def __init__(self, title, width, height, frame_rate): game.Game.__init__(self, title, width, height, frame_rate) # create a game instance self.mGame = frogger.Frogger(width, height, LANE_SIZE) return
def __init__(self, title, width, height, frame_rate): game.Game.__init__(self, title, width, height, frame_rate) # create a game instance # YOU SHOULD CHANGE THIS TO IMPORT YOUR GAME MODULE self.frogger = frogger.Frogger(NUM_COLS, NUM_ROWS, CELL_SIZE) return
def __init__(self, width, height, size, frame_rate): # title of the application is "" game_mouse.Game.__init__(self, "Frogger", width, height, frame_rate) # create a Picture instance self.mFrogger = frogger.Frogger(width, height, size) return
def __init__(self, width, height, size, fps): game_mouse.Game.__init__(self, "Pygame Starter", width, height, fps) self.mFrogger = frogger.Frogger(width, height, size) return
def __init__(self, title, width, height, frame_rate): game.Game.__init__(self, title, width, height, frame_rate) # create a game instance # YOU SHOULD CHANGE THIS TO IMPORT YOUR GAME MODULE self.mGame = frogger.Frogger(width, height) return
def __init__(self, title, width, height, frame_rate): super().__init__(title, width, height, frame_rate) self.game = frogger.Frogger(CELL_SIZE, NUM_ROW, NUM_COL, width, height)