) self.delete_shortcut = QShortcut(QKeySequence(Qt.Key_Delete), self, self.remove_selected_objects) QShortcut(QKeySequence(Qt.CTRL + Qt.Key_X), self, self._cut_objects) QShortcut(QKeySequence(Qt.CTRL + Qt.Key_C), self, self._copy_objects) QShortcut(QKeySequence(Qt.CTRL + Qt.Key_V), self, self._paste_objects) QShortcut(QKeySequence(Qt.CTRL + Qt.Key_Z), self, self.level_ref.undo) QShortcut(QKeySequence(Qt.CTRL + Qt.Key_Y), self, self.level_ref.redo) QShortcut(QKeySequence(Qt.CTRL + Qt.SHIFT + Qt.Key_Z), self, self.level_ref.redo) QShortcut(QKeySequence(Qt.CTRL + Qt.Key_Plus), self, self.level_view.zoom_in) QShortcut(QKeySequence(Qt.CTRL + Qt.Key_Minus), self, self.level_view.zoom_out) QShortcut(QKeySequence(Qt.CTRL + Qt.Key_A), self, self.level_view.select_all) self.on_open_rom(path_to_rom) self.showMaximized()
def __init__(self, path_to_rom=""): super(MainWindow, self).__init__() self.setWindowIcon(icon("foundry.ico")) file_menu = QMenu("File") open_rom_action = file_menu.addAction("&Open ROM") open_rom_action.triggered.connect(self.on_open_rom) self.open_m3l_action = file_menu.addAction("&Open M3L") self.open_m3l_action.triggered.connect(self.on_open_m3l) file_menu.addSeparator() save_rom_action = file_menu.addAction("&Save ROM") save_rom_action.triggered.connect(self.on_save_rom) save_rom_as_action = file_menu.addAction("&Save ROM as ...") save_rom_as_action.triggered.connect(self.on_save_rom_as) """ file_menu.AppendSeparator() """ self.save_m3l_action = file_menu.addAction("&Save M3L") self.save_m3l_action.triggered.connect(self.on_save_m3l) """ file_menu.Append(ID_SAVE_LEVEL_TO, "&Save Level to", "") file_menu.AppendSeparator() file_menu.Append(ID_APPLY_IPS_PATCH, "&Apply IPS Patch", "") file_menu.AppendSeparator() file_menu.Append(ID_ROM_PRESET, "&ROM Preset", "") """ file_menu.addSeparator() settings_action = file_menu.addAction("&Settings") settings_action.triggered.connect(show_settings) file_menu.addSeparator() exit_action = file_menu.addAction("&Exit") exit_action.triggered.connect(lambda _: self.close()) self.menuBar().addMenu(file_menu) """ edit_menu = wx.Menu() edit_menu.Append(ID_EDIT_LEVEL, "&Edit Level", "") edit_menu.Append(ID_EDIT_OBJ_DEFS, "&Edit Object Definitions", "") edit_menu.Append(ID_EDIT_PALETTE, "&Edit Palette", "") edit_menu.Append(ID_EDIT_GRAPHICS, "&Edit Graphics", "") edit_menu.Append(ID_EDIT_MISC, "&Edit Miscellaneous", "") edit_menu.AppendSeparator() edit_menu.Append(ID_FREE_FORM_MODE, "&Free form Mode", "") edit_menu.Append(ID_LIMIT_SIZE, "&Limit Size", "") """ level_menu = QMenu("Level") select_level_action = level_menu.addAction("&Select Level") select_level_action.triggered.connect(self.open_level_selector) """ level_menu.Append(ID_GOTO_NEXT_AREA, "&Go to next Area", "") level_menu.AppendSeparator() """ self.reload_action = level_menu.addAction("&Reload Level") self.reload_action.triggered.connect(self.reload_level) level_menu.addSeparator() self.edit_header_action = level_menu.addAction("&Edit Header") self.edit_header_action.triggered.connect(self.on_header_editor) """ level_menu.Append(ID_EDIT_POINTERS, "&Edit Pointers", "") """ self.menuBar().addMenu(level_menu) object_menu = QMenu("Objects") view_blocks_action = object_menu.addAction("&View Blocks") view_blocks_action.triggered.connect(self.on_block_viewer) view_objects_action = object_menu.addAction("&View Objects") view_objects_action.triggered.connect(self.on_object_viewer) """ object_menu.AppendSeparator() object_menu.Append(ID_CLONE_OBJECT_ENEMY, "&Clone Object/Enemy", "") object_menu.AppendSeparator() object_menu.Append(ID_ADD_3_BYTE_OBJECT, "&Add 3 Byte Object", "") object_menu.Append(ID_ADD_4_BYTE_OBJECT, "&Add 4 Byte Object", "") object_menu.Append(ID_ADD_ENEMY, "&Add Enemy", "") object_menu.AppendSeparator() object_menu.Append(ID_DELETE_OBJECT_ENEMY, "&Delete Object/Enemy", "") object_menu.Append(ID_DELETE_ALL, "&Delete All", "") """ self.menuBar().addMenu(object_menu) view_menu = QMenu("View") view_menu.triggered.connect(self.on_menu) action = view_menu.addAction("Mario") action.setProperty(ID_PROP, ID_MARIO) action.setCheckable(True) action.setChecked(SETTINGS["draw_mario"]) action = view_menu.addAction("&Jumps on objects") action.setProperty(ID_PROP, ID_JUMP_OBJECTS) action.setCheckable(True) action.setChecked(SETTINGS["draw_jump_on_objects"]) action = view_menu.addAction("Items in blocks") action.setProperty(ID_PROP, ID_ITEM_BLOCKS) action.setCheckable(True) action.setChecked(SETTINGS["draw_items_in_blocks"]) action = view_menu.addAction("Invisible items") action.setProperty(ID_PROP, ID_INVISIBLE_ITEMS) action.setCheckable(True) action.setChecked(SETTINGS["draw_invisible_items"]) view_menu.addSeparator() action = view_menu.addAction("Jump Zones") action.setProperty(ID_PROP, ID_JUMPS) action.setCheckable(True) action.setChecked(SETTINGS["draw_jumps"]) action = view_menu.addAction("&Grid lines") action.setProperty(ID_PROP, ID_GRID_LINES) action.setCheckable(True) action.setChecked(SETTINGS["draw_grid"]) action = view_menu.addAction("Resize Type") action.setProperty(ID_PROP, ID_RESIZE_TYPE) action.setCheckable(True) action.setChecked(SETTINGS["draw_expansion"]) view_menu.addSeparator() action = view_menu.addAction("&Block Transparency") action.setProperty(ID_PROP, ID_TRANSPARENCY) action.setCheckable(True) action.setChecked(SETTINGS["block_transparency"]) view_menu.addSeparator() view_menu.addAction("&Save Screenshot of Level").triggered.connect( self.on_screenshot) """ view_menu.Append(ID_BACKGROUND_FLOOR, "&Background & Floor", "") view_menu.Append(ID_TOOLBAR, "&Toolbar", "") view_menu.AppendSeparator() view_menu.Append(ID_ZOOM, "&Zoom", "") view_menu.AppendSeparator() view_menu.Append(ID_USE_ROM_GRAPHICS, "&Use ROM Graphics", "") view_menu.Append(ID_PALETTE, "&Palette", "") view_menu.AppendSeparator() view_menu.Append(ID_MORE, "&More", "") """ self.menuBar().addMenu(view_menu) help_menu = QMenu("Help") """ help_menu.Append(ID_ENEMY_COMPATIBILITY, "&Enemy Compatibility", "") help_menu.Append(ID_TROUBLESHOOTING, "&Troubleshooting", "") help_menu.AppendSeparator() help_menu.Append(ID_PROGRAM_WEBSITE, "&Program Website", "") help_menu.Append(ID_MAKE_A_DONATION, "&Make a Donation", "") help_menu.AppendSeparator() """ update_action = help_menu.addAction("Check for updates") update_action.triggered.connect(self.on_check_for_update) help_menu.addSeparator() video_action = help_menu.addAction("Feature Video on YouTube") video_action.triggered.connect(lambda: open_url(feature_video_link)) discord_action = help_menu.addAction("SMB3 Rom Hacking Discord") discord_action.triggered.connect(lambda: open_url(discord_link)) help_menu.addSeparator() about_action = help_menu.addAction("&About") about_action.triggered.connect(self.on_about) self.menuBar().addMenu(help_menu) self.level_selector = LevelSelector(parent=self) self.block_viewer = None self.object_viewer = None self.level_ref = LevelRef() self.level_ref.data_changed.connect(self._on_level_data_changed) self.context_menu = ContextMenu(self.level_ref) self.context_menu.triggered.connect(self.on_menu) self.level_view = LevelView(self, self.level_ref, self.context_menu) self.scroll_panel = QScrollArea() self.scroll_panel.setWidgetResizable(True) self.scroll_panel.setWidget(self.level_view) self.setCentralWidget(self.scroll_panel) self.spinner_panel = SpinnerPanel(self, self.level_ref) self.spinner_panel.zoom_in_triggered.connect(self.level_view.zoom_in) self.spinner_panel.zoom_out_triggered.connect(self.level_view.zoom_out) self.spinner_panel.object_change.connect(self.on_spin) self.object_list = ObjectList(self, self.level_ref, self.context_menu) self.object_dropdown = ObjectDropdown(self) self.object_dropdown.object_selected.connect( self._on_placeable_object_selected) self.level_size_bar = LevelSizeBar(self, self.level_ref) self.enemy_size_bar = EnemySizeBar(self, self.level_ref) self.jump_list = JumpList(self, self.level_ref) self.jump_list.add_jump.connect(self.on_jump_added) self.jump_list.edit_jump.connect(self.on_jump_edit) self.jump_list.remove_jump.connect(self.on_jump_removed) splitter = QSplitter(self) splitter.setOrientation(Qt.Vertical) splitter.addWidget(self.object_list) splitter.setStretchFactor(0, 1) splitter.addWidget(self.jump_list) splitter.setChildrenCollapsible(False) level_toolbar = QToolBar("Level Info Toolbar", self) level_toolbar.setContextMenuPolicy(Qt.PreventContextMenu) level_toolbar.setSizePolicy(QSizePolicy.Maximum, QSizePolicy.Maximum) level_toolbar.setOrientation(Qt.Horizontal) level_toolbar.setFloatable(False) level_toolbar.addWidget(self.spinner_panel) level_toolbar.addWidget(self.object_dropdown) level_toolbar.addWidget(self.level_size_bar) level_toolbar.addWidget(self.enemy_size_bar) level_toolbar.addWidget(splitter) level_toolbar.setAllowedAreas(Qt.LeftToolBarArea | Qt.RightToolBarArea) self.addToolBar(Qt.RightToolBarArea, level_toolbar) self.object_toolbar = ObjectToolBar(self) self.object_toolbar.object_selected.connect( self._on_placeable_object_selected) object_toolbar = QToolBar("Object Toolbar", self) object_toolbar.setContextMenuPolicy(Qt.PreventContextMenu) object_toolbar.setSizePolicy(QSizePolicy.Maximum, QSizePolicy.Maximum) object_toolbar.setFloatable(False) object_toolbar.addWidget(self.object_toolbar) object_toolbar.setAllowedAreas(Qt.LeftToolBarArea | Qt.RightToolBarArea) self.addToolBar(Qt.LeftToolBarArea, object_toolbar) menu_toolbar = QToolBar("Menu Toolbar", self) menu_toolbar.setOrientation(Qt.Horizontal) menu_toolbar.setIconSize(QSize(20, 20)) menu_toolbar.addAction( icon("settings.svg"), "Editor Settings").triggered.connect(show_settings) menu_toolbar.addSeparator() menu_toolbar.addAction(icon("folder.svg"), "Open ROM").triggered.connect(self.on_open_rom) menu_toolbar.addAction( icon("save.svg"), "Save Level").triggered.connect(self.on_save_rom) menu_toolbar.addSeparator() self.undo_action = menu_toolbar.addAction(icon("rotate-ccw.svg"), "Undo Action") self.undo_action.triggered.connect(self.level_ref.undo) self.undo_action.setEnabled(False) self.redo_action = menu_toolbar.addAction(icon("rotate-cw.svg"), "Redo Action") self.redo_action.triggered.connect(self.level_ref.redo) self.redo_action.setEnabled(False) menu_toolbar.addSeparator() menu_toolbar.addAction(icon("play-circle.svg"), "Play Level").triggered.connect(self.on_play) menu_toolbar.addSeparator() menu_toolbar.addAction(icon("zoom-out.svg"), "Zoom Out").triggered.connect( self.level_view.zoom_out) menu_toolbar.addAction(icon("zoom-in.svg"), "Zoom In").triggered.connect( self.level_view.zoom_in) menu_toolbar.addSeparator() menu_toolbar.addAction(icon("tool.svg"), "Edit Level Header").triggered.connect( self.on_header_editor) self.jump_destination_action = menu_toolbar.addAction( icon("arrow-right-circle.svg"), "Go to Jump Destination") self.jump_destination_action.triggered.connect( self._go_to_jump_destination) menu_toolbar.addSeparator() # menu_toolbar.addAction(icon("help-circle.svg"), "What's this?") self.addToolBar(Qt.TopToolBarArea, menu_toolbar) self.status_bar = ObjectStatusBar(self, self.level_ref) self.setStatusBar(self.status_bar) self.delete_shortcut = QShortcut(QKeySequence(Qt.Key_Delete), self, self.remove_selected_objects) QShortcut(QKeySequence(Qt.CTRL + Qt.Key_X), self, self._cut_objects) QShortcut(QKeySequence(Qt.CTRL + Qt.Key_C), self, self._copy_objects) QShortcut(QKeySequence(Qt.CTRL + Qt.Key_V), self, self._paste_objects) QShortcut(QKeySequence(Qt.CTRL + Qt.Key_Z), self, self.level_ref.undo) QShortcut(QKeySequence(Qt.CTRL + Qt.Key_Y), self, self.level_ref.redo) QShortcut(QKeySequence(Qt.CTRL + Qt.SHIFT + Qt.Key_Z), self, self.level_ref.redo) QShortcut(QKeySequence(Qt.CTRL + Qt.Key_Plus), self, self.level_view.zoom_in) QShortcut(QKeySequence(Qt.CTRL + Qt.Key_Minus), self, self.level_view.zoom_out) QShortcut(QKeySequence(Qt.CTRL + Qt.Key_A), self, self.level_view.select_all) if not self.on_open_rom(path_to_rom): self.deleteLater() self.showMaximized()