Example #1
0
    def makeGame(self):
        from game import autoenv

        from gamepack.thb.thb3v3 import THBattle
        from gamepack.thb.cards import Deck, CardList
        from gamepack.thb.characters.eirin import FirstAid, Medic

        from utils import BatchList

        autoenv.init('Server')
        g = THBattle()
        g.IS_DEBUG = True
        g.random = random
        hook_game(g)
        deck = Deck()
        g.deck = deck

        pl = [create_mock_player([]) for i in xrange(6)]
        for p in pl:
            p.skills = [FirstAid, Medic]

            p.cards = CardList(p, 'cards')  # Cards in hand
            p.showncards = CardList(
                p, 'showncard'
            )  # Cards which are shown to the others, treated as 'Cards in hand'
            p.equips = CardList(p, 'equips')  # Equipments
            p.fatetell = CardList(p, 'fatetell')  # Cards in the Fatetell Zone
            p.faiths = CardList(p, 'faiths')  # Cards in the Fatetell Zone
            p.special = CardList(p, 'special')  # used on special purpose

            p.showncardlists = [p.showncards, p.fatetell]

            p.tags = defaultdict(int)

            p.dead = False

        p = pl[0]
        p.client.gdevent.set()
        g.players = BatchList(pl)

        return g, p
Example #2
0
    def makeGame(self):
        from game import autoenv

        from gamepack.thb.thb3v3 import THBattle
        from gamepack.thb.cards import Deck, CardList
        from gamepack.thb.characters.eirin import FirstAid, Medic

        from utils import BatchList

        autoenv.init('Server')
        g = THBattle()
        g.IS_DEBUG = True
        g.random = random
        hook_game(g)
        deck = Deck()
        g.deck = deck

        pl = [create_mock_player([]) for i in xrange(6)]
        for p in pl:
            p.skills = [FirstAid, Medic]

            p.cards = CardList(p, 'cards')  # Cards in hand
            p.showncards = CardList(p, 'showncard')  # Cards which are shown to the others, treated as 'Cards in hand'
            p.equips = CardList(p, 'equips')  # Equipments
            p.fatetell = CardList(p, 'fatetell')  # Cards in the Fatetell Zone
            p.faiths = CardList(p, 'faiths')  # Cards in the Fatetell Zone
            p.special = CardList(p, 'special')  # used on special purpose

            p.showncardlists = [p.showncards, p.fatetell]

            p.tags = defaultdict(int)

            p.dead = False

        p = pl[0]
        p.client.gdevent.set()
        g.players = BatchList(pl)

        return g, p