Example #1
0
 def run(self, args, conn):
     g = game.from_name_or_number(args[0], conn)
     if g:
         if conn.user not in g.observers | g.players:
             conn.write(_('You are not observing game %d.\n') % g.number)
         else:
             self._do_whisper(g, args[1], conn)
Example #2
0
 def run(self, args, conn):
     if args[0] in ['/l', '/b', '/s', '/S', '/w', '/z', '/B', '/L', '/x']:
         conn.write('TODO: observe flag\n')
         return
     g = game.from_name_or_number(args[0], conn)
     if g:
         if g in conn.user.session.observed:
             conn.write(_('You are already observing game %d.\n' % g.number))
         elif conn.user in g.players:
             conn.write(_('You cannot observe yourself.\n'))
         else:
             assert(conn.user not in g.observers)
             g.observe(conn.user)
Example #3
0
 def run(self, args, conn):
     if args[0] in ['/l', '/b', '/s', '/S', '/w', '/z', '/B', '/L', '/x']:
         conn.write('TODO: observe flag\n')
         return
     g = game.from_name_or_number(args[0], conn)
     if g:
         if g in conn.user.session.observed:
             conn.write(_('You are already observing game %d.\n' %
                          g.number))
         elif conn.user in g.players:
             conn.write(_('You cannot observe yourself.\n'))
         else:
             assert (conn.user not in g.observers)
             g.observe(conn.user)
Example #4
0
 def _game_param(self, param, conn):
     """ Find a game from a command argument, currently being
     played, examined, or observed, prioritized in that order. """
     if param is not None:
         g = game.from_name_or_number(param, conn)
     else:
         if conn.user.session.game:
             g = conn.user.session.game
         elif conn.user.session.observed:
             g = conn.user.session.observed.primary()
         else:
             conn.write(_("You are not playing, examining, or observing a game.\n"))
             g = None
     return g
Example #5
0
 def run(self, args, conn):
     if args[0] is not None:
         g = game.from_name_or_number(args[0], conn)
         if g:
             if g in conn.user.session.observed:
                 g.unobserve(conn.user)
             else:
                 conn.write(_('You are not observing game %d.\n')
                     % g.number)
     else:
         if not conn.user.session.observed:
             conn.write(_('You are not observing any games.\n'))
         else:
             for g in conn.user.session.observed.copy():
                 g.unobserve(conn.user)
             assert(not conn.user.session.observed)
Example #6
0
    def run(self, args, conn):
        if not conn.user.has_title('TD'):
            conn.write(_('Only TD programs are allowed to use this command.\n'))
            return

        u2 = find_user.online_by_prefix_for_user(args[0], conn)
        if not u2:
            return

        g = game.from_name_or_number(args[1], conn)
        if g:
            if u2 in g.observers or u2 in g.players:
                # TODO: how to print error message to TD?
                pass
            else:
                g.observe(u2)
Example #7
0
 def run(self, args, conn):
     if args[0] is not None:
         g = game.from_name_or_number(args[0], conn)
         if g:
             if g in conn.user.session.observed:
                 g.unobserve(conn.user)
             else:
                 conn.write(
                     _('You are not observing game %d.\n') % g.number)
     else:
         if not conn.user.session.observed:
             conn.write(_('You are not observing any games.\n'))
         else:
             for g in conn.user.session.observed.copy():
                 g.unobserve(conn.user)
             assert (not conn.user.session.observed)
Example #8
0
    def run(self, args, conn):
        if not conn.user.has_title('TD'):
            conn.write(_('Only TD programs are allowed to use this command.\n'))
            return

        u2 = user.find_by_prefix_for_user(args[0], conn, online_only=True)
        if not u2:
            return

        g = game.from_name_or_number(args[1], conn)
        if g:
            if u2 in g.observers or u2 in g.players:
                # TODO: how to print error message to TD?
                pass
            else:
                g.observe(u2)
Example #9
0
    def run(self, args, conn):
        count = 0
        if args[0] is not None:
            g = game.from_name_or_number(args[0], conn)
            if g:
                if g.allobservers(conn):
                    count = 1
                else:
                    conn.write(_('No one is observing game %d.\n')
                        % g.number)
        else:
            for g in game.games.itervalues():
                if g.allobservers(conn):
                    count += 1

        if count > 0:
            conn.write(ngettext(
                '  %(count)d game displayed (of %(total)d in progress).\n',
                '  %(count)d games displayed (of %(total)d in progress).\n',
                    count) % {'count': count, 'total': len(game.games)})
Example #10
0
    def run(self, args, conn):
        if args[0] is None:
            if not conn.user.session.observed:
                conn.write(_('You are not observing any games.\n'))
            else:
                conn.write('TODO: primary no param\n')
        else:
            g = game.from_name_or_number(args[0], conn)
            if g:
                if g in conn.user.session.observed:
                    if g == conn.user.session.observed.primary():
                        conn.write(_('Game %d is already your primary game.\n') %
                            g.number)
                    else:
                        conn.user.session.observed.make_primary(g)
                        conn.write(_('Game %d is now your primary game.\n') %
                            g.number)

                else:
                    conn.write('You are not observing game %d.\n' % g.number)
Example #11
0
    def run(self, args, conn):
        if args[0] is None:
            if not conn.user.session.observed:
                conn.write(_('You are not observing any games.\n'))
            else:
                conn.write('TODO: primary no param\n')
        else:
            g = game.from_name_or_number(args[0], conn)
            if g:
                if g in conn.user.session.observed:
                    if g == conn.user.session.observed.primary():
                        conn.write(
                            _('Game %d is already your primary game.\n') %
                            g.number)
                    else:
                        conn.user.session.observed.make_primary(g)
                        conn.write(
                            _('Game %d is now your primary game.\n') %
                            g.number)

                else:
                    conn.write('You are not observing game %d.\n' % g.number)
Example #12
0
    def run(self, args, conn):
        if args[0] in [
                '*', '/l', '/b', '/s', '/S', '/w', '/z', '/B', '/L', '/x'
        ]:
            if args[0] == '*':
                args[0] = '/b'
            g = game.find_best_by_char_type(args[0][1], conn.user)
            if g:
                g.observe(conn.user)
            else:
                conn.write(_('No suitable star games are in progress.\n'))
            return

        g = game.from_name_or_number(args[0], conn)
        if g:
            if g in conn.user.session.observed:
                conn.write(_('You are already observing game %d.\n' %
                             g.number))
            elif conn.user in g.players:
                conn.write(_('You cannot observe yourself.\n'))
            else:
                assert (conn.user not in g.observers)
                g.observe(conn.user)
Example #13
0
    def run(self, args, conn):
        count = 0
        if args[0] is not None:
            g = game.from_name_or_number(args[0], conn)
            if g:
                if g.allobservers(conn):
                    count = 1
                else:
                    conn.write(_('No one is observing game %d.\n') % g.number)
        else:
            for g in global_.games.itervalues():
                if g.allobservers(conn):
                    count += 1

        if count > 0:
            conn.write(
                ngettext(
                    '  %(count)d game displayed (of %(total)d in progress).\n',
                    '  %(count)d games displayed (of %(total)d in progress).\n',
                    count) % {
                        'count': count,
                        'total': len(global_.games)
                    })