def __init__(self, names, ruleset, gameid=None, wantedGame=None, client=None, playOpen=False, autoPlay=False): PlayingGame.__init__( self, names, ruleset, gameid, wantedGame=wantedGame, client=client, playOpen=playOpen, autoPlay=autoPlay) # Internal.mainWindow.adjustView() # Internal.mainWindow.updateGUI() self.wall.decorate()
def __init__(self, names, ruleset, gameid=None, wantedGame=None, client=None, playOpen=False, autoPlay=False): PlayingGame.__init__(self, names, ruleset, gameid, wantedGame, client, playOpen, autoPlay) self.shouldSave = True
def __init__(self, names, ruleset, gameid=None, wantedGame=None, client=None, playOpen=False, autoPlay=False): PlayingGame.__init__(self, names, ruleset, gameid, wantedGame=wantedGame, client=client, playOpen=playOpen, autoPlay=autoPlay) # Internal.mainWindow.adjustMainView() # Internal.mainWindow.updateGUI() self.wall.decorate4()