Example #1
0
 def setUp(self):
     user = User(username="******",
                 email="*****@*****.**")
     user.set_password("password")
     user.save()
     p=player(name="username",
             user=user)
     p.save()
     user = User(username="******",
                 email="*****@*****.**")
     user.set_password("password")
     user.save()
     p=player(name="username1",
             user=user)
     p.save()
     class request():
         user=User.objects.get(username="******")
         body="""{"x":1,"y":1}"""
     class request1():
         user=User.objects.get(username="******")
         body="""{"x":1,"y":1}"""
     r=request()
     add_unit(r)
     r.body="""{"x":3,"y":4}"""
     add_unit(r)
     r=request1()
     add_unit(r)
Example #2
0
def sign_up_in(request):
    c = {}
    c.update(csrf(request))
    if request.method=='POST':
        c["form"]=sigh_up_form(request.POST)
        #c["error_message"]="vvedena forma"
        if c['form'].is_valid():
            f=c['form']
            user = User(username=f.cleaned_data["username"],
                         email=f.cleaned_data["email"])
            user.set_password(f.cleaned_data["password"])
            user.save()
            p=player(name=f.cleaned_data["username"],
                     user=user)
            p.save()
            u=authenticate(username=user.username,
                           password=f.cleaned_data["password"])
            print u
            login(request,u)
            return redirect('game:index')
            print "valid"
    else:
        c["form"]=sigh_up_form()
    return render_to_response('login/sign_up.html', c)