Example #1
0
def app_main():
    FSGSDirectories.initialize()
    Settings.instance().load()
    print("")
    print("Directories:")
    print("* base_dir =", FSGSDirectories.get_base_dir())
    print("* cache_dir =", FSGSDirectories.get_cache_dir())
    print("* cdroms_dir =", FSGSDirectories.get_cdroms_dir())
    print("* configurations_dir =", FSGSDirectories.get_configurations_dir())
    print("* controllers_dir =", FSGSDirectories.get_controllers_dir())
    print("* covers_dir =", FSGSDirectories.get_covers_dir())
    print("* data_dir =", FSGSDirectories.get_data_dir())
    print("* downloads_dir =", FSGSDirectories.downloads_dir())
    print("* floppies_dir =", FSGSDirectories.get_floppies_dir())
    print("* hard_drives_dir =", FSGSDirectories.get_hard_drives_dir())
    # print("* images_dir =", FSGSDirectories.get_images_dir())
    print("* kickstarts_dir =", FSGSDirectories.get_kickstarts_dir())
    print("* launcher_dir =", FSGSDirectories.get_launcher_dir())
    print("* logs_dir =", FSGSDirectories.get_logs_dir())
    print("* plugins_dir =", FSGSDirectories.get_plugins_dir())
    # print("* portable_dir =", FSGSDirectories.portable_dir())
    print("* save_states_dir =", FSGSDirectories.get_save_states_dir())
    print("* screenshots_dir =", FSGSDirectories.get_screenshots_dir())
    print("* screenshots_output_dir =", FSGSDirectories.screenshots_output_dir())
    print("* themes_dir =", FSGSDirectories.get_themes_dir())
    print("* titles_dir =", FSGSDirectories.get_titles_dir())
    print("* whdload_dir =", FSGSDirectories.get_whdload_dir())
    print("")
Example #2
0
def app_main():
    FSGSDirectories.initialize()
    Settings.instance().load()
    print("")
    print("Directories:")
    print("* base_dir =", FSGSDirectories.get_base_dir())
    print("* cache_dir =", FSGSDirectories.get_cache_dir())
    print("* cdroms_dir =", FSGSDirectories.get_cdroms_dir())
    print("* configurations_dir =", FSGSDirectories.get_configurations_dir())
    print("* controllers_dir =", FSGSDirectories.get_controllers_dir())
    print("* covers_dir =", FSGSDirectories.get_covers_dir())
    print("* data_dir =", FSGSDirectories.get_data_dir())
    print("* downloads_dir =", FSGSDirectories.downloads_dir())
    print("* floppies_dir =", FSGSDirectories.get_floppies_dir())
    print("* hard_drives_dir =", FSGSDirectories.get_hard_drives_dir())
    # print("* images_dir =", FSGSDirectories.get_images_dir())
    print("* kickstarts_dir =", FSGSDirectories.get_kickstarts_dir())
    print("* launcher_dir =", FSGSDirectories.get_launcher_dir())
    print("* logs_dir =", FSGSDirectories.get_logs_dir())
    print("* plugins_dir =", FSGSDirectories.get_plugins_dir())
    # print("* portable_dir =", FSGSDirectories.portable_dir())
    print("* save_states_dir =", FSGSDirectories.get_save_states_dir())
    print("* screenshots_dir =", FSGSDirectories.get_screenshots_dir())
    print("* screenshots_output_dir =",
          FSGSDirectories.screenshots_output_dir())
    print("* themes_dir =", FSGSDirectories.get_themes_dir())
    print("* titles_dir =", FSGSDirectories.get_titles_dir())
    print("* whdload_dir =", FSGSDirectories.get_whdload_dir())
    print("")
Example #3
0
def app_main():
    FSGSDirectories.initialize()
    Settings.instance().verbose = False
    Settings.instance().load()
    print("base_dir", FSGSDirectories.get_base_dir())
    print("cache_dir", FSGSDirectories.get_cache_dir())
    print("cdroms_dir", FSGSDirectories.get_cdroms_dir())
    print("configurations_dir", FSGSDirectories.get_configurations_dir())
    print("controllers_dir", FSGSDirectories.get_controllers_dir())
    print("covers_dir", FSGSDirectories.get_covers_dir())
    print("data_dir", FSGSDirectories.get_data_dir())
    print("downloads_dir", FSGSDirectories.downloads_dir())
    print("floppies_dir", FSGSDirectories.get_floppies_dir())
    print("hard_drives_dir", FSGSDirectories.get_hard_drives_dir())
    # print("images_dir", FSGSDirectories.get_images_dir())
    print("kickstarts_dir", FSGSDirectories.get_kickstarts_dir())
    print("launcher_dir", FSGSDirectories.get_launcher_dir())
    print("logs_dir", FSGSDirectories.get_logs_dir())
    print("plugins_dir", FSGSDirectories.get_plugins_dir())
    # print("portable_dir", FSGSDirectories.portable_dir())
    print("save_states_dir", FSGSDirectories.get_save_states_dir())
    print("screenshots_dir", FSGSDirectories.get_screenshots_dir())
    print("screenshots_output_dir =", FSGSDirectories.screenshots_output_dir())
    print("themes_dir", FSGSDirectories.get_themes_dir())
    print("titles_dir", FSGSDirectories.get_titles_dir())
    def write_retroarch_config(self, f):
        """
        joypad_autoconfig_dir = "~/.config/retroarch/autoconfig"
        """
        f.write('screenshot_directory = "{}"\n'.format(
            FSGSDirectories.screenshots_output_dir()))
        f.write('system_directory = "{}"\n'.format(self.system_dir.path))
        # noinspection SpellCheckingInspection

        f.write('savefile_directory = "{}"\n'.format(
            self.save_handler.emulator_save_dir()))
        f.write('savestate_directory = "{}"\n'.format(
            self.save_handler.emulator_state_dir()))

        # FIXME: Maybe enable autosave to save .srm while running the emulator
        # and not only on shutdown?
        # f.write("autosave_interval = 60\n")

        f.write("pause_nonactive = false\n")
        f.write("video_font_enable = false\n")
        f.write("rgui_show_start_screen = false\n")
        f.write("all_users_control_menu = true\n")
        f.write("video_gpu_screenshot = false\n")

        if self.g_sync():
            # Without timed frame limiting, there will be stuttering (probably)
            # due to (some) audio driver sync not being stable enough to give
            # a stable frame rate.

            # FIXME: Implement better G-SYNC method in RetroArch
            f.write("fastforward_ratio = 1.000000\n")

            # FIXME: It's possible the above "fix" would be better for
            # non-v-sync as well, if the audio sync is not stable.

            # f.write("audio_max_timing_skew = 0.0\n")
            # f.write("audio_rate_control_delta = 0.0\n")
            # f.write("video_refresh_rate = 144.0\n")
            # f.write("audio_sync = false\n")

        default_buffer_size = 40
        buffer_size = default_buffer_size
        if self.options[Option.RETROARCH_AUDIO_BUFFER]:
            try:
                buffer_size = int(self.options[Option.RETROARCH_AUDIO_BUFFER])
            except ValueError:
                print("WARNING: Invalid RetroArch audio buffer size specified")
            else:
                if buffer_size < 0 or buffer_size > 1000:
                    print("WARNING: RetroArch audio buffer size out of range")
                    buffer_size = default_buffer_size
        f.write("audio_latency = {}\n".format(buffer_size))
    def write_retroarch_config(self, f):
        """
        joypad_autoconfig_dir = "~/.config/retroarch/autoconfig"
        """
        f.write('screenshot_directory = "{}"\n'.format(
            FSGSDirectories.screenshots_output_dir()))
        f.write('system_directory = "{}"\n'.format(self.system_dir.path))
        # noinspection SpellCheckingInspection

        f.write('savefile_directory = "{}"\n'.format(
            self.save_handler.emulator_save_dir()))
        f.write('savestate_directory = "{}"\n'.format(
            self.save_handler.emulator_state_dir()))
        assets_dir = ""
        f.write('assets_directory = "{}"\n'.format(assets_dir))

        # FIXME: Maybe enable autosave to save .srm while running the emulator
        # and not only on shutdown?
        # f.write("autosave_interval = 60\n")

        f.write("pause_nonactive = false\n")
        f.write("video_font_enable = false\n")
        f.write("rgui_show_start_screen = false\n")
        f.write("all_users_control_menu = true\n")
        f.write("video_gpu_screenshot = false\n")

        default_buffer_size = 40
        buffer_size = default_buffer_size
        if self.options[Option.RETROARCH_AUDIO_BUFFER]:
            try:
                buffer_size = int(self.options[Option.RETROARCH_AUDIO_BUFFER])
            except ValueError:
                print("WARNING: Invalid RetroArch audio buffer size specified")
            else:
                if buffer_size < 0 or buffer_size > 1000:
                    print("WARNING: RetroArch audio buffer size out of range")
                    buffer_size = default_buffer_size
        f.write("audio_latency = {}\n".format(buffer_size))
Example #6
0
 def screenshots_dir(self):
     return FSGSDirectories.screenshots_output_dir()
Example #7
0
 def screenshots_dir(self):
     return FSGSDirectories.screenshots_output_dir()
Example #8
0
    def write_retroarch_config(self, f):
        """
        joypad_autoconfig_dir = "~/.config/retroarch/autoconfig"
        """
        f.write(
            'screenshot_directory = "{}"\n'.format(
                FSGSDirectories.screenshots_output_dir()
            )
        )
        f.write('system_directory = "{}"\n'.format(self.system_dir.path))
        # noinspection SpellCheckingInspection

        f.write(
            'savefile_directory = "{}"\n'.format(
                self.save_handler.emulator_save_dir()
            )
        )
        f.write(
            'savestate_directory = "{}"\n'.format(
                self.save_handler.emulator_state_dir()
            )
        )

        # FIXME: Maybe enable autosave to save .srm while running the emulator
        # and not only on shutdown?
        # f.write("autosave_interval = 60\n")

        f.write("pause_nonactive = false\n")
        f.write("video_font_enable = false\n")
        f.write("rgui_show_start_screen = false\n")
        f.write("all_users_control_menu = true\n")
        f.write("video_gpu_screenshot = false\n")

        if self.g_sync():
            # Without timed frame limiting, there will be stuttering (probably)
            # due to (some) audio driver sync not being stable enough to give
            # a stable frame rate.

            # FIXME: Implement better G-SYNC method in RetroArch
            f.write("fastforward_ratio = 1.000000\n")

            # FIXME: It's possible the above "fix" would be better for
            # non-v-sync as well, if the audio sync is not stable.

            # f.write("audio_max_timing_skew = 0.0\n")
            # f.write("audio_rate_control_delta = 0.0\n")
            # f.write("video_refresh_rate = 144.0\n")
            # f.write("audio_sync = false\n")

        default_buffer_size = 40
        buffer_size = default_buffer_size
        if self.options[Option.RETROARCH_AUDIO_BUFFER]:
            try:
                buffer_size = int(self.options[Option.RETROARCH_AUDIO_BUFFER])
            except ValueError:
                print("WARNING: Invalid RetroArch audio buffer size specified")
            else:
                if buffer_size < 0 or buffer_size > 1000:
                    print("WARNING: RetroArch audio buffer size out of range")
                    buffer_size = default_buffer_size
        f.write("audio_latency = {}\n".format(buffer_size))