def testUndoOnDeletedElement(self): b1 = Box() b2 = Box() line = Line() canvas = Canvas() canvas.add(b1) self.assertEquals(6, len(canvas.solver.constraints)) canvas.add(b2) self.assertEquals(12, len(canvas.solver.constraints)) canvas.add(line) sink = ConnectionSink(b1, b1.ports()[0]) connector = Connector(line, line.handles()[0]) connector.connect(sink) sink = ConnectionSink(b2, b2.ports()[0]) connector = Connector(line, line.handles()[-1]) connector.connect(sink) self.assertEquals(14, len(canvas.solver.constraints)) self.assertEquals(2, len(list(canvas.get_connections(item=line)))) del undo_list[:] # Here disconnect is not invoked! canvas.remove(b2) self.assertEquals(7, len(canvas.solver.constraints)) self.assertEquals(1, len(list(canvas.get_connections(item=line)))) cinfo = canvas.get_connection(line.handles()[0]) self.assertEquals(b1, cinfo.connected) cinfo = canvas.get_connection(line.handles()[-1]) self.assertEquals(None, cinfo) self.assertEquals([], list(canvas.solver.constraints_with_variable(line.handles()[-1].pos.x))) self.assertEquals([], list(canvas.solver.constraints_with_variable(line.handles()[-1].pos.y))) undo() self.assertEquals(14, len(canvas.solver.constraints)) self.assertEquals(2, len(list(canvas.get_connections(item=line)))) cinfo = canvas.get_connection(line.handles()[0]) self.assertEquals(b1, cinfo.connected) cinfo = canvas.get_connection(line.handles()[-1]) self.assertEquals(b2, cinfo.connected)
def test_undo_on_delete_element(revert_undo, undo_fixture): b1 = Box() b2 = Box() line = Line() canvas = Canvas() canvas.add(b1) assert 2 == len(canvas.solver.constraints) canvas.add(b2) assert 4 == len(canvas.solver.constraints) canvas.add(line) sink = ConnectionSink(b1, b1.ports()[0]) connector = Connector(line, line.handles()[0]) connector.connect(sink) sink = ConnectionSink(b2, b2.ports()[0]) connector = Connector(line, line.handles()[-1]) connector.connect(sink) assert 6 == len(canvas.solver.constraints) assert 2 == len(list(canvas.get_connections(item=line))) del undo_fixture[2][:] # Clear undo_list # Here disconnect is not invoked! canvas.remove(b2) assert 3 == len(canvas.solver.constraints) assert 1 == len(list(canvas.get_connections(item=line))) cinfo = canvas.get_connection(line.handles()[0]) assert b1 == cinfo.connected cinfo = canvas.get_connection(line.handles()[-1]) assert cinfo is None assert [] == list(canvas.solver.constraints_with_variable(line.handles()[-1].pos.x)) assert [] == list(canvas.solver.constraints_with_variable(line.handles()[-1].pos.y)) undo_fixture[0]() # Call undo assert 6 == len(canvas.solver.constraints) assert 2 == len(list(canvas.get_connections(item=line))) cinfo = canvas.get_connection(line.handles()[0]) assert b1 == cinfo.connected cinfo = canvas.get_connection(line.handles()[-1]) assert b2 == cinfo.connected
def test_connect_item(self): b1 = Box() b2 = Box() l = Line() c = Canvas() c.add(b1) c.add(b2) c.add(l) c.connect_item(l, l.handles()[0], b1, b1.ports()[0]) assert count(c.get_connections(handle=l.handles()[0])) == 1 # Add the same self.assertRaises(ConnectionError, c.connect_item, l, l.handles()[0], b1, b1.ports()[0]) assert count(c.get_connections(handle=l.handles()[0])) == 1
def test_connect_item(): b1 = Box() b2 = Box() line = Line() c = Canvas() c.add(b1) c.add(b2) c.add(line) c.connect_item(line, line.handles()[0], b1, b1.ports()[0]) assert count(c.get_connections(handle=line.handles()[0])) == 1 # Add the same with pytest.raises(ConnectionError): c.connect_item(line, line.handles()[0], b1, b1.ports()[0]) assert count(c.get_connections(handle=line.handles()[0])) == 1
def test_disconnect_item_with_callback(self): b1 = Box() b2 = Box() l = Line() c = Canvas() c.add(b1) c.add(b2) c.add(l) events = [] def callback(): events.append('called') c.connect_item(l, l.handles()[0], b1, b1.ports()[0], callback=callback) assert count(c.get_connections(handle=l.handles()[0])) == 1 c.disconnect_item(l, l.handles()[0]) assert count(c.get_connections(handle=l.handles()[0])) == 0 assert events == ['called']
def test_disconnect_item_with_callback(): b1 = Box() b2 = Box() line = Line() c = Canvas() c.add(b1) c.add(b2) c.add(line) events = [] def callback(): events.append("called") c.connect_item(line, line.handles()[0], b1, b1.ports()[0], callback=callback) assert count(c.get_connections(handle=line.handles()[0])) == 1 c.disconnect_item(line, line.handles()[0]) assert count(c.get_connections(handle=line.handles()[0])) == 0 assert events == ["called"]
def test_disconnect_item_with_constraint(self): b1 = Box() b2 = Box() l = Line() c = Canvas() c.add(b1) c.add(b2) c.add(l) cons = b1.ports()[0].constraint(c, l, l.handles()[0], b1) c.connect_item(l, l.handles()[0], b1, b1.ports()[0], constraint=cons) assert count(c.get_connections(handle=l.handles()[0])) == 1 ncons = len(c.solver.constraints) assert ncons == 5 c.disconnect_item(l, l.handles()[0]) assert count(c.get_connections(handle=l.handles()[0])) == 0 assert len(c.solver.constraints) == 4
def test_disconnect_item_with_constraint_by_deleting_element(self): b1 = Box() b2 = Box() l = Line() c = Canvas() c.add(b1) c.add(b2) c.add(l) cons = b1.ports()[0].constraint(c, l, l.handles()[0], b1) c.connect_item(l, l.handles()[0], b1, b1.ports()[0], constraint=cons) assert count(c.get_connections(handle=l.handles()[0])) == 1 ncons = len(c.solver.constraints) assert ncons == 5 c.remove(b1) assert count(c.get_connections(handle=l.handles()[0])) == 0 self.assertEquals(2, len(c.solver.constraints))
def test_disconnect_item_with_constraint_by_deleting_element(): b1 = Box() b2 = Box() line = Line() c = Canvas() c.add(b1) c.add(b2) c.add(line) cons = b1.ports()[0].constraint(c, line, line.handles()[0], b1) c.connect_item(line, line.handles()[0], b1, b1.ports()[0], constraint=cons) assert count(c.get_connections(handle=line.handles()[0])) == 1 ncons = len(c.solver.constraints) assert ncons == 5 c.remove(b1) assert count(c.get_connections(handle=line.handles()[0])) == 0 assert 2 == len(c.solver.constraints)