Example #1
0
import gl
gl.resetdefaults()
gl.meshload('BrainMesh_ICBM152.rh.mz3')
gl.meshcurv()
gl.overlayminmax(1, -1, 1)
gl.overlaycolorname(1, 'surface')
gl.overlayinvert(1, 1)
gl.overlayload('motor_4t95vol.nii.gz')
gl.overlaycolorname(2, 'kelvin')
gl.overlayminmax(2, 2, 7)
gl.overlayload('scalp.mz3')
gl.overlaycolorname(3, 'gold')
gl.shaderxray(1.0, 0.9)
gl.meshoverlayorder(1)
gl.colorbarvisible(0)
gl.shaderambientocclusion(0.05)
gl.azimuthelevation(90, 15)
gl.clipazimuthelevation(0.5, 0, 90)
Example #2
0
import gl
gl.resetdefaults()
gl.meshload('BrainMesh_ICBM152Right.mz3')
gl.overlayload('motor_4t95mesh.mz3')
gl.overlaycolorname(1, 'red')
gl.shaderxray(0.9, 0.5)
gl.azimuthelevation(110, 15)
gl.shadername('MatCap')
gl.shadermatcap('Cortex')
gl.meshcurv()
gl.overlaytranslucent(2, 1)
Example #3
0
import gl
gl.resetdefaults()
gl.meshload('BrainMesh_ICBM152.rh.mz3')
gl.overlayload('motor_4t95mesh.mz3')
gl.overlaycolorname(1, 'red')
gl.shaderxray(1.0, 0.3)
gl.azimuthelevation(110, 15)
gl.meshcurv()