def __init__(self, parent=None): QQuickView.__init__(self, parent) if getattr(sys, "frozen", ""): qml_path = os.path.join(app.executable_dir(), "qml") else: qml_path = os.path.expanduser("~/git/fs-uae/fs-uae-launcher/qml") engine = self.engine() print(engine.importPathList()) print(engine.pluginPathList()) # engine.setPluginPathList([qml_path, "."]) # engine.addPluginPath(qml_path) # engine.addImportPath(qml_path) # engine.setPluginPathList([qml_path, "."]) # engine.setImportPathList([qml_path]) # engine.addPluginPath(qml_path) # print("setImportPathList", [QUrl.fromLocalFile(qml_path)]) self.setSource( QUrl.fromLocalFile( os.path.join(qml_path, "ScaledUserInterface.qml"))) # self.game_center_view = GameCenterView() self.engine().quit.connect(self.on_quit) self.resize(960, 540)
def __init__(self, parent=None): QQuickView.__init__(self, parent) if getattr(sys, "frozen", ""): qml_path = os.path.join(app.executable_dir(), "qml") else: qml_path = os.path.expanduser("~/git/fs-uae/fs-uae-launcher/qml") engine = self.engine() print(engine.importPathList()) print(engine.pluginPathList()) # engine.setPluginPathList([qml_path, "."]) # engine.addPluginPath(qml_path) # engine.addImportPath(qml_path) # engine.setPluginPathList([qml_path, "."]) # engine.setImportPathList([qml_path]) # engine.addPluginPath(qml_path) # print("setImportPathList", [QUrl.fromLocalFile(qml_path)]) self.setSource(QUrl.fromLocalFile( os.path.join(qml_path, "ScaledUserInterface.qml")))