def f(): vars.inventory[id] = 1 func.refresh_inventory()
def f(): #example.remove(entity_id) example.getById(entity_id).setActive(False) vars.inventory[id] = 1 func.refresh_inventory()
def f(): if id not in vars.inventory: vars.inventory[id] = 0 print('HEY ADDING ' + str(qty) + ' TO INV') vars.inventory[id] += qty func.refresh_inventory()
def f(): print('FOOOOSOODODOD') if id in vars.inventory: del vars.inventory[id] func.refresh_inventory()
def f(): if id in vars.inventory: del vars.inventory[id] func.refresh_inventory()
def f(): example.remove(entity_id) vars.inventory[vars.current_player][id] = 1 func.refresh_inventory()