def update_ghost_distances(self, distances): """Update the ghost distances display.""" if len(distances) == 0: return if 'ghost_distance_text' not in dir(self): self.initialize_ghost_distances(distances) else: for i, d in enumerate(distances): gu.change_text(self.ghost_distance_text[i], d)
def update_score(self, score): """Update the score display.""" gu.change_text(self.score_text, "SCORE: % 4d" % score)
def update_blue_text(self, score): """Update the text for the blue team.""" gu.change_text(self.blue_text, self._blue_score_string())
def update_score(self, score, timeleft): """Update the score and time left display.""" gu.change_text(self.score_text, self._info_string(score, timeleft))
def update_red_text(self, score): """Update the text for the red team.""" gu.change_text(self.red_text, self._red_score_string())