Example #1
0
 def load_game(self, slot):
     self.slot = slot
     with open('save%d.json' % slot) as f:
         d = json.loads(f.read())
     self.party_gold = d['gold']
     self.pc_position = GameTile.from_string(d['pc_position'])
     self.level = d['level']
     self.party_food = d['food']
     self.map.level = self.level
     for key in d['inventory_dump']:
         item_class = items.ITEMS[key][0]
         item_args = items.ITEMS[key][1]
         self.inventory.append(item_class(*item_args))
     self.pc_list = [
         Creature.dict_load(pc, self.inventory) for pc in d['pcs']
     ]
     self.map.load_dict(d['map'])
     self.map.board[self.pc_position].on_step(self)
Example #2
0
 def load_dict(self, d):
     for k, v in d.items():
         tile = GameTile.from_string(k)
         self.board[tile] = MapTile.from_list(v, tile)