def test_update(self): obj = object() # In [(-10, -10), (0, 0)] quadrant bbox = BoundingBox([Vec2(-3, -3), Vec2(-1, -1)]) self.tree.insert(bbox, obj) # In [(0, 0), (10, 10)] quadrant new_bbox = BoundingBox([Vec2(1, 1), Vec2(4, 4)]) self.tree.update(new_bbox, obj) self.assertEqual(self._get_nodes_data(self.tree), { "level": 0, "nodes": [ {"level": 1}, {"level": 1, "nodes": [ {"level": 2}, {"level": 2}, {"level": 2}, {"level": 2, "nodes": [ {"level": 3}, {"level": 3}, {"level": 3}, {"level": 3, "objects": [obj]} ]}, ]}, {"level": 1}, {"level": 1}, ] })
def test_corner_intersection(self): b1 = BoundingBox([Vec2(0, 0), Vec2(2, 2)]) b2 = BoundingBox([Vec2(2, 2), Vec2(5, 7)]) self.assertFalse(intersects(b1, b2)) self.assertTrue(intersects(b1, b2, border=True)) self.assertFalse(contains(b1, b2)) self.assertFalse(contains(b2, b1))
def test_insert_two_quadrants(self): bbox = BoundingBox([Vec2(1, -1), Vec2(4, 4)]) self.tree.insert(bbox, bbox) self.assertEqual(self._get_nodes_data(self.tree), { "level": 0, "nodes": [ {"level": 1}, {"level": 1, "nodes": [ {"level": 2}, {"level": 2}, {"level": 2}, {"level": 2, "nodes": [ {"level": 3}, {"level": 3}, {"level": 3}, {"level": 3, "objects": [bbox]} ]}, ]}, {"level": 1, "nodes": [ {"level": 2, "nodes": [ {"level": 3, "objects": [bbox]}, {"level": 3}, {"level": 3}, {"level": 3}, ]}, {"level": 2}, {"level": 2}, {"level": 2}, ]}, {"level": 1}, ] })
def test_border_intersection(self): bbox = BoundingBox([Vec2(0, 0), Vec2(2, 2)]) pol = Polygon([Vec2(0, 0), Vec2(1, 0), Vec2(1, -2)]) self.assertFalse(intersects(bbox, pol)) self.assertTrue(intersects(bbox, pol, border=True)) self.assertFalse(contains(pol, bbox)) self.assertFalse(contains(bbox, pol))
def test_bbox_in_circle_border(self): # Egyptian triangle (3, 4, 5) c = Circle(Vec2(0, 0), 5) r = BoundingBox([Vec2(-3, -4), Vec2(3, 4)]) self.assertTrue(intersects(c, r)) self.assertTrue(contains(c, r)) self.assertFalse(contains(r, c))
def test_circle_in_bbox_border(self): # contains have no need for `border` attributes. It always includes # border points. c = Circle(Vec2(0, 0), 4) r = BoundingBox.from_center(Vec2(0, 0), 8, 8) self.assertTrue(intersects(c, r)) self.assertTrue(contains(r, c)) self.assertFalse(contains(c, r))
def test_remove(self): # In [(0, 0), (10, 10)] quadrant bbox = BoundingBox([Vec2(1, 1), Vec2(4, 4)]) self.tree.insert(bbox, bbox) self.tree.remove(bbox) self.assertEqual(self._get_nodes_data(self.tree), { "level": 0})
def test_bbox_in_pol(self): bbox = BoundingBox([Vec2(0, 0), Vec2(2, 2)]) pol = Polygon( [Vec2(-1, -1), Vec2(-1, 5), Vec2(5, 5), Vec2(7, 4), Vec2(3, -1)]) self.assertTrue(intersects(bbox, pol)) self.assertTrue(contains(pol, bbox)) self.assertFalse(contains(bbox, pol))
def test_query(self): x = Circle(Vec2(30, 30), 10) y = Circle(Vec2(-10, -10), 10) z = Circle(Vec2(0, 0), 10) self.tree.insert(x, x) self.tree.insert(y, y) self.tree.insert(z, z) # Helper to ignore results order o = lambda x: list(sorted(x, key=lambda x: x.center.x)) # Contains circle results = self.tree.query( BoundingBox.from_center(Vec2(30, 30), 22, 22)) self.assertEqual(results, [x]) # Intersect circle results = self.tree.query( BoundingBox.from_center(Vec2(20, 40), 10, 10)) self.assertEqual(results, [x]) # Is contained in circle results = self.tree.query( BoundingBox.from_center(Vec2(30, 30), 10, 10)) self.assertEqual(results, [x]) # Contains 2 circles results = self.tree.query( BoundingBox.from_center(Vec2(-5, -5), 32, 32)) self.assertEqual(o(results), o([y, z])) # Intersect 2 circles results = self.tree.query( BoundingBox.from_center(Vec2(-10, 0), 2, 2)) self.assertEqual(o(results), o([y, z])) # Contained in 2 circles results = self.tree.query( BoundingBox.from_center(Vec2(-5, -5), 2, 2)) self.assertEqual(o(results), o([y, z])) # Contained in 1 of circles results = self.tree.query( BoundingBox.from_center(Vec2(-10, -10), 2, 2)) self.assertEqual(results, [y]) # Contain all circles results = self.tree.query( BoundingBox.from_center(Vec2(0, 0), 80, 80)) self.assertEqual(o(results), o([x, y, z]))
def test_insert_single_quadrant(self): # In [(0, 0), (10, 10)] quadrant bbox = BoundingBox([Vec2(1, 1), Vec2(4, 4)]) self.tree.insert(bbox, bbox) self.assertEqual(self._get_nodes_data(self.tree), { "level": 0, "nodes": [ {"level": 1}, {"level": 1, "nodes": [ {"level": 2}, {"level": 2}, {"level": 2}, {"level": 2, "nodes": [ {"level": 3}, {"level": 3}, {"level": 3}, {"level": 3, "objects": [bbox]} ]}, ]}, {"level": 1}, {"level": 1}, ] })
def test_intersection(self): c = Circle(Vec2(0, 0), 5) r = BoundingBox.from_center(Vec2(0, 6), 4, 4) self.assertTrue(intersects(c, r)) self.assertFalse(contains(c, r)) self.assertFalse(contains(r, c))
def test_intersects(self): b1 = BoundingBox([Vec2(0, 0), Vec2(3, 4)]) b2 = BoundingBox([Vec2(2, 2), Vec2(5, 7)]) self.assertTrue(intersects(b1, b2)) self.assertFalse(contains(b1, b2)) self.assertFalse(contains(b2, b1))
def test_no_intersection(self): c = Circle(Vec2(0, 0), 2) r = BoundingBox.from_center(Vec2(10, 10), 2, 2) self.assertFalse(intersects(c, r)) self.assertFalse(contains(c, r)) self.assertFalse(contains(r, c))
def test_contains(self): b1 = BoundingBox.from_center(Vec2(0, 0), 4, 4) b2 = BoundingBox.from_center(Vec2(0, 0), 2, 2) self.assertTrue(intersects(b1, b2)) self.assertTrue(contains(b1, b2)) self.assertFalse(contains(b2, b1))
def test_no_intersection(self): b1 = BoundingBox([Vec2(0, 0), Vec2(2, 2)]) b2 = BoundingBox([Vec2(3, 3), Vec2(4, 4)]) self.assertFalse(intersects(b1, b2)) self.assertFalse(contains(b1, b2)) self.assertFalse(contains(b2, b1))
def test_corner_intersection(self): # Egyptian triangle (3, 4, 5) c = Circle(Vec2(0, 0), 5) r = BoundingBox([Vec2(3, 4), Vec2(5, 6)]) self.assertFalse(intersects(c, r)) self.assertTrue(intersects(c, r, border=True))
def test_border_intersection(self): c = Circle(Vec2(0, 0), 2) r = BoundingBox.from_center(Vec2(0, 4), 4, 4) self.assertFalse(intersects(c, r)) self.assertTrue(intersects(c, r, border=True))
def test_bbox_in_circle(self): c = Circle(Vec2(0, 0), 10) r = BoundingBox.from_center(Vec2(0, 0), 2, 2) self.assertTrue(intersects(c, r)) self.assertTrue(contains(c, r)) self.assertFalse(contains(r, c))
def test_no_intersection(self): bbox = BoundingBox([Vec2(0, 0), Vec2(2, 2)]) pol = Polygon([Vec2(5, 5), Vec2(3, 4), Vec2(7, 5)]) self.assertFalse(intersects(bbox, pol)) self.assertFalse(contains(bbox, pol)) self.assertFalse(contains(pol, bbox))